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Old 12-09-2003, 01:59 PM   #1
jeremy_aerts
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Black Isle Gone!!!!

Noooooooooo! This can't be happening!!!! one of the best rpg studios is now dissolved!!!! Icewind Dale...fallout....planscape....never to see another installment....this just wrecked my day.
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Old 12-09-2003, 02:01 PM   #2
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Quoting Atsumare!!/Bill/Solar/whatever,
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Old 12-09-2003, 02:01 PM   #3
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Curses! Beat me to it!
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Old 12-09-2003, 02:04 PM   #4
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I seriously can't believe they are gone! They were such an amazing company!!!!! Now we just have bioware for good computer rpg's...heh*
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Old 12-09-2003, 02:46 PM   #5
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bleah to bioware. Noone can replace Black Isle.
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Old 12-10-2003, 12:52 AM   #6
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Crying

fallout
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Old 12-10-2003, 08:07 PM   #7
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Damnit... they didn't even give us Fallout 3 as a going away present!! BLAST YOU GAMING INDUSTRY!!! How can the crappy companies proper while the good ones go down the toilet.
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Old 12-11-2003, 12:33 AM   #8
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I think it also depends on certain other things. Black Isle made PC games mainly that dont translate well for the console community. But with big publishers/developers like Interplay and Bioware going practically console only now because of the XBox, other smaller companies are gonna get shafted. Thank you mister Bill Gates!
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Old 12-17-2003, 06:52 AM   #9
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December 16, 2003 - "Black Isle Studios is dead." So says a source formerly employed by the developer. We've already brought you the initial details based on a post on the Interplay forum, but we've now confirmed that Black Isle now exists only as a brand under the Interplay umbrella. Digital Mayhem, the other development division within Interplay, has also "been dissolved and combined under Interplay Production," according to our source.

The dissolution was prompted by an apparent political "ass-kissing battle" within the separate divisions of Interplay. Black Isle Studios' director quit in frustration, leaving Black Isle unofficially under the management of Digital Mayhem's director. Citing disharmony with the new management, Black Isle Studios appealed to Interplay to adopt a more hands-off approach.
Interplay agreed and the team continued work on Baldur's Gate 3. The title was cancelled after management failed to retain the license for the D&D system, so Black Isle decided to focus development exclusively on Fallout 3. The design was finished, the engine was written, and the work on the maps had begun when Interplay asked for a playable demo of the game.

By Black Isle's account, the demo as delivered was 95% done, including all game functionality but only one finished demo level. (Work on the rest of the levels was approximately halfway complete; all that remained to be done was to populate and script the maps.) The next day Interplay began laying off people at Digital Mayhem. Since the Fallout demo was so polished, employees at Black Isle felt (relatively) secure.

Two weeks later, all but two members of the Fallout team were laid off and the project was cancelled. Interplay apparently believed the game could not be finished by 2004. Interestingly, the two members of the team not laid off were those who were previously working for the head of Digital Mayhem on a separate console title prior to moving to Black Isle Studios.

The financial outlook for Interplay is still a bit grim. Millions of dollars in debt with less than a million in the bank, Interplay's decision to cancel the nearly complete (by Black Isle's estimation) Fallout 3 was followed by a green light for the console games Fallout: Brotherhood of Steel 2 (a sequel for a game that hasn't even shipped yet) and Exalted (which doesn't yet have an engine).

Interplay still owns the Black Isle Studios brand and employees were told, "Interplay will continue to produce titles. If we feel that a title is worth of the Black Isle Studios' name then it will be released under that brand." Though you may still see new games with Black Isle on the box, given the closing of the studio, no such titles will have actually been developed by Black Isle. Ditto for Digital Mayhem. At this point, Interplay also still owns the Fallout franchise but, given the company's financial outlook, it's doubtful they'll maintain it if prospective buyers start calling.
http://pc.ign.com/articles/446/446379p1.html?fromint=1

gaaaaaaaaaaay. Interplay deserve to die.
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Old 12-17-2003, 12:38 PM   #10
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Interplay will continue to produce titles. If we feel that a title is worth of the Black Isle Studios' name then it will be released under that brand." Though you may still see new games with Black Isle on the box, given the closing of the studio, no such titles will have actually been developed by Black Isle. Ditto for Digital Mayhem.
Wow, that's just sad. This means they'll release any **** they want and call it a Black Isle game. Yay!
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Old 12-17-2003, 01:03 PM   #11
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Originally posted by Renegade X
Damnit... they didn't even give us Fallout 3 as a going away present!! BLAST YOU GAMING INDUSTRY!!! How can the crappy companies proper while the good ones go down the toilet.
I know right? WTF HAPPENED TO FALLOUT YOU LOSERS!? OH! OH! Good thing you made that Fallout title for Xbox! THAT'll SAVE US!!

H8 for Intergay.
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Old 12-18-2003, 07:15 AM   #12
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Rumour!!

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Fisker sends in a link to Newz.dk where a story states the Fallout 3 developers are attempting to buy the rights to the game off cash-strapped Interplay.
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Old 12-19-2003, 04:24 AM   #13
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ok, Interplay are seriously trying to piss us off.

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December 18, 2003 - For those of you who haven't been following the story, there have been some rumors circulating the industry that Black Isle Studios, creators of Icewind Dale, has been closed down. After posting the initial story on the rumor, we received more details from a former employee who confirmed that the studio was closed and that Fallout 3 had been cancelled.

Which brings us up to our new guest star, Interplay's investor relations department, with their official denial of the stories. "For the record," says Interplay, "Black Isle Studios remains open with projects pending, the status of Fallout 3 is under review, and Fallout: Brotherhood of Steel will ship on January 13."
As far as this "under review" status for Fallout 3, Interplay had this to say: "Fallout lives...now that is not to say we have a new Fallout PC game coming in the next few months, but management will do what it can to maximize the intellectual property it owns and the fan base it has, within the financial parameters it must operate."

Interplay was quick to characterize the closure and cancellation reports as nothing more than "false rumors" possibly generated by former Interplay employees. (The source of our second story was, indeed, a former Interplay employee.) Since Interplay is a publicly-traded company (IPLY) it does seem likely that they would have issued an official release regarding the closure. As our contact at Interplay put it: "If Interplay management had closed its most valuable development asset or chosen to abandon one of its most prized intellectual assets, the Company would have made an announcement."
http://pc.ign.com/articles/446/446776p1.html

Sounds like a load of **** to me. Why did one of the members of the team post on one of the boards he frequently attends, which is a huge fallout fansite, that the entire staff were let off and blahblah. He's credible. And he wasn't the guy who did the other interviews either. I think Interplay are trying to settle down pissed off people and spin some stories. Not happy.
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Old 12-19-2003, 09:27 AM   #14
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Either that or that one guy got fired and is a little steamed... he might just be venting...

Anwyay, Interplay is stupid either way. They've taken too long to release Fallout 3..
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Old 12-20-2003, 08:55 AM   #15
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Oh what a tangled web we weave, when we first practise to decieve. The plot thickens, from IGN:

Quote:
Late last night, we recieved information from another source backing up the initial claims. "To set the record straight once and for all - Fallout 3 is cancelled, and Black Isle Studios has been effectively shut down, even if the name lives on. Fallout will probably continue to exist in console form, hence the 'Fallout lives' comment."

Fallout 3, claimed to be nearly complete by our first source, would have been the long-awaited followup to the post-nuclear RPG which hasn't seen a new release in the franchise since 1998. During this time, Interplay released Fallout Tactics: Brotherhood of Steel for the PC, a strategy game in the vein of UFO: Aftermath and X-Com, and was working on the action-oriented Fallout: Brotherhood of Steel for the PlayStation 2, much to the disappointment of the community of Fallout fans who'd been hoping for a true RPG sequel.

Our newest source says that Interplay seems to be relying on semantic loopholes. "Technically, I suppose they are correct: Black Isle Studios isn't shut down (still got two people left!) and Fallout 3 could not be cancelled since it was never announced." According to the previous source, the two remaining employees had been working on an unannounced console title before coming to work for Black Isle.

Although Interplay claims the future of Fallout 3 is "under review," our new source contests that laying off all but two employees dedicated to the Fallout 3 project, which comprised the majority of the Black Isle team, indicates that "They've gone pretty far beyond simply 'reviewing' its status." At best, it would appear that the game is on indefinite hiatus.

This individual also offers up some speculation on why the company would apparently be refusing to admit to the closure of Black Isle and the elimination of the Fallout 3 project: Interplay is a publicly-traded company and must therefore put a positive spin on events.
Death to Interplay!
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