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#121 | ||||
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Virtuosity of Excellence
Join Date: Jan 2003
Posts: 11,969
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#122 | |
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Virtuosity of Excellence
Join Date: Jan 2003
Posts: 11,969
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#123 |
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... lol
Join Date: Jul 2006
Location: Ippy O Switch, UK
Posts: 11,826
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it is the same thing .. its easy to see what a game is like when you actually see it going.
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#124 | |||
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Kossy
Join Date: Aug 2009
Location: Engrand.
Posts: 5,714
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Older games did a good job in fitting in lots of different enemies, but modern games do just as good a job. Quote:
But the thing is, you're not supposed to. You even admitted to seeing a book cover, and then reading the back. You see the screenshot, and then you read the game description or the like. I don't know why anyone would base their entire opinion of a game off 1 screenshot. I like to make my own mind up, but to do that, you read up on the game, watch videos, do more than just look at 1 screenshot basically, and figure out if it's worth your time. I'm not a fan of puzzle games so I held off Limbo till it was on sale. And it was a shame I waited so long since the game was awesome.
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#125 |
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Virtuosity of Excellence
Join Date: Jan 2003
Posts: 11,969
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You mean watching it online? Sure, that's a given.
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#126 |
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Kossy
Join Date: Aug 2009
Location: Engrand.
Posts: 5,714
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Interrupted!
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#127 |
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... lol
Join Date: Jul 2006
Location: Ippy O Switch, UK
Posts: 11,826
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that is my point .. its the same as cinema .. i could see a still from a film and have zero idea what the film is about .. watch the trailer its much easier to see ..
which is why i have no idea why saying you cant tell from a single still is so important. its not anymore .. might have been pre internet maybe if you couldnt be arsed to read a review/preview or the back of the box i guess
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#128 | |||||
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Join Date: Jan 2003
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#129 | |
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Virtuosity of Excellence
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#130 | ||||||
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Kossy
Join Date: Aug 2009
Location: Engrand.
Posts: 5,714
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The beauty of modern games is there's never just 1 skin for the enemies. For retro games there was little variation, if any, of the same enemy. The screens you posted depict numerous enemies looking exactly the same in terms of design and animation, stood exactly the same. Modern games at least throw that around a little and make them act different and look different. There's very rarely one enemy skin. Quote:
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There's even this little bit of a review about it: Quote:
So it suffers from the problems you think modern games do then, repetitive enemies and a boring design. So not a game that helps your argument, more shoots it in the foot. Quote:
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#131 | |||||
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Virtuosity of Excellence
Join Date: Jan 2003
Posts: 11,969
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Later I will check those out and get back to you.
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#132 | ||||
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Kossy
Join Date: Aug 2009
Location: Engrand.
Posts: 5,714
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But the game did feel derivative through the entire thing, I wasn't playing anything I hadn't played before, with the transforming just being Altered Beast, and the storyline being what every Zelda does. But like in the review I posted, repetitive enemies and bland design was noticed by many. It got released on the VC so reviews for it have popped up and that's a common thing said. I think if it was 1990 and I played it, might not feel that way. But looking back at games I played beforehand, like Zelda, it didn't really stand up.
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#133 |
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Registered User
Join Date: Oct 2004
Posts: 6,271
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Remember when this thread was about Mario? I haven't seen mention of the word Mario in pages now so now I'm gonna mention Mario.
MARIO. |
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#134 | ||
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The Risen Graphic Whore E-Penis!
Join Date: Mar 2008
Location: The Mysterious Far East
Posts: 6,234
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Jesus Christ, just let it fucking drop. Not everyone likes the same thing as you. Get over it. Can we move this discussion to the PC forum please? I'm not even that big a fan of Mario games, but I'd rather discuss that.
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#135 |
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Kossy
Join Date: Aug 2009
Location: Engrand.
Posts: 5,714
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We're just talking and, funnily enough, can talk if we want to.
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