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Old 04-14-2003, 03:58 PM   #136
Icarus4578
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You don't have to miss it. Pick up a copy of the game. What's it sell for these days, 50 cents?
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Old 04-14-2003, 04:06 PM   #137
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What can I say?

Final Fantasy X - PS2 - Rating 2
All I can say is, what a letdown! Square almost completely disregarded much of what made the series so special to begin with by abandoning the freedom of exploration and all of it's merits, and indulging into crappy dialogues, boring plot (attempts), and lack of individuality between characters. You can basically customize them all to play exactly the same, thus, defeating all necessity for any one particular character, aside from only one, Yuna, because she can summon a full army of 12 or something summons (give me a break) and that's about as close as you're going to get to individuality.
:cool guy: :cool guy: :cool guy: What can I say? Here's a right on review of Final Fantasy X- exactly what I tought of the game!

Amazing, PASSIONATE work you're doing Icarus- something you don't get elsewhere anymore... Keep it up!:cool guy:

- Oh, about Double Dragon 2 for MD- I enjoyed that game! The strange sound Billy did in the air while performing the roundhouse spin kick (something like arrougha arrougha was memorable...:2happy: ) : one thing is for sure, Double Dragon was one of the most rewarding beat em alls experiences for me... I do not know why, with all the bad points you pointed out - wich I agree- But there was something there- the design of someone taking a punch, the sound effects- I really felt I was inflicting major PAIN in those basic moves! Like you said, there's something about those characters that makes pretty satisfying beating- Oh, and This game, unlike the NES game, was an Arcade port.

- And, to finish- Daytona 1 for the Saturn only had 3 courses like the arcade, I think. And one great thing about your Daytona review: You didn't criticize the graphics and the frame rate- you immediately said the frame rate was slow, but didn't give it importance and stated about the gameplay of the game: Like you, I enjoyed (maybe too much!) my Daytona and it is still, to this day (with sega rally 1 and 2) one of three racing games I dedicated myself to master AND CHALENGE time attack times...
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Old 04-14-2003, 04:11 PM   #138
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Thanks. You might want to double-check on Daytona; there is four tracks, hence why you hear the extra song added to the Saturn version.
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Old 04-14-2003, 04:12 PM   #139
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Originally posted by Icarus4578
You don't have to miss it. Pick up a copy of the game. What's it sell for these days, 50 cents?
Yeah, I'm thinking about buying an old Nes (it HAS to be the grey one that only works after a beating- now that's nostalgia! )

But I'm affraid of picking these games up... Kung- Fu, along with Soccer (the soccer game that had a music playing along all the time, always the same, endlessly...) where my first EVER videogames- that was in 1984 or was it 1985? Oh... I'm affraid to lose the image I have of those games...
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Old 04-14-2003, 04:18 PM   #140
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Thanks. You might want to double-check on Daytona; there is four tracks, hence why you hear the extra song added to the Saturn version.
Er... Now you got me... I'm not so sure now... let me see, the Three 7 speedway, Dinossaur Canyon, Lakeside... Well, that's it isn't it? The music you're talking also exists in the arcade version- it is a special track... Since I don't have a Saturn with me now I can't be sure, but I believe it is the same there. It played in the game when you holded z or Y before the race started (you had to hold start plus view 4 to get that music in the arcade, if I recall correctly). Anyway, I'm not sure, so I will check it out later... If I'm wrong, than sorry beforehand! Keep op the good Work!
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Old 04-14-2003, 04:32 PM   #141
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....What's this?

Slalom - NES - Rating 5
Good, simple fun. That's what Slalom is. There's always this curiously strange feeling I get whenever I fire Slalom up on my TV. I don't know, it's just so different from every other game. The graphics are among the best on the NES with smoooooth scailing (though it's not really scailing, but don't tell anybody ;) sssssssh!), clear graphics, a unique and satisfying look and a charm all its own. Anybody who has been in an arcade in the 80's had to have seen (and played) the Slalom machine, which was usually situated alongside Hang On and OutRun.
In Slalom you are given three seperate courses from easy to challenging and each has several stages to ski down. You are given a timer and you must try and complete each stage before it runs out. Of course, it's not that easy. You'll have to deal with objects that get in your way like trees, poles, snowmen, etc. and, ridiculously, other sledders that have no trouble sledding UP the mountain straight at you. There's also little bumps in the snow that you can jump off of and perform freestyling for extra points. In some cases, there are two poles alongside one another and you have to try and fit in-between them because if you miss you'll slow down for a second. It's very challenging. That all being said, this game is an acquired taste; you'll either enjoy it or hate it. The controls are simple and responsive (if a bit slippery at times, particularly later into the game) and if you lack patience and want instant gratification you would be better off playing something else.
The music is repetitive but it is nevertheless memorable and easy on the ears. Sound effects are standard NES stuff--nothing impressive.
This is a short review because there isn't alot to discuss as far as this game is concerned. You ski and avoid obstacles. What more is there to say? If you are looking for a simple game with simple fun Slalom just might be the thing for you. Me? I enjoy it, but it's not something I make a habit out of. Here's hoping for a good sequel.;)

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Old 04-14-2003, 04:34 PM   #142
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Hmmm.... I think I'm mixing up Daytona USA with Sega Rally. Now I'm confused. Maybe you're right.

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Old 04-14-2003, 05:28 PM   #143
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Bad apple

Kingdom Hearts - Playstation 2 - Rating 3
It's a shame, really, because Kingdom Hearts certainly has a lot going for it. Its got interesting ideas that feel similar in ways to other Square greats like Secret of Mana and combines them with play control that feels like some strange Mario/Zelda/Dynasty Warriors hybrid.
First: If you love both Square and/or Disney, and you like your adventure games filled with lots of action and, well, a few decent puzzles, this is a dream come true. And I'm quite certain many people who are reading this review already own/beat the game. For those of you who haven't, and are not amused with Square's commercialism as of late, I'm telling it like it is. This is a rather weak action/adventure game that has way too much fighting that gets boring after the thousandth destruction of the same enemies (but some boss fights are rather exciting). However, its strengths lie in the hidden things like colored keyholes that can be unlocked and its challenge. Not much of an incentive to warrant a purchase, I'd say.
You control Sora, a new Square character who is joined by Disney favorites Donald and Goofy (both of whom you cannot control). Many people will find it intriguing that many Square characters make appearances, and I am certain that Square felt the same way ($$$). The action is not turn-based; everything's real-time. You can run, jump, attack, use items, magic, and special abilities, among other things. With this game's magic system you can assign magics to specific buttons. Whether you like this concept or not it can be undeniably fun repeatedly flinging out magic attacks at your foes. I just don't like how early in the game the magic meter depletes way too quickly. Also, using items during battle is more a hassle/hazard than it is helpful. You can really take some serious punishment during the execution of trying to use an item (like a potion). Also, I don't like how Donald and Goofy hog battling. You can set it so that they don't attack as much or at all, but then how are they supposed to gain level? At least there's a few things to like about KH. In particular, each world is based on a Disney animated movie (Aladdin, Alice in Wonderland, etc.) except for three (there are 11). What's so cool is that in each world there are unique predicaments that are not found in any other world, not to mention the unique enemies and look. And the bosses are often impressive with great animation. What absolutely sucks is when you want to go from one world to another you go flying in a spaceship shooter that looks and worse than most Playstation (hell, Sega Saturn) games, and it plays just as terrible as it looks. ;) VERY disappointing... and it's not fun at all. It's just a waste of time.
The graphics are quite nice for a PS2 game, with colorful worlds filled with good animation and nice stage construction (if a bit dull in parts). None of the worlds are constructed on the level of, say, Zelda, but it's certainly not bad. One thing worth mentioning is the sometimes inconsistency of characters proportionally to one another. Disney characters are often times far too large in comparison to people. Square still renders the Disney cast very well nonetheless.
The music is for the most part bad and offers no incentive to buy this game nor the soundtrack. First of all, there's that crap opening theme song by Utada Hikaru that I can't stand. Some other songs within the game are dull and uneventful. Interesting to hear was the rendition of Nobuo Uematus's One-Winged Angel from FFVII. The music is composed by Yoko Shimomura of (coincidence?) Secret of Mana fame. Nobody in their right mind would deny the fact that SoM has far better music. Anyway, the sound effects are all well represented as are the voices which are done pretty well for not being the original voice actors of the Disney characters.
I feel that Kingdom Hearts is little more than Square trying to cash in on the Square/Disney franchises. The major problem is that we've already got far better action/adventure games lying around. If you dig this kind of thing then by all means run out and grab a copy. If you already own Zelda ~ Wind Waker you'd be best advised to save your money, at least until the next installment of Kingdom Hearts which (I'll presume) is much improved.
As an adventure game, KH is mildly interesting. As an action game, it's kinda dull.

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Old 04-14-2003, 06:25 PM   #144
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Ok as i am fairly new to these forums(well i reg about a year ago but really couldnt be bothered posting ) i was just wondering how u rate the new Zelda game?
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Old 04-14-2003, 08:16 PM   #145
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Go to Page 9 in this thread and you'll see the review for Zelda ~ Wind Waker almost midway down the page.
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Old 04-14-2003, 11:46 PM   #146
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The music is the weak part in my opinion.

i think the last boss music, the music you hear after you fight ansem a second time after defeating the shadow demon on the island, is really awesome. i thought the overall music in KH was very good.

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Old 04-15-2003, 06:37 AM   #147
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Gradius III - Super Nintendo - Rating 7
We don't get new space shooters anymore aside from the occasional treat every once a year or so. Back in 1991, Konami ported their classic arcade shooter to SNES almost pixel-perfect (but with some interesting changes). It was quite a treat for shooting game enthusiasts, featuring lush 16-bit outer space dwellings and scenery impossible to replicate at home (until the SNES).
Hey, Icarus, do a review of a Parodius Game! I see you enjoy much Blasters and game music, so I really would like to see your views on this game series ( I belive the best parodius game is for the ps1/Saturn)
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Old 04-15-2003, 11:05 AM   #148
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Sorry, but I don't have any Parodius games, and it's been quite awhile since I tried one (a Super Famicom title). I think the music is very well accomplished (if a bit cheesy in parts) and the game pretty good. Nice, colorful and vibrant graphics with good effects. But Axelay is the best shooter ever made in my opinion.
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Old 04-15-2003, 12:47 PM   #149
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Oh... Well you couldn't have everything there is out there... (you even played tokimeki for chrissakes! ) Anyway, I liked Parodius more simply because it was 2 player fun with a lot of funny stuff in it, while keeping the Gradius engine...And amazing Parody music of classical music...uhh...."classics"..








Icarus, I tried a dating simulation once, on the Saturn... It was Can Can Bunny... Well, Icarus, the game was pretty... "Rewarding", if you know what I mean- It had a great soundtrack also! Did you try that one?
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Old 04-15-2003, 01:03 PM   #150
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I have some stuff on Can Can Bunny, but I haven't tried the game. That's ok. I can buy some of the Can Can titles if I so desire. There are a lot of other similar titles, such as Sentimental Graffiti, High School Terra Story, Photogenic, and a whole slew of others (particularly on PC and import game systems). What I don't like are the violent ones with rape, tentacles, and some rather disturbing other concepts I won't get into. Tokimeki is still my favorite.

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