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#61 | |||||||||
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In the garden of sinners
Join Date: Dec 2006
Location: California
Posts: 533
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What I really meant was just an extension to what I was saying about people getting tired of just simple gameplay, and eventually thirsting for something that applies the same formula of its gameplay to something else so that gamers wont be bored (just like mario has all those different platforms, even though the general gameplay is just to jump at platforms making to the end of the level.) Quote:
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Last edited by Subway; 05-01-2007 at 12:18 AM. |
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#62 |
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Kaizoku da!
Join Date: Jun 2005
Posts: 1,586
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I agree with and LOVE the 'other cosole' idea. I don't miss out on ANY of the things we would have had if Nintendo had made a console thats exactly like the competition, because I maintain the option of being a multiple console owner.
Plus, I gain new experiences (even if they are old games with new controls). Lets not get impatient here, either. Any Nintendo fan, and most gaming fans, know that Nintendo takes it damn time when it comes to releasing games. Look at the DS. Slow start, yeah, but its probably my favorite SYSTEM of all time right now. I've gotten a LOT out of it, and I have a strong feeling the Wii is going to be the same. |
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#63 | |||
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Programmer
Join Date: Dec 2005
Location: Australia
Posts: 456
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And yes - I will say that video games have advanced since the roundabout days of the NES. Let's take the FPS genre for instance - for years it was littered with nothing but Doom clones. It was not until GoldenEye came out for the N64 that it successfully broke new ground, did away with established cliches of simply wiping out droves of enemies and introduced various new concepts. Let us also take the move from 2D to 3D as another example - the development of 3D allowed greater, more immersive, more imaginative worlds and interaction as well gameplay. Or how about Mario 64 - I'd say that was a definite advancement over the 2D games of the NES days. I find it odd you mentioned that "gameplay values" have eroded having considered all of the examples I gave. I also mentioned Deus Ex - a brilliant, A grade game that was destroyed when the developers decided to take a minimalist, idiot-friendly approach to the game. They consequently removed or simplified everything that made the game so unique - the RPG elements were removed, the storyline was destroyed, the characters made crap, on and on and on they butchered it. In this regard, a return to simplicity only served to destroy the game - not enhance it. Quote:
There is nothing wrong about video games having storylines and character development. This does not make them "movie-like" - books have been telling stories and creating atmospheres long before movies came onto the scene. If you simply do not like such games then I can assure you that it is not story driven games that have the problem, its you. Quote:
I don't also think that simple games are going to keep casual gamers amused forever. A common theme in the casual gaming market is that they play sporadically, and they get bored very easily. I doubt simple games are going to keep them hooked for long before they start itching for something else. This is the pattern for a lot of gamers, started with simple games before getting into more complex ones. This is what is going to test the Wii's future. How will the Wii look in the face of ever graphically impressive 360 and PS3 games? Time will tell. I find your ~6 million figure of people having "fun" unconvincing. Judging from responses I've read from the internet both on this forum and from other sources - there's more than just a handful of people who've expressed discontent with the Wii. I'm willing to believe that a good portion of people simply bought it out of hype rather than any significant interest in games. Same goes with the other consoles. At the end of the day, Nintendo's direction seems to be more of a short-term direction than anything else. They've got a strategy for netting the casual market, but they don't seem to have planned anything beyond that. I am very curious to see what the future holds for the Wii.
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"A lie travels half-way around the world while the truth is still putting on its boots." -Mark Twain |
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#64 | ||||||
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Gaming since Nov 11, 2006
Join Date: Sep 2004
Location: East London, South Africa
Posts: 625
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I have read a couple of reports by gamers where they have given up on Wii Sports after a couple of hours. It is a really deep game if you invest quality time into it. And it is most important for me: Fun. Subjectively speaking of course. People get bored of games, regardless of their difficulty, levels of immersion, production values or even sometimes gameplay values. Same thing will happen with me and my beloved Wii Sports. Quote:
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Hiroshi Yamauchi: The people who speak about the "next generation" are people who don't know games. |
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#65 |
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Registered User
Join Date: Apr 2002
Location: United Kingdom
Posts: 37
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OK, my turn
![]() I have no problems with Nintendo, on the whole. I've probably played and owned more Nintendo made consoles and handhelds than any other. The Wii has never done anything for me in the slightest. It proposed games I wasn't interested in playing and it's kept good on that promise. I see nothing on the Wii bar Metroid Prime 3 that I have any interest in playing whatsoever. That's got nothing to do with the Wii and everything to do with me enjoying the Metroid series of games. I don't regard Nintendo as wrong for not catering for where I am as a gamer. They're going in a direction, I'm going in a direction. If our paths cross then great. I'm still enjoying the games I play and Nintendo are still making heaps of cashmoney. Seems like we're both pretty happy with our lot. Good for us. ![]() However, I do have a big problem with the perception of Nintendo, which is completely screwed up. There's a whole 'can do no wrong' attitude and an endless barrage of excuses made on their behalf such as "don't criticise the Wii yet - it's too new - give it time!" made by many. Yet, in respect of other manufacturers, the same folk will often insist a platform is DOA, D00MED or rubbish either before it's released or mere days after it appears. This is hypocritical, of course. Another easy to find example is the notion that "Nintendo's machines are always about the games, not media centers or stuff I'll never use" followed by excited talk about weather, news and voting channels. Of greater concern to me is when the culture and the media dismiss anyone in the industry who dares to criticise Nintendo or their hardware. It's already a trend we've seen plenty of and, frankly, is stifling free speech by informed individuals because of such immature backlashes. The response to this is for companies actively choose not to criticise Nintendo as a method of damage limitation and for other companies to ride a wave of positivity of publicity based on nothing other than some favourable comments about the Wii. Nibris with their comments and game 'Sadness' are a prime example of this. I will be amazed if anything they ever do sees the light of day or even reaches a publisher - yet based only on their comments, their vapourware game is on numerous "most wanted" lists. This sets the stage for misinformation and manipulation and is not healthy but has already become a common practice. The media attitude is equally to blame in this regard. The polarisation of the culture, as I see it, is not good and this more than anything makes me far more critical of Nintendo than of any other platform manufacturer out there. I also happen to think their games are way too easy.
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Is your signature larger than your post content? Last edited by Koffdrop; 05-02-2007 at 04:10 AM. |
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#66 |
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Mahjikbahks is dying.
Join Date: Sep 2002
Posts: 17,419
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I think graphics should be a huge concern for Nintendo. Already, the graphics are showing their age. Graphics might not be a huge factor to you, but don't tell me it's not a factor at all.
The PS2 held a firm lead, allowing for 3rd parties to sell a decent amount of software. As of now, there is no firm leader. I doubt that we'll see last gen numbers; most likely we'll see balanced numbers within 20%. That means the Wii will have to compete against the PS3 and 360 when a multiplatform game is made. In addition, making exclusive games on the Wii means you are competing against Nintendo, the best developer for the last decade or so.
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![]() Steam ID: drunkensavior Windows Live: Jefferson1776 Games I'm hyped for Transistor, DayZ (Standalone), The Last of Us |
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#67 | |
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Gaming since Nov 11, 2006
Join Date: Sep 2004
Location: East London, South Africa
Posts: 625
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PS: DS (or any other mod), how come I do not get instant email notifications of thread updates to my gmail account? Has email notifications been disabled? Thanks.
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Hiroshi Yamauchi: The people who speak about the "next generation" are people who don't know games. |
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#68 | ||||
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Programmer
Join Date: Dec 2005
Location: Australia
Posts: 456
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And I am glad that you're having fun with your family with the Wii. If you're enjoying it, there is no reason for you to stop and change your tastes. I'm certainly not advancing an argument in that regard. Quote:
I'm not saying simple games are artistically impaired (you are right that art has many interpretations) - but I'm saying complexity can also aid artistry and it should not be forsaken just because a lot of casual gamers get put off easily. I don't have a problem with simple games being artistic but I have a problem complex games being overlooked to favor those that simply are unwilling to invest time to engage themselves with a deep game. The particular artistry I'm looking for (I'm a proponent of games-as-art) is excellent and deep storytelling with deep, innovative interaction (that eliminates MGS out of the equation - it is not as interactive as it should be). Few games have satisfied me in this regard. Quote:
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"A lie travels half-way around the world while the truth is still putting on its boots." -Mark Twain |
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#69 | ||||
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Gaming since Nov 11, 2006
Join Date: Sep 2004
Location: East London, South Africa
Posts: 625
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Final Scene, Final Act: You just finished off the minions of the evil overlord (bear with me). You come face to face with your nemesis. He delivers a speech of intensisity that has you in tears and goosebumps on your skin. Suddenly (!) he attacks you and the final battle ensues. You die at his hand. Press [a] to continue... You go thru the same long and drawn out process with the speeches. You're lucky as you can skip all that and get straight on with dispathing the evil overlord and save the world. A very poor example... but the very repetitive nature of games means that whatever story there is needs to be repeated until the game/level's objective is reached. I died in SPM (oh gosh!) at one end of level boss character. The 1st time I read the speech bubbles, the second time I skipped thru all of that to get to the boss and fight. Had the end boss had no speech bubbles, it would not have made the game less enjoyable. Quote:
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Hiroshi Yamauchi: The people who speak about the "next generation" are people who don't know games. |
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#70 |
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I speak with codes.
Join Date: Nov 2004
Posts: 6,239
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It's not like the wiimote is even advanced enough to offer a realistic tennis game, guys.
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#71 | |
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not Seraph
Join Date: Feb 2007
Location: Gotham City
Posts: 1,007
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#72 | |
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Sin and Punishment
Join Date: Oct 2002
Location: Ohio
Posts: 14,153
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Outpostnine is that 1%. |
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#73 |
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NOW IN CINEMAPHONIC QUADROVISION!
Join Date: Aug 2003
Location: I hated going to weddings cause all the grandmas would poke me saying "you're next, you're next". They stopped saying that when I did it to them at Funerals.
Posts: 20,398
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but yet there is RE4 for it lol
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Join the Spider-Prime and His Amazing Friends Steam group! |
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#74 | |||||
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In the garden of sinners
Join Date: Dec 2006
Location: California
Posts: 533
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I do not see how wii sports tennis is not comparable to pong, they are both easy to play and pick up, both gameplay are similar (one paddle/racket hits ball to try to pass other paddle/racket), and both can be categorized as a game emphasized on fun (albeit, pong in retrospect to most people is not fun anymore, but that was based on really old technology).
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Last edited by Subway; 05-02-2007 at 01:44 PM. |
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#75 | ||
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Mahjikbahks is dying.
Join Date: Sep 2002
Posts: 17,419
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Anywho, that's why I don't count DS/GB sales when I talk about market share. Quote:
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![]() Steam ID: drunkensavior Windows Live: Jefferson1776 Games I'm hyped for Transistor, DayZ (Standalone), The Last of Us |
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