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Old 04-24-2007, 01:18 AM   #1
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DX10 on any OS?! OMGOZONGOZOERO Let's hope this is true.

http://www.theinquirer.net/default.aspx?article=39095

Hacked DX10 for Windows appears

Gaming revolution or a hoax?


By Theo Valich: Monday 23 April 2007, 09:28

MICROSOFT HAS BEEN talking about DirectX 10 being an integral part of Vista, saying that DirectX 10 could not be implemented onto any other operating systems. The reason for this is the approach of DirectX 10 inside the Vista kernel, with a more console-style approach to hardware.
However, that was before the Alky Project came to light limelight.

A chap called Cody Brocious from San Diego, California, claims to have started to create an wrapper for Windows executables so that they can be ran on another operating system, with no prejudice about that operating system.

A year in, the Alky Project has gone live under the cover of a company Falling Leaf Systems. Members of its Sapling Program will be able to get the wrappers for DirectX10 applications and run them not just on DX10 hardware under Windows XP, but with some DX9 hardware as well.

Although this sounds like a fairytale, Cody claims he reverse-engineered the Geometry Shader code, and that users will be able to run Windows games intended on the Mac OS X on x86-based Macinteltoshes as well as Linux.

While we are waiting for the wrappers so that we can show DX10 running under Windows XP - or not - you can check out the claims yourself.
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Old 04-24-2007, 01:25 AM   #2
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Macinteltoshes
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Old 04-24-2007, 07:19 AM   #3
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It would be cool if this was done properly, cause I'd rather stay with XP and install dx10 on it.
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Old 04-24-2007, 10:13 AM   #4
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I agree. If true then this guy deserves a hardy handshake.
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Old 04-24-2007, 02:42 PM   #5
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Old 04-26-2007, 07:03 AM   #6
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Don't get too happy.

He is talking about a DX10 wrapper - not a true implementation of DX10. This means you do not get any of the benefits of DX10 and the only award you get is a performance hit. You get an imitation. And trust me - wrappers carry a very SEVERE performance hit for applications that are CPU intensive. They can not also bring exclusive functionality from DX10 to earlier versions.

An example? OpenGL was implemented by default using a wrapper built on DirectX. The consequence? OpenGL games and apps perform like UTTER CRAP under Vista - with some having their performance slashed by half.

As I said - don't get too happy.
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Old 04-26-2007, 05:26 PM   #7
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some ruining the dreams of youth!
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Old 04-27-2007, 01:35 AM   #8
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i still have my google, not yet ruined!!!
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Old 04-30-2007, 12:33 AM   #9
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Dont forget about my baby:

http://www.toms-world.org/upload/ind...le=w98logo.jpg

Windows 98 se.
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