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Old 04-17-2002, 04:19 AM   #1
Foundation
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High Poly Count 3D GBA Engine

http://www.raylight.it/blueroses.htm

Has anyone else seen this? Look at the sample videos they have of actual running gameplay on a GBA dev kit.

Quote:

Blue Roses 3D Engine technologies for Game Boy Advance

Actual Features (v 0.2.0)

? Thousands of polygons in a single scene
? More than 3000 polygons per second with a 60% of screen coverage.
(Note this performance are computed in an average situation of playing,
? also considering input, AI and the needed processes for a game!)
? Motion capture animation
? Affine texture mapping
? Camera animation
? Skeletal animation
? Skinned characters
? Linear key interpolation for smooth animation
? Morphing support
? Scalable engine for either internal rooms and wide open space
? LOD
? Hierarchial hidden polygons/object remover to reduce overdraw.
? Colorkey polygons
? Glows, Lens FX, Coronas
? Particle systems
? Texture animation support
? All mapping method supported: planar, sphere, face, cylindrical, unwrap, box, tiling, mirroring?
? Multicamera with dynamic FOV
? Automatic maps arrangement in "texture memory" to optimize pipeline rendering
? Possibility to mix 2d and 3d together having 3d polygonal scene with custom 3d sprite technologies already used in our current projects.
? Full PC preview using BlueRoses PC technology.
? All that you see as preview on pc you'll see on AGB

Future features:
? Fog table
? Lighting support
? Transparency
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Old 04-17-2002, 08:12 AM   #2
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Hi.

That looks sooooooo sweet. Too bad that the GBA isn't backlit, because the 3D effect is going to be lost on the reflective LCD -- that's so sad. Although, I would definitely be hoping for a remake of the original Starfox...

cheers,
jammer
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Old 04-17-2002, 06:00 PM   #3
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I heard Nintendo is going to announce a new GBA model at E3 with backlit support. You can also get a backlit kit called "After-Burner" or something.
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Old 04-17-2002, 09:31 PM   #4
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It's nice that 3D stuff can be done on the GBA, but I really, REALLY hope this doens't become the norm - I've been looking forward to having the GBA be a great 2D system for years to come. If that gets ruined I'll be quite dissapointed >=(
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Old 04-18-2002, 01:54 PM   #5
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2D is underrated.

but that 3d engine seems to be cool! skilled coders that do impressive
stuff is always fun.
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Old 02-17-2006, 08:13 PM   #6
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weep.!

edit! doh, I typed in the wrong window!
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Old 02-17-2006, 08:22 PM   #7
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To Foundation: The link isn't working

To Jammer: Couldn't it be used on the sp and micro too?
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Old 02-17-2006, 08:56 PM   #8
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Holy thread resurrection Batman!
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Old 02-17-2006, 11:49 PM   #9
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cripes a 4 year old thread resurected!

and it was garbage!

spider for shame
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Old 02-18-2006, 12:16 AM   #10
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I say we jump him after school. SPIDER YOU HEAR THAT! 3 PM AT THE FLAG POL3!!
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Old 02-18-2006, 01:01 AM   #11
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Quote:
Originally Posted by Vegetto
cripes a 4 year old thread resurected!

and it was garbage!

spider for shame

oh you know its interesting!
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Old 02-18-2006, 04:06 AM   #12
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I have an avatar!!!!!!!!!
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Old 02-18-2006, 10:31 AM   #13
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WHO ARE YOU AND WHAT HAVE YOU DONE WITH BURPINGCAT?!
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Old 02-18-2006, 03:39 PM   #14
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Thats the wisest move he has ever made. Nobody cares about members without avatars.
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Old 02-18-2006, 03:47 PM   #15
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Quote:
Originally Posted by Sobakasu
WHO ARE YOU AND WHAT HAVE YOU DONE WITH BURPINGCAT?!
He was obviously kidnapped by the plant aliens from planet Kukloijkarabra! I mean, look at the avatar, the plant it sending signals to it's home planet, that's where burpin' is held at. Ok soba, we need to gather some more people to help us. You can also gather some twigs. Ready, BREAK!
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Last edited by MarionetteKazuk; 02-18-2006 at 11:46 PM.
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