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Old 01-08-2006, 07:43 PM   #1501
SavedFromSin
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You got lucky the other night when you found the game Sinful Sam. For as long as the game has been out I have only seen it in stores twice. The first time was when I bought it and the second time was when you bought it.
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Old 01-09-2006, 05:44 AM   #1502
Icarus4578
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Yes, I'm aware. The powers that be have decided that we're just not ready for that kind of quality, so they're pulling it off the store shelves.
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Old 01-10-2006, 04:26 AM   #1503
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"One magazine only made it up to Dhoulmagus' compounds before attaching their ratings to it -- not even halfway through. All I can think to say is, 'This is the Bbest driink I'VE had in aaages.'"

isn't that unbelievable? it is to me, and it is also sad. what magazine was it?
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Old 01-10-2006, 04:50 AM   #1504
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That would be EGM (surprise, surprise). I didn't mention them by name because I didn't want to sound as if I was singling them out when others did the same thing. I no longer care for attacking any said party and would much prefer to do my own thing. They can have their way and I'll have mine.

I'll be sending out the new mix CDs today and will send you guys the playlist sometime later on so as not to ruin the surprise too soon. I worked hard on this one.

TMPD review coming your way tomorrow.
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Old 01-10-2006, 02:27 PM   #1505
Joe Redifer
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Quote:
Originally Posted by Icarus4578
The powers that be have decided that we're just not ready for that kind of quality, so they're pulling [Trauma Center Under Da Knizzife and Pheonix Wrizzite Ace Attorney Pet Detective] off the store shelves.
Not that we're not ready, but most likely that they're not selling. I don't think there is any conspiracy here.
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Old 01-11-2006, 08:39 AM   #1506
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No conspiracy, just lousy media coverage which helped kill off these games prematurely.
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Old 01-11-2006, 08:40 AM   #1507
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Girl play

Tokimeki Memorial Taisen (Puzzle Drama) - Arcade (import) - Rating 7
Get this equation: Puzzle game + Girls = Instant money maker. Konami knows that at anytime whatsoever they can make a puzzle game, insert characters from any of their popular series and watch the cash roll in. And so, Tokimeki Memorial Taisen was born. Yes, it's a fun game, but it can also be one of the absolute cheapest as well. The objective is simple enough: Using small faces which fall from the top of the screen in groups of two, arrange and match 3 or more of one particular color to make them disappear. Very similar to another puzzler, the tremendously popular [for its time] Puyo Puyo. (A little too similar if you ask me.) You'll also have to deal with the smaller heart versions of the faces which only become faces once you've made a group of faces adjacent to them dissipitate. As you can imagine, chain combos come into play quite often and there's strategy involved to what is otherwise just another random, almost mindlessly fun puzzle game. The TM girls were only included in order to help sell the game, although Konami would probably have you believe otherwise.

You begin by selecting your desired difficulty setting. If you choose the easy or normal route you'll go straight to the character select screen. It is here that you'll see each of the girls' different "strategies" for dropping/rising faces (did I mention that sometimes they also push the screen upward?), but nobody is going to care about any of that nonsense because they'll be too interested in picking out a favorite character. From there it's onward you go into the perils of a young schoolgirl's treacherous road to love which can only be fulfilled by beating others in a puzzle match, just like in real life. If you choose easy difficulty, you'll only face three characters and, should you prevail, receive a love letter -- that is, a rotating love letter; yes, that's right -- Konami is the shits when it comes to special effects! You heard it here first.

Er, anyway, if you choose normal difficulty, you'll go through the full game, but you will not be allowed to rank in for some strange reason. If you select the hard difficulty setting (I'm just guessing that's what they're called -- me no hablo Japanese), you'll input your name (once again, in Japanese...) and then you'll select which girl you'd like to be forever with you. Awwwww. But love isn't that easy. The CPU on hard can be downright brutal and I oftentimes wondered whether my victories were not the result of mere luck. Everybody has to take on Shiori Fujisaki (the red-headed main character) as their final encounter, except for Shiori, obviously, who has to do battle with Miharu Tatebayashi (the green-haired girl with those ring-shaped tresses). What makes this game so uneven is that sometimes you'll be having a really, really hard time trying to defeat one girl ....and then get by the following girl with little difficulty. That more than anything else tells me that there's something very unbalanced about this game, at least on 1 Player. What makes the CPU's skill level so unreal is how well organized it is with its faces, even though they're dropping like mad! The horror! The drama!

The graphics are warm and colorful, like everything was designed to cater to little girls. In other words, very similar to GamePro Magazine. Before each match commences, your girl will move to the next location on a linear map and converse with the next opponent before going into battle. During each match, the screen is divided in the middle and you can visibly see your character making all sorts of gestures and expressions depending on how happy, flirtatious, upset, or worried she's getting. You know how it is with women and their little mood swings from out of nowhere. Hearts will fall onto your opponent's stack should you perform a chain combo. Naturally, the more you chain together in a row, the greater the damage caused. My best chain is 14 with Mira Kagami (the sexy one with purple hair) vs Shiori Fujisaki for the final victory. Oh, and that chain combo was expertly pre-planned and set-up by yours truly (yeah, right).

Whoever it was that decided we should be subjected to hearing the same song again and again should have a blimp crash into his car while on his way home. Aside from the last couple of matches, it's that one song over and over. It's not even a good song. Yes, all of the music is derived from Tokimeki Memorial, but some of their choices are questionable at best. There's a bit of voice work, too -- these girls love to hurl tame insults and sarcastic apologies at one another. Sure, I don't know Japanese but I can tell. Nobody cares about whether or not the sound effects are presented in Dolby Pro-Logic II or whatever, and so nor do I.

Sure, I can think of various puzzle games which one-up this Konami effort--Tetris Attack, Puyo Puyo Tsu, Super Puzzle Fighter II Turbo, among others--but Tokimeki Memorial Taisen is still fun to play every now and then. Oh, and try not to lose against the final boss, unless you want the loser ending. I've said everything that needed to be said about this game. This review is finished. You can stop reading it now. Thank you. You can return to your game of Congo Bongo. Really, I won't stop you.

This review would like to make a shout-out to all its homies.

TM Taisen is also available for the Sega Saturn and Sony PlayStation (imports).
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Old 02-19-2006, 12:24 AM   #1508
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icarus, what are you going to review next?

are you playing anything right now?

have you tried grandia 3?
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Old 02-19-2006, 08:21 AM   #1509
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I haven't been gaming lately. What I want to do is buy webspace so that I can add my own content in my own way. I said previously that I'd review games like Mushihimesama and will do so. I also want to do the music special but without webspace it wouldn't be as good a feature as hoped.
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Old 02-21-2006, 09:39 PM   #1510
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alright... i'm going to be the first one to say it...

... stop pussy footin' around and review bubbling bath babes.
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Old 03-12-2006, 05:52 PM   #1511
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The music special is completed and hopefully will be posted sometime this week if I can manage to secure web space but will only leave the music up for a specific amount of time due to download restrictions.

On another note, I've never been ashamed to speak my own opinions and now moreso than ever; I'm not an aspiring game reviewer with an overgrown ego. I don't need to write e-mails to people and bring it up in order to make myself out to be hot sh*t or something, like it's some incredible accomplishment. There's never been an impulse on my part to follow trends or declare myself to be the best thing ever. This is just the small space which I've created. Not much of an accomplishment, really. If only one person finds it interesting, so be it. I'm not out to win anybody over.
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Old 03-13-2006, 09:56 AM   #1512
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You won me over, Icarus.
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Old 03-15-2006, 08:42 PM   #1513
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Quote:
Originally Posted by Icarus4578
On another note, I've never been ashamed to speak my own opinions and now moreso than ever; I'm not an aspiring game reviewer with an overgrown ego. I don't need to write e-mails to people and bring it up in order to make myself out to be hot sh*t or something, like it's some incredible accomplishment. There's never been an impulse on my part to follow trends or declare myself to be the best thing ever. This is just the small space which I've created. Not much of an accomplishment, really. If only one person finds it interesting, so be it. I'm not out to win anybody over.
where did that come from, icarus?
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Old 03-17-2006, 08:54 AM   #1514
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Impulse.
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Old 03-17-2006, 09:39 AM   #1515
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I am not that big on game soundtracks. I must admit tho I am a sucker for ambient music and sound effects... when used wisely. There are a few games that I play with the OST playing, most I play with my own music in the background, esp. RPGs. I think more games should have the option to disable the soundtrack.

I loved the lo-fi Animal Crossing music files that one could collect, as well as that games soundtracks that change by the hour.
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