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Old 07-12-2018, 03:04 PM   #46
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Rise of the Tomb Raider on PS4.

Couldn't have been more "Meh". I rushed through the main story cause the game was so boring. It felt like an inferior expansion of the previous game. The story managed to be even less interesting as well.
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Old 07-25-2018, 04:53 AM   #47
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This was one was also pretty good. It's kinda silly how much better at facial animation these guys are than Telltale, even if the Life is Strange series isn't exactly cutting edge. I thought the story wasn't as good as the first game, but the episodes were all pretty well done. Being 3 episodes was nice too.
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Old 07-25-2018, 06:00 AM   #48
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Arslan: warriors of legend on ps4.

Really good warriors game. Cell-shaded graphics look gorgeous, characters are cool, story is good. If you watched the anime you will know already.

Cons are the same as the anime. The game covers season 1 wich is just the beggining. The manga hasn't even catched up to the anime, though the source novels have finally been finished. Wish it had the whole saga. It would be an epic game if it did.

But, this was pretty good. Only 15 characters, but they have multiple weapon sets to keep it varied. Honestly, the best dynasty warriors spin off for me. It fits perfectly.

I liked it so much i bought Berserk Musou! Wich will probably suffer from the same problem. Why do good anime take decades to complete and go at a snails pace? :/
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Old 07-31-2018, 12:48 PM   #49
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Nier Automata. I really enjoyed it but something was off. I stretched this 1 out and at 20 hrs I was only 50% complete. 10 hrs later, credits were rolling? Weird. Anyhoo, I am currently playing it again but with 9S instead of 2B. It's a little different as you get to see what 9S did when he left 2B on the first play through but I don't see me finishing it again any time soon unless I an get some of those damn locked elevators opened!
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Old 08-01-2018, 03:07 AM   #50
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I completed Berserk and the band of the hawk on the PS4.

I was in a high from Arslan, but while i am a massive fan of the Berserk series, this just wasn't very good. It was square the game. The triangle combos were so slow they were hardly worth pressing.
It did become a very different game later on because it become a you alone (plus a couple of other characters without forces) versus every hostile, wich is a bit more interesting, but the combat just wasn't amazing. It was missing variety, where in Arslan there's 15 characters with 2 or 3 weapons and unique attacks, in berserk there's i think 8 characters and each one with just one set of moves (Guts gets a second one very late in the game, but it's well a berserk form and you need to sacrifice your super bar for it and it's time limited).

So, i don't think Tecmo believed in this game very much. Could have been cause the decision was made to also put it on the Vita, but this is definitely not on the level of Arslan and DW8XL.
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Old 08-01-2018, 04:07 AM   #51
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Berserk on the PS2 was a lot better and it was the same style game too. Too bad it never came out over here. I imported it and love it.
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Old 09-02-2018, 12:02 PM   #52
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Finished Prey yesterday. Played through the last 15 or so again this morning to get a different ending. Fantastic game.
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Old 10-09-2018, 06:55 AM   #53
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So, i sort of beat Tokyo mirage sessions #FE on the Wii U.

I say sort of because i didn't really bother with the last chapter that was just more of the same grinding and just watched the ending on youtube. Why? Because the game starts interesting in the first chapter or two, but then becomes a grindy slog full of anime clichιs.

The game is pretty much like watching Japan's next top model. By the 4th capter my cast was filled with the clichι foreign girl, the tough but soft inside girl, the young female girl japanese pedophilia complex added to the regular klutz heroine.
It just became too much of a cliche harem anime and i couldn't really stomach it anymore.

The combat system seems deep and interesting in the first few chapters but devolves into simply hitting the weakness and watch your characters do a session combo, wich is about 2 different animations per character and you will be doing it over and over and over.

In short, i don't see this game being ported to the Switch, simply because it isn't that great. Started with promise, but they obviously ran out of budget, just like the anime scenes get replaced with in-engine scenes from the second chapter onwards.

Was a good try, but no dice. It really is best that we never hear about it again.



I also finished South park: The fractured but whole on ps4.

Aside from some Ubi soft micro transactions malpractices, it was alright. The combat system wasn't very deep and the game was shorter than the first, but it flowed well and didn't outstay it's welcome.
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Old 10-15-2018, 10:19 AM   #54
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Yakuza 6!

Finally done with this series. I'm gonna be skipping Kiwami 2 cause there's really no point. The good thing about this series is the story and i already know it.

As for the game, it's pretty much the same as the others. A good story, decent graphics, combat system with the same frustrations it's always had, with crappy camera work and cheap enemies and side quests/mini-games that are a waste of time.

Side quests had voice acting this time, but they are still boring to me. Theres hints from yakuza 0 as well.

Anyways yeah, those are filler. Some people like them, i only went far in a few of the mini-games in yakuza 0 but maybe that is why i knew they weren't worth it. They always make a little campaign for most mini-games that always goes the same way.

The plus is the port of Virtua Fighter 5 FS. Pretty good game, better than Yakuza 6 if you ask me, but in a pretty barebones version here (arcade version).
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Old 10-18-2018, 12:02 PM   #55
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Finished the Forsaken story line in Destiny 2.
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Old 10-20-2018, 08:24 PM   #56
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Fallout 4.

So... after playing it, i agree that fallout 4 is missing something. The main quest, fine. Even if it annoyed me that there is no "good" ending, i can see what the devs did and they were terrible decisions to make.
But, outside of that the game is simply boring. I did some more quests for a couple of trophies and tried the DLC, but i just couldn't be bothered anymore. It's all so samey. Go in here, shoot multiple ghouls/bugs/supermutants/raiders and loot. Rinse and repeat.

There just isn't enough "soul" to the world, not enough interactions between characters, not anything of note going on. It just suffers from the Ubi soft open world syndrome of repetitiveness. It feels pointless. All of it for some more skill points? Few interesting storylines pulling you along. I'm sure there were some there, but i was just too burned out to even try.

Quite honestly, it didn't feel like an RPG. It felt like and FPS with a bit of character conversation. I remember great locations and stories outside the main story on fallout 3&new vegas, but nothing here.
At the end of the day, it was a disappointing game. The main storyling made it worthwhile, but theres no hiding that it is a grindy game. Actually, funny parallels with the Yakuza series i just finished recently as well.

I miss games where the side content wasn't just repetitive content, but story driven, relevant events. Makes me miss Mass effect 2.
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Old 10-21-2018, 02:58 AM   #57
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Ugh, I still need to beat FO4. I just...I donno....I don't care about any of the pathways (that lead to the ending) because all the factions really suck. I've done most of the DLC already and the game is just kinda festering on my SSD (and it's a big fucking game too).
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Old 10-21-2018, 09:00 AM   #58
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Yeah, i was upset about the way they did it. Bethesda games usually have a main quest separate from the faction storylines. This time they tied them in and force you to choose between them. I didn't like that at all. I guess it gives replay value, but these games are so big i'd have to be crazy to replay.
I mean, in TES it makes more sense because theres different play styles you can go for, but in Fallout it's gonna be guns isn't it? Rads are not different enough to the way magic is in tes, and wielding a greatsword or dual wielding feels different, while wether you are shooting a handgun or energy gun, it feels the same.

F4 is pretty, but for every good thing, there seems to be another designed to ruin your fun.
For example Armor suits and power cores.
VATS not slowing time and how fast mobs areat attacking. You see a slow-mo of you getting attacked as your character reloads.
Super mutants are overused. They used to be this special badass encounter. They are all over the place in this game.
Loading in to areas and being faced with combat repeatidly because mobs respawn when you just want to get to your next quest location.
Settlements, where one or two would be enough and instead theres an overwhelming ammount of them.

On console, also the loading times, wich are unnaceptable by todays standards.


I really loved F3 and NV, but i'm now burned out from the series and 76 sees them going further in a direction i do not enjoy. F5 is probably 10 years away now. There will be a long time to re-think things, but i am certainly not as excited about new entries as i was after playing F3. It's losing it's "oomph".
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Old 10-22-2018, 01:57 AM   #59
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I actually kinda liked it? I mean, I barely understand the story...but the gameplay was pretty fun. I did only pay $25 for it...and I went in kinda knowing that it didn't live up to many people's expectations, so mine were tempered. But I guess for $25, it's not that bad.

Did every quest, most the hunts (I'm 3 stars away from lvl 9), did every camping event, got every Royal Weapon...still need to do the DLC though.

I also really liked the villain in this one.

Click for full size


[Edit] Ok, after watching some youtube videos...I actually did understand the story well enough. I guess a few characters motivations are going to be explored further in DLC in 2019...
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Last edited by Drunken Savior; 10-22-2018 at 05:53 AM.
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Old 11-06-2018, 04:35 AM   #60
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Thanks to the magic of the snes classic I finished Terranigma and with that I completed the trilogy of adventure rpg they released on the snes along with Soul Blazer and Illusion of Gaia. This guys really knew how to make a heartbreaking ending accompanied with a soundtrack that will haunt you for years.

Did the Dark Souls 3 dlc Ashes of Ariandel and the Ringed city, while the 1st dlc was underwhelmingly short that final boss at the end was sick, Ringed city managed to cover up the lenght issue that Ariandel left.
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