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#256 |
Kossy
Join Date: Aug 2009
Location: Engrand.
Posts: 5,704
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Pretty sure both brightness and contrast are in GTA4 settings. And like Alucard said there's programs out there that can do it. If you're running a nVidia card, you can edit brightness and contrast in the control panel, I'm sure ATI will have something similar. I don't use ATI though.
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#257 |
fuggit
Join Date: Aug 2006
Location: Pasadena, California
Posts: 3,186
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edit: the problem had nothing to do with the monitor/in game brightness settings. was missing xliveless, which is required for icenhancer/enb.
before, way over bright: ![]() after: ![]() Last edited by Chronos; 08-08-2011 at 07:53 AM. |
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#258 |
Registered User
Join Date: Apr 2002
Location: Australia
Posts: 32,621
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Couple reviews. First one is PRoject Reality, a bumped up Battlefield 2 mod. Second is the star wars COD mod.
http://au.pc.gamespy.com/pc/project-...1182902p1.html http://au.pc.gamespy.com/pc/star-war...1184105p1.html |
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#259 | |
... lol
Join Date: Jul 2006
Location: Ippy O Switch, UK
Posts: 11,806
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very nice looking mod update to this one
Quote:
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Currently playing : Mass Effect 3 Playing next : Tales of the Abyss Waiting on : Diablo 3 XBL Herr Lip Steam Butters' Bottom Bitch (http://steamcommunity.com/id/buttersbottombitch) |
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#260 |
Kossy
Join Date: Aug 2009
Location: Engrand.
Posts: 5,704
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I came.
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#261 |
... lol
Join Date: Jul 2006
Location: Ippy O Switch, UK
Posts: 11,806
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might actually pick it up again .. played through the ps3 versino already .. would be intersting to see the difference with that mod applied side by side ..
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Currently playing : Mass Effect 3 Playing next : Tales of the Abyss Waiting on : Diablo 3 XBL Herr Lip Steam Butters' Bottom Bitch (http://steamcommunity.com/id/buttersbottombitch) |
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#262 |
Registered User
Join Date: Apr 2002
Location: Australia
Posts: 32,621
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Now thats tasty. Especially the way the wood looks. Not sure why they felt the need to change the armour colour though. Sorta pointless.
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#263 | |
Sin and Punishment
Join Date: Oct 2002
Location: Ohio
Posts: 14,662
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Quote:
The biggest down side is sadly the gameplay. The game has tons of servers but no players. I recall finally joining up in a full server one time. I played as US marines and my spawn point was a aircraft carier. All 32 members of my team were on this carier. There was no boats, no helicopters, no nothing. We were stuck by design of the mechanics. After 32 mins the server spawned us a Helicopter that could transport 3 people at a time. I would consider myself lucky enough to be one of the first to get a ride, if 26 other teams mates didn't disconnect from how boring the game had become. The helicopter brought us to a outpost were I got out, injured myself in the process, bleed out for 5 mins till death, and then I disconnected.
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#264 | |
Registered User
Join Date: Apr 2002
Location: Australia
Posts: 32,621
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#265 |
fuggit
Join Date: Aug 2006
Location: Pasadena, California
Posts: 3,186
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New GTA4 sets released! http://www.gtaforums.com/index.php?s...ic=480297&st=0
it's on the first page by L3EVO. totally epic. can check the last few pages of that thread for pics. icenhancer can't compare imo. |
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#266 |
Registered User
Join Date: Apr 2002
Location: Australia
Posts: 32,621
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#267 |
fuggit
Join Date: Aug 2006
Location: Pasadena, California
Posts: 3,186
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well yeah the game itself story wise is shit but that is the point of mods...actually makes it worth playing as a sandbox. You use the trainer and teleport anywhere, set any weather or time of day, spawn whatever cars u want, etc. the missions are horrible. if i try to do missions i end up just driving around running over pedestrians in 1st person, causing mayhem, etc. that's really what gta is about to me anyway.
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#268 |
fuggit
Join Date: Aug 2006
Location: Pasadena, California
Posts: 3,186
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http://gtaivsa.com/ finally went beta. the video and screen shots look like crap...wtf.
reading more about this and it looks like the dev couldn't do what he wanted. oh well, i liked sa. |
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#269 |
Registered User
Join Date: Apr 2002
Location: Australia
Posts: 32,621
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SA was the shittest one of the lot and looked crap to begin with. Nothing can polish that horrid looking thing.
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#270 |
fuggit
Join Date: Aug 2006
Location: Pasadena, California
Posts: 3,186
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Anyone have some good mod suggestions for TES: Morrowind? I played it on the xbox, but want to play it again in anticipation of Skyrim.
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