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Old 03-06-2004, 03:06 PM   #31
Joe Redifer
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Personally I HATE games that have good control. Bad control makes the games harder. And the harder a game is, the better. Substance matters not.
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Old 03-06-2004, 04:27 PM   #32
ClassicD
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You hate games that have good control? That's extremely weird. I hate games that do the work for me, but that's a different matter altogether.
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Old 03-06-2004, 10:34 PM   #33
Joe Redifer
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Well since you are new to the forums I don't expect you to know my style of sarcasm and over all smart-assness. So I'll let you know that no, I wasn't serious.
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Old 03-07-2004, 02:12 AM   #34
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Nono, I mean that back then guns were not the best with acuracy. It was a little tricky to hit people. I think thye've done it really well with the weapons being more difficult to aim and more realistic for that time period, plus running and shooting is never a good thing as your bullets go everywhere, as it would in reality. Thats what I mean by too acurate. The game is meant to be a sim of WW2. Imagine if the game had auto aiming by presing a button ALA 007 style. Noone would have liked it.
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Old 03-07-2004, 12:56 PM   #35
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Ahhhh, I got ya. I agree with the running and gunning technique. It would be very hard to hit somebody while you are running. But when you do shoot off rounds with a machine gun atleast MoH does let you feel the kick as the barrell of the gun keeps going up and up and making it harder to keep on target.
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Old 03-07-2004, 07:02 PM   #36
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Ok Joe, I'll keep that in mind .

Vic to be fair the MP44 and the BAR do have substantial recoil in CoD.
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