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#46 |
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Kossy
Join Date: Aug 2009
Location: Engrand.
Posts: 5,714
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THQ's money problems strike again. Guess they don't want to gamble on a new system until they know if it's a success or a flop.
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#47 |
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Registered User
Join Date: Apr 2002
Location: Australia
Posts: 32,641
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What! But I was promised it would be different this time around because nintendo is fixing its mistakes and publishers would be LEAPING for some of nintendos 800 billion customers!
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#48 | |
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The forsaken
Join Date: Feb 2004
Location: upper darby (PA)
Posts: 1,238
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Quote:
1 dev won't bring 1 game to the wii u. The system is doomed.
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#49 |
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Registered User
Join Date: Apr 2002
Location: Australia
Posts: 32,641
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Thats how it started for the dreamcast and gamecube. If EA does it thats it, game over.
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#50 |
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... ... ... ...
Join Date: Dec 2002
Location: Thetford, Norfolk, England
Posts: 15,479
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Of course the developer doesn't know the PS3 either as Metro2033 was never on the PS3.
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#51 |
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Kossy
Join Date: Aug 2009
Location: Engrand.
Posts: 5,714
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But the PS3 is successful, the game will sell on that. If the Wii U does a Vita, THQ might not be able to take that hit. They're not even having a booth at E3 this year, they're pretty skint.
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#52 |
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The forsaken
Join Date: Feb 2004
Location: upper darby (PA)
Posts: 1,238
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EA will be on the system. They are not in a huge financial problem.
THQ has a new president, ND co-founder Jason Rubin. The other guy got shit canned. http://www.ign.com/articles/2012/05/...-thq-president
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Do I always talk this much? No.. not always, but often. |
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#53 |
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Registered User
Join Date: Apr 2002
Posts: 1,019
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good replacement. rubin is smart
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#54 |
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Olé!
Join Date: Dec 2002
Location: Denver, Colorado
Posts: 19,070
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THQ is shit. Who cares what they do? Why are they even still around? How did they ever make money in the first place? Acclaim was better and now they're gone. Hopefully THQ will be next.
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#55 |
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The forsaken
Join Date: Feb 2004
Location: upper darby (PA)
Posts: 1,238
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Darksiders, wrestling and saints row keeps them afloat. That tablet drawing thing did great on wii. They should have never put out the 360 or ps3 versions, hardcore gamers were not gonna spend money, $80 I think, to draw. that's where huge losses were made.
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#56 |
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Registered User
Join Date: Oct 2004
Posts: 6,271
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#57 |
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The Fighting Bomber
Join Date: Nov 2006
Location: Lake Jackson, TX USA
Posts: 4,570
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#58 | |
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Olé!
Join Date: Dec 2002
Location: Denver, Colorado
Posts: 19,070
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The text from the above linked article:
Quote:
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#59 |
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Registered User
Join Date: Apr 2002
Location: Australia
Posts: 32,641
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Weaker than a 360. I could go in so many directions with that. None of them flattering.
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#60 |
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Virtuosity of Excellence
Join Date: Jan 2003
Posts: 12,030
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Wrong Alucard. According to this article, it's only slightly more powerful than the current gen. Harada's contention is with the fact that while the Wii U can handle all the 360/PS3 ports (which, incidentally, are past-tense), it will not fare so well when trying to port true next-gen softs.
Basically it will be a repeat situation of the Wii vs 360/PS3, and while they're correct in that the Wii sold bucketloads, it was Nintendo's own software that sold on the platform while the vast majority of third-party softs hardly made a dent. So that's definitely a concern looking forward. Devs will likely test the waters for about a year before shifting emphasis back over to MS and Sony. Again, just like this gen.
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