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Old 05-04-2012, 05:00 AM   #1
KingOfSentinels
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Company of Heroes 2

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Relic Entertainment has lifted the lid on a sequel to its much-loved PC real-time Strategy (RTS).

Company of Heroes 2 has been revealed in the latest issue of PC Gamer, sharing first in-game images and details of the story.
Despite the magazine being in the hands of scan-happy people on the internet, publisher THQ is reportedly unwilling to talk about the new game. Expect an official announcement at any moment.

The PC Gamer article reveals that the game's set on the WWII Eastern Front, with gamers taking part in some of the war's deadliest battles including Stalingrad, Smolensk, Kursk and Moscow.

"We want more authenticity, we want more realism, we want more tactical improvements," says lead Designer Quinn Duffy in the article (thanks Shack).

The game's set for release in 2013.
http://www.computerandvideogames.com...d-in-pc-gamer/

Day 1 buy, just like every RTS Relic makes. Going to be awesome!
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Old 05-04-2012, 07:23 AM   #2
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Thats pretty cool of them, good job relic, btw WHERES MY FUCKING HOMEWORLD 3 YOU USELESS CUNTS!
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Old 05-04-2012, 09:30 AM   #3
KingOfSentinels
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More details.

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PC Gamer, which revealed the sequel yesterday, has now posted up details on how Relic will be following up its lauded RTS.
According to mag CoH2 will use a vastly improved version of the first game's Essence 3 engine and feature a revamped line of sight mechanic called True Sight.

Have a look at the full details below:

-Company of Heroes 2 will take place on the Russian front, with players controlling the Soviets as they battle the invading Nazi forces.

-Snow plays a major part on the battlefield, falling and melting dynamically, and slowing your soldiers and tanks based on its depth.

-The game runs on the Essence 3 engine, the latest version of the graphics engine Relic have been updating and expanding upon for years.

-The cover system has been revamped, to function more realistically and allow soldiers to vault over obstacles.

-Line of sight plays a large tactical role, with the game's fog of war based on what your soldier's can actually see. Relic call this system "True Sight", and it causes areas of the map to be grayed out and enemies within turned invisible by buildings, items of cover, or dropped smoke grenades.

-The Normandy landing that opened Company of Heroes (and Saving Private Ryan, one of its key inspirations), was the 23rd biggest battle of World War 2. "13 of the 15 bloddiest battles" happened on the Eastern front, points out Company of Heroes lead designer, Quinn Duffy. The game should represent those battles and their vicious scale, as much as it does minute infantry tactics.

-Just like the original, the scenery is highly destructible, and you'll be given control of plenty of tanks and other explosive equipment. That includes barn-burning flamethrowers.

-There will be multiplayer, but Relic aren't ready yet to talk about it.

-The game is due out 2013.
http://www.computerandvideogames.com...ight-and-snow/

Just tell me where I pre-order.
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