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Old 03-09-2012, 04:16 AM   #16
Sinful Sam
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It's hard to say for Nintendo would have gain more support on the Wii. The Gamecube was competitively with PS2/Xbox but still got skipped by third party developers, but maybe it could have been different this gen.
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Old 03-09-2012, 05:36 AM   #17
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Its fairly sad. Comparing Wii with xbox.. Its like comparing pc with xbox.

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Old 03-09-2012, 05:42 AM   #18
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Old 03-09-2012, 05:54 AM   #19
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And look at how much gamers appreciate the Wii compared to the Xbox 360 and Playstation 3.
Thats due to the motion controls, not the graphics.
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Old 03-09-2012, 08:11 AM   #20
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It's hard to say for Nintendo would have gain more support on the Wii. The Gamecube was competitively with PS2/Xbox but still got skipped by third party developers, but maybe it could have been different this gen.
There were several factors, not least of which was the design of the console itself, the somewhat strange controller design, the proprietary mini-disc format, etc. But yeah, the GC was more powerful than the PS2 though not quite as strong as the Xbox. Still, the weakest link (PS2) got the lion's share of support, thereby negating the argument that the Wii doesn't receive as much support due to being underpowered. The real reason it gets supported less is because it's based around a lame gimmick controller which most hardcore gamers shun and because most third-party software doesn't sell on their platform. Most gamers who purchased a Wii did so primarily for Nintendo software alone. That's why it doesn't see third-party support like the others do.
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Old 03-09-2012, 08:51 AM   #21
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Thats due to the motion controls, not the graphics.
Ha! It's due to both factors, the ridiculously poor online service, and the lack of third party software, as others have already pointed out. I cannot believe you even need to be told this.

The PS2 is certainly weaker than the GameCube and Xbox 1, but not by leaps and bounds like the Wii compared to 360 and PS3. The visual difference between 480P and 720P is something average people can notice, to say nothing of hardcore gamers. Also, the Wii's online component again is anemic (maybe even malformed) compared to the other two consoles.

The other point the Epic guy is making is that if the new hardware isn't dramatically better than current hardware, people won't see the need to go out and upgrade. Cue somebody saying that people will go where the games are. But the games will never get there if the hardware doesn't sell - both are important.
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Old 03-09-2012, 09:07 AM   #22
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Yep, East is exactly right on everything. You don't even port games to the Wii, you pretty much make them from scratch because of just how much of a difference there is between it and the Xbox/PS3/PC, and that's why it suffered so much with the hardcore market and third-party developers. And there's no guarantee it'd even sell well after all that time, effort, and money.

People will have had the same console for 6 years, and probably 7 or 8 by the time the new wave hits. I'm sure people can afford to go out and get a new one by now. If my friend told me he had 6 - 7 year old hardware in his PC, I'd slap him and tell him to hurry up and upgrade. Then ask how he has been surviving all this time. Then shake my head and go play Arkham City....
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Old 03-09-2012, 10:10 AM   #23
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Even if the Wii were as powerful as X360 and PS3, it wouldn't have made any difference. Both Sony and Microsoft had already positioned themselves in the market as enthusiast platforms whereas Nintendo was perceived as catering towards the children/family market. The Wii marketing campaign revolved around the controller in order to lure in the non-gamer ...and it worked. Initially, third-parties tested the waters but their efforts were futile -- most people bought a Wii for the Nintendo software. No amount of graphic horsepower nor online functionality could rescue a platform where third-parties receive lackluster consumer support.

Even if Wii U's performance power is comparable to the X720's, it won't make a difference, not unless Nintendo does something about their image. The fact that much of the launch line-up consists of ported software from this generation does not speak well of third-party confidence. As with the Wii, they're testing the waters with 'play-it-safe' software in order to observe the market, despite all their glowing PR comments. If the Wii U does not prove itself a lucrative business venture for third-parties, they'll migrate over to the X720, without a shadow of a doubt.
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Old 03-09-2012, 10:12 AM   #24
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it would make a difference if it was easy to port to .. the WiiU would still get the games ... with wii it meant a totally new game ..

there is a big difference if the spec/architectures are similar. ports become quick and cheap. and they would happen if theres a user base the size of the wiis again its a no brainer.
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Old 03-09-2012, 10:19 AM   #25
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Even if the Wii were as powerful as X360 and PS3, it wouldn't have made any difference.
Sure there would. If the parody between the wii and the other consoles was closer, it would have gotten a lot more of the big 3rd party games. Plus the CCP would have been pushed a lot harder by 3rd party publishers. Though not bundling it with the wii is bad and needing a wiimote to use it was just dumb.
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Old 03-09-2012, 10:23 AM   #26
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One thing both you guys are leaving out and that's the Wii U's controller which inevitably will require that some aspects of ported software be altered. However, at least it doesn't appear to be the piece of junk that is the Wii-mote.
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Old 03-09-2012, 10:31 AM   #27
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Originally Posted by Icarus4578 View Post
One thing both you guys are leaving out and that's the Wii U's controller which inevitably will require that some aspects of ported software be altered. However, at least it doesn't appear to be the piece of junk that is the Wii-mote.
I'm willing to bet the thing will be used as a regular controller with most 3rd party devs lazily using the controller screen for the inventory or the map screen and call it a day. Other than the size/screen, the wii u controller has the same amount of inputs as the dual shock and 360 controller, right?
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Old 03-09-2012, 10:32 AM   #28
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It has fewer buttons.
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Old 03-09-2012, 10:32 AM   #29
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One thing both you guys are leaving out and that's the Wii U's controller which inevitably will require that some aspects of ported software be altered. However, at least it doesn't appear to be the piece of junk that is the Wii-mote.
rumors are the nextbox has a tablet controller aswell .. and if that does .. i'll put good money on ps4 doing the same
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Old 03-09-2012, 10:35 AM   #30
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Way to go MS and Sony for blatantly ripping off everything Nintendo does.
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