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Old 09-06-2010, 10:23 PM   #11
CongoJack
me fail english thats unpossible
 
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Join Date: Dec 2008
Location: Ancient psychic tandem warelephant
Posts: 1,231
With how well they implemented the combo system in 1 I wouldn't be terrible surprised if they found a way to make it work in 2. Like each players combos working off each hits to juggle enemies between the two. Player1 roundhouse's opponent into player2's throw or both players just pummeling targets occasionally doubling up on the same opponent. Could just have a single combo counter for the two players. Bottom line, Batman:AA was nearly perfect, an easy 9, so I remain positive that they will find an equitable solution to this issue in the sequel.
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