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Old 11-08-2006, 01:30 AM   #1
Alucard
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Creative Labs Responds to Vista Audio gimpage

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I lead the game developer relations group at Creative and appreciate the opportunity to comment on some of the questions being asked about legacy DirectSound based 3D audio titles running on Windows Vista.

Legacy games that were written to use Microsoft's own 3D audio API will very likely suffer from degraded audio on Vista through no fault of Creative's. They will also degrade on motherboard audio solutions, on Mystique cards, and even on Aureal Vortex based cards. This is because Microsoft made the decision during Vista's development to remove the hardware abstraction layer that allows audio hardware access to the audio streams coming from an application. This is not something that Creative or any other audio vendor can simply rectify with a driver update. It is a consequence of the Vista architecture itself.

In a climate that has lacked a dependable audio API component, dating back to the outset of DirectX, Creative, Nvidia and others have worked diligently to establish OpenAL as an alternative API for games developers to use on the PC as well as on other platforms. With Vista, games written to OpenAL will be able to bypass the new Microsoft audio scheme and talk directly to OpenAL hardware, which allows products like our Sound Blaster X-Fi soundcard to deliver EAX processing and vivid 3D audio over headphones or on multichannel speaker systems.

Many sound designers are more than happy to talk about the value that EAX has brought to their games. We share some perspectives here. Under Vista, the only way developers can continue to add EAX effects to their titles is via the OpenAL API. This explains in part why there are an increasing number of top shelf titles that support OpenAL.

I encourage anyone to experience for themselves the audio quality and realism that X-Fi provides for gaming, and for the reasons outlined here, this is best experienced with game titles that support OpenAL. However, the issue of legacy DirectSound 3D titles running on Vista is a very real problem for all gamers, regardless of what audio system they have. So that we can continue to support gamers that use and enjoy our products and are planning to migrate to Vista, we are studying the feasibility of a translation scheme that would provide all of the benefits of Sound Blaster audio with legacy titles. I look forward to sharing more details on that with you in the near future. Our overall objective remains, as it always has, to provide an outstanding audio experience for you, the gamers.
http://ve3d.ign.com/articles/744/744595p1.html

Better get this up and running smoothly, Creative. I want my superior sound quality to stay when I move to Vista.
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Old 11-08-2006, 05:08 AM   #2
Anthrax
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Meh I stopped buying Creative cards since Audigy 1. They lack Dobly Digital on-the-fly encoding for my home theatre link up. DDL 5.1 emulation is just as good as their 'EAX'.
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Old 11-08-2006, 06:13 AM   #3
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My Audigy 2 ZS card pwns your emulation
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