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Old 02-10-2006, 12:41 AM   #61
onegoodlogan
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Wind Waker had way to much fishing. Fishing only works as a mini-game for me, it just killed the pacing in Wind Waker. I had the same problem with Sonic Adventure, these arn't games I bought to fish. If I wanted a fishing game I'd grab Rapala's or something.

Personally I found Majora's Mask to be a more enjoyable game than Wind Waker, and... OMG, that was little more than a mod for Ocarena of Time!
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Old 02-10-2006, 02:57 AM   #62
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fishing in wind waker??? since when????


I didnt like wind waker all that much either
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Old 02-10-2006, 04:24 AM   #63
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...you could fish in wind waker?
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Old 02-10-2006, 04:06 PM   #64
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you cant fish in wind waker


which is why I dislike it so much!
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Old 02-10-2006, 04:11 PM   #65
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I think themoon is talking about sailing. The only kind of fishing there was when you found a treasure chest in the water, or when you talk to that one fish.. which even then it's not fishing.
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Old 02-13-2006, 06:48 AM   #66
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You boat around looking for a spot, lower a hook into the water, then reel up a prize.

Sounds like fishing to me.
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Old 03-03-2006, 07:47 PM   #67
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Well today I came across a new MOD for counter-strike Source that was on my ISP's game servers. Its called Zombie Source. Total riot. Basically its just the normal maps except with a bit of fog and less light.

Theres only about 1-9or so CTs and T's on one team, and the other team is made up of 20 zombies, usually Bots unless you're fast enough to get a spot in it at the start of the map. You start off with full money and its up to you to buy the weapons that will last long, plenty of ammo, and is powerful.

Zombies are special. They come in 2 breeds. The first is below.....




You'll notice the graphics dont look as spiffy, thats because I play with world detail on low. I mean when you play on maps with 32+ players, and everyone is shooting so theres lots of projectiles being calculated, and sometimes a grenade or smoke grenade is tossed around and blamblam, it really bogs you down. Low detail means it stays very smooth. And smoothness is important in online games or you DIE! I have to keep the characte rmodels on high though.

Anyway... Thats the basic zombie. Sometimes they spawn with weapons on their back, sometimes they dont. But they are ONLY allowed to use knives. And they come for you... They come for you with their 250hp that regenerates all the time and their thick tough skin that lets them take a bloody pounding. Best way to take them down i shoot them in the head a half dozen times up close and hope.

The other type of zombie is below....




These guys are awesome. Same thing as the last zombie, except with one perk. They set you on FIRE if you touch them. Like so!!!



And they just dont stop coming. They totally swarm you and chase you like crazy. Or they actually CAMP in little hiding areas in the dark and wait for you. You ask, well why not camp ontop of a high box or window ledge or something and pick them off? Well theres two problems. One, you'll run out of ammo most likely. And Two, the game is programmed to THROW you off areas that are known for perfect safe camping if you stay in that spot for more then about 5seconds. Not only are you thrown about 10 yards to the side, but you automatically drop all your weapons. So its pretty vicious.

The zombies make these moaning sounds, and when you see them coming and you're just emptying clip after clip, you just freak. Its bloody fun. Spider-prime, you'd be a good zombie

Heres some more still shots of joyous scarage. Generally if you see a player in the screen, he's usually 90% of the time running BACKWARDS!





Above shot was good. We were shooting the cabinets inrfont of the door way to block the zombies from coming inside and we'd try and shoot their heads off. Sadly the flaming zombies are smart and actually force their way through them sometimes. Here someone got happy and while spraying the area he managed to knock the cabinets out of the way of the door. Needless to say we were dead pretty quickly.


If the screens look ugly, thats cause of my awesome compression of the pics!

Last edited by Alucard; 03-03-2006 at 07:52 PM.
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Old 03-03-2006, 07:57 PM   #68
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Those guys look pretty nasty. Whoever made those did good.
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Old 03-03-2006, 08:18 PM   #69
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Thumbs up

Well i havent completed any mods at this moment, but i'm working on modding these 2 games:



&

This game called: Muscle car 76 ( not the one from smallrockets )



I post up a few mods soon.
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Old 03-05-2006, 08:46 PM   #70
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Well the first release of EMPIRES is out, a mod for the Source engine. The mod community adore this engine it seems. Though not entirely surprising.

http://www.empiresmod.com/info.php
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Old 03-05-2006, 09:49 PM   #71
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Nuclear Dawn Screens.


http://www.nuclear-dawn.net/index.php

Alucard..what must one have to play this..tell me..
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Last edited by Reality; 03-05-2006 at 09:53 PM.
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Old 03-05-2006, 09:58 PM   #72
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I'm going to take a wild stab and say Half Life2 installed. From there all the mods use the STEAM program to launch individually and the mods will need HL2 since thats where the engine is. The mod is just maps/skins/scripts.
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Old 03-05-2006, 10:00 PM   #73
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So at lest a system that plays HL2?
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Old 03-06-2006, 01:18 AM   #74
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Yep. Though it shouldnt be too difficult. HL2 runs really well on systems that dont have the best stuff. Although if you have a PC thats 5 years old with no changes, expect a massive upgrade either way.
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Old 03-08-2006, 01:45 AM   #75
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Damn that zombie game looks so fun. I can't wait to play it when I get home from work. About the compression, I'd use photoshop to size it down, it usualy does a pretty good job and there's no major change in the image!
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