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Old 12-11-2004, 04:29 AM   #211
Joe Redifer
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Baseball Stars Professional
7/10
Neo Geo


And you thought Sega Saturn
boxes were too big?


Back in the NES days, SNK released a hit game called Baseball Stars Amateur. Everyone loved this game and people generally played it more than once. But when SNK brought out their own 16-bit "Genesis-on-steroids" system called the Neo Geo, they realized that fans of the old game would want a new baseball game, and they'd want it to be more fun. Since this game would cost over 5 times as much as the original Baseball Stars, they decided to call it "Baseball Stars Professional" so that people would think they are getting something for their money. What they got was a 50 (actually 48.8) megabit game with lots of color, animation, voice, cool music, and lots of scaling for the low low price of $200.


This guy is PISSED because he
just spent $200 on a $30 game!


Graphics: 6/10
You may look at the graphics in this game and wonder why I wouldn't give it a higher score. It is true that the graphics, which are drawn in a cartoon style, look very bold and colorful. Well, there are only two stadiums to look at and many of the players look identical to each other. They all have the same animation. Still, it is a nice looking game and you won't be punching the TV screen trying to improve the graphics somehow. There is a nice scaling intro with some cool drawings as well as great-looking cut-scenes when someone smacks a home run (which you will see quite often). The ball also scales toward and away from you on the overhead map after it is hit.


Even women are allowed to play. This is
probably as close as you'll ever get to one.


Sound: 8/10
To be quite honest, the sound is the best reason to play this game. The music is always lively and full of energy, and there is a nonstop voice announcer named Michael Beard as well. Sure, he tends to say the same damn thing over and over and over, but for some reason it just adds to the fun and the sound quality is excellent. Michael exclaims winning phrases like "It's a well hit ball that should be in there for a single!". Yes, he says that every time you get a base hit. There are men and women playing baseball in this game, but Michael doesn't seem to notice the difference. When a woman hits a homerun, Mike quips "He loves to hit homers here in this park" etc. The worst sound effect is that of the ball flying after it is hit. It sounds like a police siren that increases in pitch as the ball gets higher, and then decreases in pitch as it falls. Is that the best they could do for a ball flying sound effect? I always think "Oh no, what have I done now? I'd better pull over" every time the ball is hit. Yes, I am that unaware of my surroundings.


All of your players use Barry Bond's steroid
cream and will hit homers more than fouls.


Gameplay: 7/10
This is a very arcadey and fun game of baseball, and one of the few "sports" games that I actually enjoy. The pace is quite fast. In fact you could probably complete and entire 9-inning game of Baseball Stars Professional in the time it takes for one "at-bat" in real baseball. But that's because real baseball is slower than chess and things rarely happen. Control throughout the game is pretty simple. For the most part you have your hand on just one button and your other hand wrapped around the stick which may remind you of when you surf the internet for porn, so try not to get confused like I did! This game, unfortunately, is extremely easy. You will hit tons upon tons of homers without effort. You get two whole stadiums to choose from and you get to pick from such great teams like "The Celestial Planets" and "American Dreams". Obviously I pick American Dreams every single time since the Patriot Act has gone into effect, just in case. This game isn't something you'd want to play every day, but an occasional romp just to experience the arcade joys of yesterday is quite fun. Obviously most of the memory in this game went to the copious amount of voice, as baseball games really don't require much memory. Still, furious and frantic is how I like my baseball games. Give me arcade-style over simulation any day!


The overhead map kind of
looks like crap, don'tcha think?


Wrap up:
Arcade baseball at it's best! Worth your quarter. NOT worth two Franklin's however.
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Old 12-11-2004, 01:58 PM   #212
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blueskied,not every one first language is english. :annoyed:

thinks Icarus4578 :bigsmile:
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Old 12-11-2004, 02:56 PM   #213
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These games were very popular locally. I think it worked in the game's favor that you couldn't always hear it too well in the arcades, judging from what you've described. You don't notice that sort of stuff as much; you're just busy playing a game and getting your money's worth. One thing I loved about Neo Geo arcades: They always costed one quarter. :cool guy:
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Old 12-11-2004, 05:24 PM   #214
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Not true Icarus, SVC Chaos and SSV was two tokens at my local arcade.
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Old 12-11-2004, 08:36 PM   #215
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Well those are newer, eh? The quarter is worth today what a dime was in those days!
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Old 12-11-2004, 08:54 PM   #216
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Quote:
Originally Posted by Joe Redifer

Even women are allowed to play. This is
probably as close as you'll ever get to one.
GIRLS CAN'T PLAY BASEBALL!!!! Overhand pitching...too scarry!
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Old 12-12-2004, 11:57 PM   #217
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Review Daytona USA!!!!!!
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Old 12-13-2004, 12:29 AM   #218
Joe Redifer
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OK. But first I will review a non-Daytona USA game. New review coming in, ummm... minutes!!!
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Old 12-13-2004, 12:38 AM   #219
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Black Belt
7/10
Sega Master System


Sega was the king of box
art during the 8-bit days!


Now this is a cool 1 meg Master System game. In Japan, the game is known as "Hakuto No Ken" which is about the anime "Fist of the North Star". If you have a ponytail and are male, you probably know all about this and many, many, many, many other animes. Please lose the ponytail. Anyway in the Japanese Hakuto No Ken, you were a dude that fought a whole bunch of little dudes and then fought a big dude. Then you did that again and again. Sega decided to change just about every asthetic of the game when bringing it over from Japan, especially since Fist of the North Star sucks sweaty, hairy balls. They gave it new graphics, new music, but kept the same gameplay for the most part. They also renamed it to "Black Belt". Now you are a dude who's after his girlfriend. Black Belt is MUCH better than Hakuto No Ken. Oh, and did I mention that Yuji Naka of Sonic Team fame worked on this game? No? Well he sho' did!


Fight E. Honda's brother E. Gonta!

Graphics: 8/10
Hey these graphics are pretty darned good considering the system, the memory constraints, and the year it was made (1925). As you walk to the right, there is a very convincing 3D scrolling effect on the ground, similar to Choplifter only a bit better. This varies in effect from level to level. The characters are small and there are a ton of them onscreen trying to murder you for no reason at all. Get past all of these dudes and you get to a very special dude who is a mid boss. The mid boss usually has some special skill and needs to be smacked 4 times before he explodes. Some levels have up to 4 mid bosses where others have only 1. Get past all of this and suddenly you are fighting the level boss in a Street Fighter style match. Suddenly your sprite is much larger. There is a little bit of flicker in this game but never any slowdown. The graphics are tremendously improved over the Japanese version of this game. It was difficult to even look at that one.


Even bald eagles try to destroy you.
You must kick them into pieces!


Sound: 7/10
The sound is also tremendously improved over the Japanese version, or at least the music is. Some of the music remains the same, but the crappy music has been replaced. You now have invincibility music which blends into and out of the main theme fairly seamlessly when you acquire invincibility. And the music when you fight the bosses is superb... it has an epic "Eye of the Tiger" feel to it. You know you are fighting for all you're worth during these matches. Not too much in the way of the sound effects, except that of your enemies exploding. Surprisingly it sounds just like real people exploding. I conducted many experiments and recorded the sound of people exploding and compared them to this game, and there is very little difference. Bravo!


Your enemies EXPLODE when you defeat
them, which adds realism to the game.


Gameplay: 7/10
If you don't like repetitive kung-fu games, then don't apply here. But just hopping all around and learning the boss's weaknesses is more than enough to keep me playing. It's pretty tough and only losers who need to get a life will be able to beat it, and there are no continues. New in the US version are items that occasionally float across the top of the screen, and you can get them by high jumping. These are either invincibility icons or sushi which will restore your life. This really helps the game. The boss fights are really cool. Most bosses can only be finished by a particular kick or punch. You don't have any fireballs or fatalities or moronic things like that, but when you finally land the winning blow you really give it to your enemy by unleashing a super-rapid fire melee of attacks on his or her sorry ass. Control is pretty good with your basic punch and kick. In order to jump you simply press UP and if you want to high jump you must press DOWN and then UP. There are no special moves or 90-button combos to get in the way of having a simple good time.


The first boss can be one of the toughest.
He's pissed that you are wearing white after Labor Day.


Wrap up:
Way better than Kung-Fu for the NES. Way better than the Japanese Hakuto No Ken. And yes, it is better than Final Fantasy 7.

Last edited by Joe Redifer; 12-13-2004 at 09:46 AM.
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Old 12-13-2004, 04:24 AM   #220
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Daytona USA
9/10
Sega Dreamcast


Hasbro? Yup, they owned the Daytona game rights,
so they had to be the ones to distribute this.


Daytona USA is one of the best, most fun, and kookiest racing games ever to be created. It started out as a fantastic arcade game and migrated home on Sega consoles, spawning 3 different versions. There was even an arcade sequel called Daytona 2 that didn't get as much attention and no home conversions, unfortunately. For this review we'll be looking at the ultimate version of Daytona, the Sega Dreamcast version. Whereas the arcade and original Saturn versions of Daytona were programmed by Sega's awesome AM2 team, this one was made by Sega's legendary Amusement Vision team. You'll remember them from such amazingly fantastic games as Super Monkey Ball 1 and 2 as well as F-Zero GX, all for the Gamecube.


Science and religion find common ground! It's called
"Holy Canyon" yet there are tons of dinosaur fossils in it.


Story: 10/10
The story to this game is amazing. Your girlfriend has been kidnapped and is being held hostage by the evil warlord, and you are on a mission to get her back! The evil warlord shows no mercy and also intends on conquering the world and enslaving its people, so you figure that you might as well stop his plans for doing that as well. But first things first... time to race!


Brue brue skiiiiees!!
Brue brue skies I see!


Graphics: 10/10
Dare I say that these graphics are better than the arcade? Damn straight I do, and there ain't nothin' you can do about it. Silky-smooth 60 frames per second at all times and the 480p and VGA is absolutely stunning. There is no flicker, slowdown or pop up either. This is the Dreamcast at its best. The draw distances can be quite amazing (especially for the time) and the colors are beautiful. Notice how the shadows of the canyons or whatever you happen to be driving by lay on the car. It's just like real life! Sheer brilliance is all I can say. Wheeeee! The "fat tires" on my favorite car do look kind of odd, and that's really the only negative thing I can say. But I got used to 'em. I figured that I was just mad tight phiggidy phat fo' realz yo and that's why I had the lowrider tires. This game is definitely "arcade quality", and that's putting it lightly. This really looks like it's running on the Gamecube, and looks much better than many PlayStation 2 racers by a significant amount.


A track from the second Saturn version of
Daytona, only this time it's actually FUN!


Sound: 10/10
Pure genius! Takenobu Mitsuyoshi's arcade tracks were very, uh, unique. But they sure did grow on you, and how! Tracks like "Rolling Start" and "Let's Go Away" were extremely catchy, and let's not forget "Blue Blue Skies" with its outright corniness that simply makes it beyond classic. I have to admit that the Saturn version of Daytona USA has the best sounding versions of the tunes that were in the arcade game (way better than the arcade itself), but the versions here are in no way to be considered bad. You can even assign certain music to certain race tracks, and the original arcade music is also included. The versions in this game were redone by Wavemaster and Wavemaster rarely disappoints. They came up with extremely catchy new music for the additional tracks as well. The new stuff is fabulous! None of the music from Daytona CCE was reused for this game, and nobody is complaining about that. The brand of uniqueness in the music as well as the catchy new stuff and outright coolness factor guarantees you're in for a good musical time. The sound effects are adequate as well as the voices. This game utilizes the same ?ber gay announcer that is in Super Monkey Ball 1 and 2. Listen when the radio voice says "watch your speed" because that means you are about to crash if you don't slow down RIGHT THIS VERY SECOND!


Any idea who made this game?

Gameplay: 9/10
Wow this game is addictive! Race around in the 3 original tracks, the two new tracks from the Saturn CCE version as well as 3 new tracks designed just for this game. All of the tracks are awesome and I command you to love them. Some complain that the control is a bit twitchy, and they'd be right if they weren't morons! OK actually it is a bit twitchy if you try to control it in a traditional manner, but in order to get really good control, you must hold the analog pad UP at all times. You semi-circle around to the LEFT and RIGHT positions and that makes your vehicle control very well. This is the only real reason why I don't give the game a perfect 10, because not everyone knows to do this. Anyway, you have a ton of cars to choose from and lots to unlock as well. I prefer the Hornet as always, not sure why. You can race the tracks forward or backwards, or even mirrored. You can choose how many enemy cars are on the track during your race, and you can choose the number of laps to race... up to 40(!). The fun never, ever ends god damn it! You can play online with up to 3 other people if you still have some sort of dial-up internet account. It works pretty well, and I raced in many races with surprisingly little or no lag, it was fun. Unfortunately this game does not support the broadband adapter for the Dreamcast. Since I don't have dial-up internet, there is no way for me to test if there are any servers for this game left. My guess would be no.


Incredible draw distances abound. Be careful as that blimp
will drop packets of anthrax on you to try and slow you down!


Extra Extra!
Hey now, you know you love Daytona USA. You need to download this awesome Quicktime video that I made some time ago. It starts out looking at the original Saturn launch game, then you're looking at the Saturn CCE version, and then suddenly you're watching this game that's being reviewed right here, the Dreamcast version! Then it goes back to the original Saturn version really quick just for some contrast. The Quicktime is 45.8 megs, so it may take awhile to download (right click the link and "Save As" so you can keep it forever), but it is definitely worth it, and that I guarantee.

Wrap up:
This game is immortal.
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Old 12-13-2004, 04:35 AM   #221
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How does Sega manage to find some of the most talented musicians in all of gamedom? I cannot comprehend how awesome it would be to hang out with the Sega sound teams for a day. :cool guy: Those guys kick ass!
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Old 12-14-2004, 06:14 PM   #222
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daytona is my favorite arcade racer

Quote:
Originally Posted by Icarus4578
No response deserved.

P.S. I've played both R-Type 1 & 3 but never part 2. I always thought that they were kinda slowpaced, especially Super R-Type what with all the slowdown. But they're certainly decent shooters.
what's wrong with you? you must buy r-types for the PSX. r-type 2 is my favorite. the arcade was just an utter joy to play.
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Old 12-14-2004, 07:49 PM   #223
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JJJJOOOOOOEEEE!!!!!.......review Gunvalkyire please .
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Old 12-14-2004, 10:54 PM   #224
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Ahhh good choice! I will accept the Gunvalkyrie challenge!
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Old 12-14-2004, 11:51 PM   #225
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Sorry if this is a wasted post but once you've finished reviewing Gunvalkyrie I'd like to make a special request of my own. ;)
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