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Old 04-11-2012, 05:02 PM   #210
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Escaflowne2001's Avatar
Join Date: Dec 2002
Location: Thetford, Norfolk, England
Posts: 17,497
Originally Posted by KingOfSentinels View Post
DLC acts as a way to earn money off used copies and is not greedy or deterrent to anyone's experience since it simply adds, not takes away. Off-disc content has become very important as a way to increase the longevity of a game while continuing to produce revenue. It doesn't effect our paying customers in anyway, and gives used buyers incentive to either buy new or still support us and give us money for our product we spent millions to make and for you to enjoy. Pre-order bonuses are just another example. Pre-orders look good to show off to publishers and others, and earn a lot in the process.
I don't think anyone is really complaning about DLC. It's the on-disc content such as online passes and day-one dlc that's usually already on the disc such as Dragon Age 2 had that your locked out off if you buy used that is the problem and wrong. That is taking away.

Originally Posted by KingOfSentinels View Post
Developers don't work on patches to a game for any reason but to better your experience with a game, since patches are for people who already bought the game. We earn no money back from answering your complaints and support requests, or patching the game up.
Really. What do you think would have happened if Bethesda hadn't patched Skyrim or Fallout 3 after release? people wouldn't have brought the next games because they would be expecting a glitched mess and knew it wouldn't get fixed. Likewise don't you think the Witcher brand would have been damaged if CD Projekt hadn't fixed The Witcher on the PC with patches? It would have seriously hurt the sales of Witcher 2.
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