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Old 12-17-2006, 11:30 PM   #1208
Icarus4578
Deal with it.
 
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Join Date: Jan 2003
Posts: 12,550
Well in most cases where a game became popular on the PC-98 and was worth porting (read: improving), it was done to maintain popularity and name brand interest. That's why not just Falcom but others such as Cocktail Soft made transitions in that sense -- it was the logical thing to do. PC-88/98, in a way, were a good starting point for many companies which weren't as well off financially as others.
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