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TheHardware
03-26-2004, 02:52 AM
PSP TO USE HALF-LIFE 2 TECHNOLOGY

not quite..but something like that


The Havok physics engine from Half-life 2 is destined to appear on PSP

16:08 Havok, the physics engine specialists whose engine has already appeared in Max Payne 2 and will also appear in Half-Life 2, is to port and optimise its Havok Physics Engine onto Sony's forthcoming handheld PSP console.
Dr. Steven Collins, chief technology officer at Havok, commented that "PSP is an incredibly exciting platform for Havok. It will be great to port to PSP which has the power to leverage Havok's collision detection and game dynamics products."

Obviously the Havok engine is being specially tailored for Sony's formidably powerful handheld, but nonetheless the fact that forthcoming titles are going to need such an accomplished physics engine speaks volumes about just what the PSP may be capable of.

Steve Colton

Cobi*
03-26-2004, 05:14 AM
You deserve to be slapped for the misleading thread title.

GodOfCookery
03-26-2004, 05:21 AM
I hope they improve their engine first, (especially considering the mass calculation it does not look right at all) looking at Max Payne 2 still makes me shiver.

folken001
03-26-2004, 12:53 PM
Originally posted by GodOfCookery
I hope they improve their engine first, (especially considering the mass calculation it does not look right at all) looking at Max Payne 2 still makes me shiver.

I read that Max Payne 2 on PS2 was more of the programmers' fault. They just want the game out ASAP. No adjustment was made for PS2 whatsoever. Of course, it'll look bad when you want ps2 to run a PC game...

BashingU
03-26-2004, 05:31 PM
Originally posted by clipz _//*
You deserve to be slapped for the misleading thread title.


:haha: :haha: :haha: :haha: :cool guy:

He was just trying to catch our attention. Ironically the PSP may actually be a way better console than the PS2...It does all the effects that you have to do in software in hardware and it's easier to develop for...but still it ain't doing half life 2.....


"I mean even in Paris when slapping was fashionable...There was a gun fight...Somebody had to go!"----Charlie Murrphy...

David Chappelle show


:haha: :haha: :haha: :kill:

GodOfCookery
03-29-2004, 04:10 AM
Originally posted by folken001
I read that Max Payne 2 on PS2 was more of the programmers' fault. They just want the game out ASAP. No adjustment was made for PS2 whatsoever. Of course, it'll look bad when you want ps2 to run a PC game...
Actually I'm speaking about the PC version

Mooreberg
03-31-2004, 12:44 AM
Havok engine is simply physics. Half-Life 2 uses the source engine which valve built and makes use of Pixel Shader 2.0, DirectX 9, normal maps, and all sorts of newfangled graphics stuff.

PSP is sounding awesome so far but you're not gonna get Half-Life 2 on a handheld unless you've got enough money to fund a whole new R&D project that has no chance of commercial viability.

*puts on captain obvious hat*