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View Full Version : Max Payne 2 screens


Alucard
06-25-2003, 08:27 AM
Some legend over at this board has a few pasted up. Only on the first and second page so far. I'm assuming these are in-game shots just because of the way the heads look and the clothes. Also Max Payne uses comic book style cinematics and no FMV. Either way loved the first one, dying for the second.

http://www.maxpayneheadquarters.com/forums/viewtopic.php?t=2003&sid=ab8e7fadd321677868fa890e0520d257

mackensie
06-25-2003, 10:59 AM
<sound of jaw dropping>

woooow!

Sears
06-29-2003, 03:43 PM
holy crap that looks nice

Renegade X
06-29-2003, 06:33 PM
If thats a screen that definately a FMV... but then again... as I remember... all the FMVs in Max Payne where in game... and ...daaaamn.... the only thing I'm worried about is the concept of the game's story, it supposed to be Film Noir Love Story? This is definately not going to be for the manicly depressed.

megajo53
06-29-2003, 08:03 PM
http://www.maxpayneheadquarters.com/view.php?article_id=105
the picture archive for the game so far.

insteefy
06-29-2003, 08:12 PM
Am i the only one that thinks the original game sux?

This one will be overhyped just like the original, and in the end, BLAAAAT!!

mackensie
06-29-2003, 09:58 PM
Well you're probably not the only one, but you are in the minority.

And I have no doubt that the story will be top notch, because of how easy it is to make a detective film noir story. Half the point of max payne was that the story was so bad its good, so i don't think that'll be a problem. I'm interested in seeing if they can improve on the gameplay on the first, or if its more of a improved graphics only....

Alucard
06-30-2003, 02:13 AM
They'll most likely tweak the gameplay some. Though to be honest I didn't find anything at fault with it. I could aim perfectly and do everything I needed to. Though I feel sorry for the console players. Aiming with a joypad is a lesson in stress.