View Full Version : Dark Souls II: Scholar of the First Sin

11-25-2014, 02:51 AM
Breaking news coming in from IGN's Twitter feed tonight.


Bandai Namco has revealed Dark Souls II: Scholar of the First Sin, coming to Xbox One, PS4, PC, Xbox 360, and PS3 on April 7 next year.

On next-gen consoles and DX11 PCs, the compilation includes Dark Souls II, its three DLC chapters, and new game content including more enemies, different enemy placement, and an increased number of players allowed in multiplayer.

It will also feature enhanced graphics, which you can check out in the slideshow below.

Scholar of the First Sin on PS3, Xbox 360, and DX9 PCs includes Dark Souls II and the three DLC chapters as well, but none of the previously listed additions. It launches alongside a "large-scale" update to version 1.10, which adds "an additional NPC to seek out along the treacherous quest through Drangleic as well as expanded story, in-game events, improved balance, and online matchmaking functionality."

Update 1.10 will already be included in the next-gen and DX11 PC versions. If you own Dark Souls II for any platform, you'l receive the 1.10 update free of charge.


I posted this in another thread, but it deserves one of its own. It's nice of FROM Sotfware to update the PC version for free. I've purchased a few Remastered collections this year already (The Last of Us and GTAV). They have both been worth the second purchase and this looks like it will be as well.

Saruman agrees





Joe Redifer
11-25-2014, 05:10 AM
So... where's Dark Souls II 2? I thought this was from From Software.

Demon's Souls 4 lyfe!

11-25-2014, 05:21 AM
So... where's Dark Souls II 2? I thought this was from From Software.

Demon's Souls 4 lyfe!

It will be Bloodborne then Dark Souls II: Scholar of the First Sin. I'd consider this a whole package deal if you buy it for the next gen consoles. NPCs, new creatures, and all 3 DLC packs.

You don't get Bloodborne unless you have a PS4. FROM Software and SCEJ are making it, so it's not like it will get a multiplatform release. It was the same with Demon's Souls. It's one more reason to own the console. Actually if they improve the online mechanics with Dark Souls II it would be worth going back. Normally you would need to be at a certain Soul Level and you would need the Name Engraved Ring in order to increase the chances of finding your friend's sign (in order to be summoned into the world you must lay down a summon sign). I did it with a few people and it worked real well, but if one player gains more souls than a certain amount- you can't do it anymore until you reach their level. I found most of the party when they were at a certain level. It will be interesting to see what changes they make to co-op.

Dark Souls 2 just did extremely well and there's a ton of content; especially if you own the DLC. I have not played through the DLC and with this new version it will be well worth waiting. I can bet Bloodborne is taking up most of FROM Software's time. Increasing the performance to Dark Souls 2 is daring enough. It's a solid experience for trying to outperform the last two entries into the Souls series.

Think GOTY edition with added on content and a graphics haul. You could possibly say Dark Souls 2.5. LOL

11-25-2014, 01:06 PM
Ain't the developers of Dark Souls II and Bloodborne two different teams anyway I believe.

11-25-2014, 02:13 PM
Ain't the developers of Dark Souls II and Bloodborne two different teams anyway I believe.

The upcoming PS4 exclusive Bloodborne is bound to be often compared with its predecessors, Demon’s Souls and the Dark Souls series, but Game Director Hidetaka Miyazaki clarified that it’s being developed by a different team at From Software in an interview on...

It’s a quite different [Team]. The From Software of today has a lot more development resources, and it’s able to mix and match two so-called high end games. “Bloodborne” is one of them, and we were developing it in parallel with Dark Souls II

There's more information in the link:

It's still a lot to manage too. If you think about how teams collaborate and work together. I'm not sure on how that would work, but I'm pretty sure they take the best measures possible to ensure each game has the best quality possible.

11-25-2014, 03:06 PM
Pretty screen shots. Can't wait to see the final game not look like that.