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View Full Version : Mass Effect 3 has "entirely optional" multiplayer.


Einhander
10-10-2011, 10:55 PM
http://kotaku.com/5848484/mass-effect-3s-co+op-multiplayer-fully-detailed-by-bioware

Multiplayer is finally coming to Mass Effect, BioWare confirmed today. Next year's Mass Effect 3 adds four-player cooperative multiplayer missions and the campaign "bonus" Mass Effect 3: Galaxy at War. BioWare's Chris Preistly explains, in detail, on the game's official forums.

Mass Effect 3's four-player co-op missions—there's no "versus" multiplayer, they say—lets players "choose from a variety of classes and races, form an elite Special Forces squad, and combine their weapons, powers and abilities to devastating effect as they fight together to liberate key territories from enemy control."

That cooperative multiplayer is said to have "a direct impact on the outcome of the single player campaign, giving players an alternative method of achieving ultimate victory against the greatest threat mankind – and the entire galaxy – has ever faced."

BioWare also details Mass Effect 3: Galaxy at War, "a new way for players to manage and experience the galactic war from multiple fronts, including a new 4-player co-op mode." Galaxy at War, BioWare says, affects a player's "'Galactic Readiness' level, measured by Commander Shepard's ability to apply every possible asset – people, weapons, resources, armies, fleets – in the final battle against the Reapers."

That "Galactic Readiness" level in the game's campaign is not just affected by multiplayer, BioWare stresses. "Other platforms and interfaces will be announced in the coming months," says the developer, also noting that the Galaxy at War system is "entirely optional" and that "it is still possible to achieve the optimal, complete ending of the game in Mass Effect 3 through single-player alone."

"Mass Effect 3 is a complete, standalone game that will deliver a satisfying story experience, even if you choose not to try multiplayer," BioWare adds, like you don't really believe them.

BioWare has a Q&A on multiplayer and Galaxy at War posted to the game's forums, explaining one more key detail about multiplayer—that Commander Shepard and the stars of the single-player campaign won't be playable in multiplayer.

"In multiplayer, players will create custom characters to fight on different and unique fronts in the war," the developer writes. "This will include the ability to play as favorites like Turians, Krogans, Asari and more… each with their own unique set of abilities."

Alucard
10-11-2011, 02:48 AM
Not sure I like the idea of needing to play multiplayer missions to get extra story.

eastx
10-11-2011, 03:07 AM
Lots of games have separate co-op campaigns. It sounds like a good way to offer multiplayer without diluting the core single-player experience.

Also, this should be in the general section, not the 360 section.

darren
10-11-2011, 03:19 AM
yeah this is general stuff .. plus maybe a lesson on using quotes as well.

but regardlesss this sounds like away to try to stop week one trade in's

eastx
10-11-2011, 03:34 AM
yeah this is general stuff .. plus maybe a lesson on using quotes as well.

but regardlesss this sounds like away to try to stop week one trade in's

Yeah, adding multiplayer could certainly get people to hold onto the game longer after they've beaten it... Then again, the steady stream of DLC (as with part 2) should also help with that.

Alucard
10-11-2011, 03:35 AM
Lots of games have separate co-op campaigns. It sounds like a good way to offer multiplayer without diluting the core single-player experience.

Theres a difference with those. This one you can port your save to the next game for extra bits. So if they decide to make this part of the game a special save feature for the next one, you're going to have to play it multiple times unless all of you are logged into the game online. If you're co-oping at your friends place you'll have to do it at your place too or it wont register for your save. Doesnt really work for me. Most of my friends are xbox whores. I get the pc version.

calintz
10-11-2011, 05:25 AM
yeah, but ME3 is gonna be shit cos they could have utilised all that dev time and man power making the SP part better



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http://social.bioware.com/forum/1/topic/323/index/8481789/1
Why include 4 player Co-op multiplayer in Mass Effect 3?


Being able to explore and fight alongside your friends in the Mass Effect universe has always been something we thought would be fun and compelling, and many players have asked for it for a long time as well. Mass Effect 3 is the best place for us to introduce multiplayer through co-op because of the premise of the game – all out galactic war.

Why only 4 player co-op? What not a versus mode?


We have always maintained that we would only add multiplayer into the Mass Effect series if it made sense and did not compromise the power of the single player campaign. Fighting together against a common threat was the multiplayer experience that made the most sense for Mass Effect 3. The way we have designed co-op as a wayto take control of key conflict zones in the galaxy is a natural extension of the premise of Mass Effect 3.


Why did you decide not to include it as a part of the main campaign?


Our priority and focus with Mass Effect 3 has and always will be to deliver a complete and satisfying single player experience.

Does the addition of co-op multiplayer missions impact the scope or quality of the single-player experience?


No. A dedicated team from our recently formed BioWare Montreal studio has been focused on creating the multiplayer game features while the main game continued to be developed by the team in BioWare Edmonton. Both teams are integrated under the same leadership group that produced Mass Effect 1 and 2, led by Casey Hudson. BioWare remains dedicated to delivering one of the most amazing single-player campaigns gamers have ever experienced.

How did developing multiplayer impact the single player game?


BioWare is dedicated and focused on delivering an engaging, fun, and action-packed experience for Mass Effect 3, one that lives up the BioWare standard. To reach that level of quality, last year BioWare opened a studio in Montreal that is home to designers, programmers, engineers, and other developers. Both studios work together as partners, lead by the core Mass Effect team, unified in a single vision. Under the direction of Casey Hudson and other team veterans, both studios make contributions to both the single player and multiplayer modes in Mass Effect 3. Rest assured that no compromises were made to either of these modes in the development of Mass Effect 3.

Which characters can I play in co-op multiplayer? Can I play as Commander Shepard?


Commander Shepard’s part in the war will take place in the single-player campaign, as will that of other beloved characters in the franchise such as Garrus, Ashley, and Liara…these characters do not appear in the multiplayer missions. In multiplayer, players will create custom characters to fight on different and unique fronts in the war. This will include the ability to play as favorites like Turians, Krogans, Asari and more… each with their own unique set of abilities.

What if I don’t like multiplayer – will my experience be negatively impacted?


Mass Effect 3 is a complete, standalone game that will deliver a satisfying story experience, even if you choose not to try multiplayer. The Mass Effect 3: Galaxy at War system and all of the individual components are meant to complement that amazing game and can be enjoyed on their own or as part of the Galaxy at War experience.

What if I am not good at / do not like multiplayer? Will my readiness rating go down?


ME3 is a story about a war against overwhelming force where the most you can hope for us survival. The more you do to fight that war, the more you can change that story into a more optimistic one. You can reach the highest levels of success in the single player experience alone, but Galaxy at War gives you alternative ways to get there. It’s about choice, and allowing players to find their own ways to stay immersed in the Mass Effect universe.

Will you be adding any additional maps or modes through DLC?


We can’t comment on specifics right now, but can confirm that we are planning on having DLC for Mass Effect 3.

Do save games from ME1 or ME2 impact the co-op multiplayer missions?


No.

Do characters level up in co-op multiplayer? What is the progression system?


Character progression, weapon upgrading and leveling up is present in co-op. We’ll release more information on this topic in the months leading up to launch.

Is there more info about the other platforms of Mass Effect 3: Galaxy at War?


We are not going into details about the other components of the Galaxy at War at this time except to say we are designing each to make sense for that platform. Each component will be able to affect a player’s “Galactic Readiness” level in a different way. Again, participation in any or all ME3:GaW elements is entirely optional.

darren
10-11-2011, 05:47 AM
i think they are testing the waters for the possible Mass Effect MMO they are thinking of doing after starwars

stroopwafel
10-11-2011, 07:23 AM
Yeah it doesn't sound like it will harm the campaign/story mode.

Alucard
10-11-2011, 08:23 AM
It doesnt say anything about how the story or parts of the story will be impacted by the co-op version. They just keep talking about different studios. Unless I missed it. I dont think a mass effect MMO would be any good. They'd have to change the gameplay completely for a start. Secondly the primary fanbase for this game is on consoles, and we all know MMOs dont do that well on the console user section.

darren
10-11-2011, 08:28 AM
bliz changed the game play of warcraft ok ..

its bioware so tbh if they did do a ME MMO then i'd take a good guess it will prob be ok tbh ..

Nem
10-11-2011, 10:02 AM
i think they are testing the waters for the possible Mass Effect MMO they are thinking of doing after starwars

Thats very unlikely. Making and mantaining an MMO takes a tremendous effort. Supporting 2 of them is something not even blizzard has tried.

Also, from a strategic point of view it doesnt make sense because the games will compete for roughly the same audience. I dont think we will ever see a Mass Effect MMO until SWOTOR dies.

What i think they are doing, is trying to sell more copies to the Gears of War fans and increasing the lifespan of the game so they can charge more DLC down the road.

darren
10-11-2011, 10:07 AM
simply what one of the devs from starwars hinted at the other day ..

Nem
10-11-2011, 10:09 AM
Dev's arent the ones that make those decisions. I would like to see what he said exactly though.

I just dont see how a mass effect MMO would make sense with SWOTOR out, unless they keep it to the consoles.

stroopwafel
10-11-2011, 10:11 AM
It doesnt say anything about how the story or parts of the story will be impacted by the co-op version. They just keep talking about different studios. Unless I missed it. I dont think a mass effect MMO would be any good. They'd have to change the gameplay completely for a start. Secondly the primary fanbase for this game is on consoles, and we all know MMOs dont do that well on the console user section.

Its probably just a separate mode that has no relation to the campaign(just something EA insisted on having to sell more games).

I play mostly(well, only actually) console games and yeah I fucking hate MMOs :p

darren
10-11-2011, 10:15 AM
I just dont see how a mass effect MMO would make sense with SWOTOR out, unless they keep it to the consoles.

i dont know nor do i care tbh ..

this is what was said, as i said hinted they might like to do it, oh it wasnt a dev either

“We’ve been trying to think of a way that makes sense for people to experience Mass Effect with their friends,” the series executive producer told Game Informer as part of the latest issue’s coverage.

“We haven’t yet come up with a way to do that, so we don’t have anything to announce at this time. But, obviously, multiplayer is something we want to do more of in the future as a company.”

Asked about the possibility of an MMO, Hudson admitted he feels the franchise is a good match.

“A lot of people say that they want to see an MMO, I think that kind of makes sense for this universe,” he said.

“Part of what you’re trying to do is save the universe so you can live in it. That’s part of the promise, I think, for any great IP. It has to be a world worth saving…

“I think Mass Effect has that quality to it. If you get rid of the Reapers and win that, wouldn’t it be amazing to just live on the Citadel or just take a ship to Omega? That makes sense.”

Mass Effect 3 is due on PC, PlayStation 3 and Xbox 360 before the end of the year.

Nem
10-11-2011, 10:25 AM
Yeah... hes saying he would like it but theres more than liking to do it.

He is the series executive producer so his job is to sugest where the series can go in the future. His job isnt to decide how viable that is to Biowares overall business strategy.

I happen to know something about that wich is why i try to give insight on it.

As a gamer though, i'd love to see a Mass effect MMO.

darren
10-11-2011, 10:45 AM
i'd take a wild stab in the dark that based on how popular and successfull Mass Effect has been if he wanted to make it i'd put good money on EA/Bioware saying yes.

KingOfSentinels
10-11-2011, 10:53 AM
I wouldn't like an MMO, but I'd love for more Mass Effect. I think the game is okay, and the storylines are just okay too, but I love the world of Mass Effect. The races and characters, like Garrus and Wrex, I really like and would like to see more from them and leave Shephard behind.

stroopwafel
10-11-2011, 11:15 AM
I only played ME2 but found the story phenomenal in that game. Particularly the character drama. The dialogue was also some of the best. The game itself was really good but made better by wanting to know how the story progresses. That is what made ME2 so great imo; the perfect balance between high quality story and gameplay.

Alucard
10-11-2011, 12:14 PM
Obsidian would make a far better ME sequel then Bioware could. Wish they'd give it to them.

darren
10-11-2011, 12:15 PM
more chance of me fucking every NHL cheerleader over the space of one weekend

KingOfSentinels
10-11-2011, 12:17 PM
Ew, no Obsidian. Hated all of their games after Neverwinter Nights 2.

Alucard
10-11-2011, 12:22 PM
Doesnt matter. Neverwinter nights 1 vs 2, Obsidian schooled Bioware. Same goes for KOTOR 1 and 2. Ignore the bugs since they were only given 10 months or whatever to make that game, it was better in every way and easily the best story of all star wars games made so far. So yeah, bioware wont want to be shown up again.

Obsidian has made 3 games after NWN2. Alpha Protocol, which exploded for whatever reason, Fallout 3 expansion which everyone says is better then F3, and Dungeon Siege 3, which I havent heard any bad things about. Never played the DS games so dont know.

Nindalf
10-11-2011, 12:22 PM
that's good. i don't like people.

KingOfSentinels
10-11-2011, 12:28 PM
Oh no doubt about it, back in old days when Bioware actually made RPGs rather than Action games, Obsidian walked all over them. But Alpha Protocol for me was pretty mediocre; Dungeon Siege 3 again was just quite mediocre of a game, and they made Fallout: New Vegas too which I just hated. Dislike both Fallout 3 and NV.

So they can, or could, make traditional RPGs like NWN2 but I haven't liked anything else they've done, so they wouldn't be my first choice for taking over ME.

Alucard
10-11-2011, 12:52 PM
I hate F3 and havent touched NV yet. But from my friends who've played both they say NV is way better.

KingOfSentinels
10-11-2011, 01:42 PM
Better, sure, but if like me you hated Fallout 3 then it's not sooooo much better or different that you'll suddenly enjoy the game. I lasted about an hour into New Vegas, and then another hour after spending ages modding it, and just still couldn't get into it at all. Same as with Fallout 3.

Ah well. I just think that post NWN2, Obsidian hasn't really done anything spectacular to the point I'd want them to jump and take over Mass Effect. I'd love to see them go back to a traditional RPG. Maybe take over Dragon Age over Mass Effect, since Bioware clearly want to turn that into a console player appeasing action RPG hybrid. Obsidian going back to NWN2 levels of awesome and I would gladly throw my money at them.

Einhander
10-11-2011, 01:43 PM
After playing and finishing both, I would say NV is much better.

I enjoyed it a lot more.

Alucard
10-11-2011, 02:01 PM
Dragon Age in Obsidians hands would be like a sex wee.

KingOfSentinels
10-11-2011, 02:11 PM
Definitely. I'd give them Dragon Age for sure, but Alpha Protocol for me proved they're not good at action titles like ME.

Hopefully DA3 will be a throwback to how Origin was, rather than the shit stain that was DA2. Bioware have said they're finding a medium between the two, and unless it's 90% Origins and 10% DA2, it'll probably suck.

Nem
10-11-2011, 04:38 PM
i'd take a wild stab in the dark that based on how popular and successfull Mass Effect has been if he wanted to make it i'd put good money on EA/Bioware saying yes.

I understand what you mean, but companies dont make such blindsided decisions. Well, the good ones at any rate.

Theres 2 things to think about for the possibility of ME MMO.
First will be if SWOTOR becomes sucessful or fails. If it fails, its highly likely that Bioware wont be trusted with another project of that magnitude (6-7 year investment). If its sucessful then the likelyhood on a ME MMO rises for the future.

I say to the future, because its common knowledge that most MMO consumers that pay a subscription fee, usually stick to only 1 MMO in that model.

So, think about it. If SWOTOR is a sucess and ME MMO comes out in the market what would you do? Would you play both? Or choose only one?
This question is relevant because the consumer for these games would be the same for the most part. It would be a consumer that plays MMO's and likes science fiction. The only difference is SWOTOR is an adventure/action game and ME is a 3rd person shooter.
I think the crowds mix too much and you would end up having your products (MMO's are actually more like services than products) eating at each others share, effectively competing with each other.

What Bioware does atm is keeping SWOTOR/KOTOR on the PC has an MMORPG and ME mainly on consoles as a 3d person shooter RPG.

I think, due to this, that its more likely to see ME4 with co-op than an MMO at this point.

Depending on how SWOTOR does, it might be a likely option (as MMO) for the future.

Doesnt matter. Neverwinter nights 1 vs 2, Obsidian schooled Bioware. Same goes for KOTOR 1 and 2. Ignore the bugs since they were only given 10 months or whatever to make that game, it was better in every way and easily the best story of all star wars games made so far. So yeah, bioware wont want to be shown up again.

Obsidian has made 3 games after NWN2. Alpha Protocol, which exploded for whatever reason, Fallout 3 expansion which everyone says is better then F3, and Dungeon Siege 3, which I havent heard any bad things about. Never played the DS games so dont know.

While i dont agree with everything you said Alucard, i will give my opinion on the games you havent played yet and i have.

Just first i would like to say that the KOTOR 1 vs 2 is very debatable. I think 1 is better because its overall more complete and fulfilling aswell as easier to replay. The story is predictable but the way you get there is where the joy is. Much like Mass effect 2.
KOTOR 2 had more customisation and the story did get you eager to know what happens next, but that also made the story the main attraction of the game and once you finish it, its hard to feel like replaying it.

So, NWN2 i hardly played so no major opinion.
Alpha protocol was one generation too late. It was a good idea but it was very sloppy work.
Dungeon sige 3, contrary to what reviews say is actually quite enjoyable, but is missing a vital piece wich is a new game + option. Due to that, you wont feel like replaying it even though theres 3 more awesome characters to play the game with.
Fallout 3 i loved alot and i still have hardly touched New vegas.

My opinion on Obsidian is they are a company that always meets their project deadlines, but that also means that they release crap from time to time. I do prefer Bioware for beeing more stable with the quality and delaying until they are satisfied with the game.
I just guess Obsidian doesnt have the luxury to do that.

Definitely. I'd give them Dragon Age for sure, but Alpha Protocol for me proved they're not good at action titles like ME.

Hopefully DA3 will be a throwback to how Origin was, rather than the shit stain that was DA2. Bioware have said they're finding a medium between the two, and unless it's 90% Origins and 10% DA2, it'll probably suck.

I'd say: fuse DA2 graphics with DA1 rest of the game! :D

Alucard
10-11-2011, 10:12 PM
Bioware has the luxury of making their games which is why they're more stable. Obsidian just get punched around. I'm also sure Bioware has about 6 times the people Obsidian have as well. I rarely play a game more then once for the simple fact that I cant keep up with all the games I want to play. I'm not sure about your comment on kotor1-2 though. You say the story is heaps better for 2 but you dont feel like replaying it compared to 1. It has the same gameplay though and far more places to visit. Far more interesting places. Out of the 2 I plan to play the second one again at some stage mainly because of the massive fan patch that puts back majority of the content that was cut thanks to LucasArts being cunts and forcing them to release it unfinished. We're talking hours of extra gameplay, new worlds, and a shitload of more sidequest stories for each character that wasnt in the original.

Nem
10-12-2011, 12:02 AM
In short i meant KOTOR 1 is all about the journey and KOTOR 2 is all about the ending.

Alucard
10-12-2011, 02:30 AM
Its been so long since I played KOTOR1 I can hardly recall it, aside from thinking the story was average. But thats what I focus on the most in rpgs.

Kiuju2k
10-12-2011, 02:54 AM
It's Mass Effect, I'll go in on multiplayer when I finish the single player. I don't know 2 wasn't my favorite game in the world due to all the changes they did with the inventory and leveling system, but it was more of the characters and their story that kept me hooked.