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calintz
08-19-2010, 07:39 AM
Grasshopper Manufacture (No More Heroes) and Digital Reality (Imperium Galactica) are joining forces for a series of games. Their first? Side-scrolling "Sine Mora".

"We think we can strongly benefit from having an ally such as Digital Reality in the digital publishing realm, who can provide long term online publishing services for their partners, and to gamers," Suda 51, CEO of Grasshopper Manufacture, said in an official release.

Shooter Sine Mora will feature time manipulation and is headed for Xbox Live Arcade and PlayStation Network. Expect more details on the upcoming Grasshopper podcast, which can be accessed via the developer's Facebook page.
http://kotaku.com/5616497/no-more-heroes-developer-working-on-side+scrolling-shooter

Grasshopper Manufacture presents: Sine Mora, a next gen shmup where you control time & space in 3D!
http://twitter.com/Grasshopper_EN/status/21550011614

http://cache.gawkerassets.com/assets/images/9/2010/08/500x_-1_03.jpg

calintz
12-09-2011, 08:16 AM
hmm like all shmups, this has become a xbox live exclusive (http://www.destructoid.com/sine-mora-is-now-exclusive-to-xbox-live-arcade-217508.phtml)

sigh

Einhander
12-09-2011, 08:36 AM
Meh

Alucard
12-09-2011, 03:33 PM
How can you be interested in a game without any video clips.

CongoJack
12-09-2011, 06:28 PM
All my interest in games is based on their tagline.

calintz
12-10-2011, 03:54 AM
How can you be interested in a game without any video clips.

because grasshopper is involved
which means im interested, but not necessarily going to buy

calintz
03-21-2012, 06:59 PM
so this is a shmup, but reviews say:
Imagine my surprise then when I booted up Sine Mora and was floored by the story. It’s not just good; it’s not just great; it’s easily one of the strongest stories to ever grace this medium. The fantasy world built within this game is one of the richest I’ve ever encountered in any medium. It is filled with wonderful concepts that could be expanded into novels, but remain tiny details for the sake of story flow. It's smart sci-fi told with heart and soul.
What I love about Sine Mora is that its characters aren’t heroes with paper-thin personalities. They have depth and flaws that make them interesting. For instance, the father bison character blackmails a rape victim with leukemia to fight with him because she is all he can get. Then there is another pilot, a woman incapable of giving birth, who dedicates her life to finding greatness in the deaths of others. The story is full of spectacular twists, non-linear jumps that don’t feel showy, and brilliantly written walls of text that separate the game’s chapters. The most amazing thing of all? You can ignore all of this and still have a fantastic time with Sine Mora!
Who knew a contemporary shmup would have so many worthy talking points? Did I mention this game is in Hungarian? Or that the soundtrack is by the composer of Silent Hill? How about the game’s unlockable alternative story that contains lengthy philosophical musings, informed by Nietzsche and Schopenhauer, on reality, purpose, and love? It's an odd thing but I found Sine Mora to be substantially more cerebral and moving than Journey, Dear Esther, and other celebrated "Art Games."

and a soundtrack by Akira Yamaoka?

time to dust off my 360...

http://www.destructoid.com/review-sine-mora-224060.phtml

Shipper/Reciever
03-21-2012, 07:08 PM
IIznTvyag_4

Escaflowne2001
03-22-2012, 05:43 AM
What Grasshopper calls insane Cave calls normal. Looks interesting though I'll be trying it later.

calintz
03-22-2012, 05:49 AM
^ exactly what i was thinking

after going through Cave's shmups, first playthrough will be on insane lol

CongoJack
03-22-2012, 10:39 PM
Agreed. Insane looked fairly normal for a shmup these days and normal looked downright tame. Still looks like a lot of fun, curious about co-op and the powerup situation though.

calintz
06-05-2012, 03:41 AM
The Vita version will come with some exclusive content courtesy of renowned Japanese shooter developer G-Rev, who are contributing a new character, Wilhelmine Muller, pulled in from its own Under Defeat game.
http://www.eurogamer.net/articles/2012-06-04-sine-mora-heading-to-vita

Sinful Sam
06-05-2012, 04:19 AM
Awesome. I can see this game totally working as a portable game.

Escaflowne2001
06-05-2012, 05:15 AM
It's a nice game a couple of design flaws but that doesn't hinder the game to much.

calintz
06-05-2012, 05:50 AM
now if only other shmup devs give love to non-ios, non-xbox360 consoles...

Escaflowne2001
06-05-2012, 06:07 AM
Well you can blame Sony for the Xbox thing I believe they don't like scrolling shooters on the PS3. I guess that's why Sine Mora wasn't on the PS3 in the first place.