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Foundation
04-17-2002, 03:19 AM
http://www.raylight.it/blueroses.htm

Has anyone else seen this? Look at the sample videos they have of actual running gameplay on a GBA dev kit.


Blue Roses 3D Engine technologies for Game Boy Advance

Actual Features (v 0.2.0)

? Thousands of polygons in a single scene
? More than 3000 polygons per second with a 60% of screen coverage.
(Note this performance are computed in an average situation of playing,
? also considering input, AI and the needed processes for a game!)
? Motion capture animation
? Affine texture mapping
? Camera animation
? Skeletal animation
? Skinned characters
? Linear key interpolation for smooth animation
? Morphing support
? Scalable engine for either internal rooms and wide open space
? LOD
? Hierarchial hidden polygons/object remover to reduce overdraw.
? Colorkey polygons
? Glows, Lens FX, Coronas
? Particle systems
? Texture animation support
? All mapping method supported: planar, sphere, face, cylindrical, unwrap, box, tiling, mirroring?
? Multicamera with dynamic FOV
? Automatic maps arrangement in "texture memory" to optimize pipeline rendering
? Possibility to mix 2d and 3d together having 3d polygonal scene with custom 3d sprite technologies already used in our current projects.
? Full PC preview using BlueRoses PC technology.
? All that you see as preview on pc you'll see on AGB

Future features:
? Fog table
? Lighting support
? Transparency

jammer
04-17-2002, 07:12 AM
Hi.

That looks sooooooo sweet. Too bad that the GBA isn't backlit, because the 3D effect is going to be lost on the reflective LCD -- that's so sad. Although, I would definitely be hoping for a remake of the original Starfox...

cheers,
jammer

Rubeus
04-17-2002, 05:00 PM
I heard Nintendo is going to announce a new GBA model at E3 with backlit support. You can also get a backlit kit called "After-Burner" or something.

Tifa's Knight
04-17-2002, 08:31 PM
It's nice that 3D stuff can be done on the GBA, but I really, REALLY hope this doens't become the norm - I've been looking forward to having the GBA be a great 2D system for years to come. If that gets ruined I'll be quite dissapointed >=(

oerjaN
04-18-2002, 12:54 PM
2D is underrated.

but that 3d engine seems to be cool! skilled coders that do impressive
stuff is always fun.

spider-prime
02-17-2006, 07:13 PM
weep.!

edit! doh, I typed in the wrong window!

MarionetteKazuk
02-17-2006, 07:22 PM
To Foundation: The link isn't working

To Jammer: Couldn't it be used on the sp and micro too?

Soba
02-17-2006, 07:56 PM
Holy thread resurrection Batman!

Vegetto
02-17-2006, 10:49 PM
cripes a 4 year old thread resurected!

and it was garbage!

spider for shame

MarionetteKazuk
02-17-2006, 11:16 PM
I say we jump him after school. SPIDER YOU HEAR THAT! 3 PM AT THE FLAG POL3!!

spider-prime
02-18-2006, 12:01 AM
cripes a 4 year old thread resurected!

and it was garbage!

spider for shame


oh you know its interesting!

burpingcat
02-18-2006, 03:06 AM
I have an avatar!!!!!!!!!

Soba
02-18-2006, 09:31 AM
WHO ARE YOU AND WHAT HAVE YOU DONE WITH BURPINGCAT?!

Dracula
02-18-2006, 02:39 PM
Thats the wisest move he has ever made. Nobody cares about members without avatars.

MarionetteKazuk
02-18-2006, 02:47 PM
WHO ARE YOU AND WHAT HAVE YOU DONE WITH BURPINGCAT?!

He was obviously kidnapped by the plant aliens from planet Kukloijkarabra! I mean, look at the avatar, the plant it sending signals to it's home planet, that's where burpin' is held at. Ok soba, we need to gather some more people to help us. You can also gather some twigs. Ready, BREAK!