View Full Version : Well, it official ladies & gentelmen- Hackers/Pirates>Sony

07-05-2005, 02:54 AM
The Crack That Breaks
Sony's worst nightmare is realized -- commercial PSP games are now open to pirates.
by Nix

July 1, 2005 - The word "inevitable" is used so much to describe this current event on PSP fan and homebrew sites, it might well become the Google search term definition of the word. The hacker community has finally found a way to break through the security and encryption protection measures on PSP, and a "loader" for the PSP game Lumines has already been released.

Working off of a multi-application launcher called Kxploit designed to exploit a security flaw in the early models of PSP (which include systems 1.50 version of the PSP operating system -- the 1.0 version launched in Japan was even less secure and allowed unsigned code without question), this specific version of the loader is custom-designed to run pirated ISO files of PSP games. Once set up, a PSP owner is able to load a copy of the game (either from the internet or copied with a ripping application) to a Memory Stick and play without owning the game. This particular loader only works with Lumines (and currently has a glitch that keeps it from playing sound), but more title-specific loaders and eventually multi-game loaders are sure to follow.

This is, of course, SCE's worst fear realized. The process is requires some technical knowledge to perform the rip and patching, but it requires no modification of the PSP itself to do. Sony has been working to address the vulnerability of the system by requiring updates of the system in newly-released PSP games (including Midnight Club 3 and Dead To Rights: Reckoning), but these games currently only require the older 1.50 update, which still allows pirated games to run.

Hacking the PSP for access has been an ongoing effort from the beginning. Although the crack efforts have been alarming for those in the gaming business (with the inevitability of pirated PSP game and the release of emulators for running bootleg ROMs of other systems), a number of projects from the hacker community have made significant contributions to the PSP. The infamous WipEout Browser hack allowed gamers to browse the web within WipEout Pure's update function browser, and hacks of the .MP4 format have enabled movie makers to create videos of far superior, full-screen quality than even Sony's official Image Converter 2 movie program. And although a great deal of effort has been put into creating emulators and other programs made for pirate play, the open-source advocate community has made a case for itself and its demands for access. Homebrew coders (these are independent programmers working with consoles, either within the rights of available code library agreements or otherwise) have been able to program unique applications for PSP to share with the community, including SDKs for allowing other programmers access. One homebrew programmer has even been able to port the source code (based on a Pocket PC port by another programmer of the same code) for the first Quake to PSP.

Now that the loader is out there to run at least one pirated PSP game, the issue of unlicensed PSP development falls under a darker cloud. Sony, as the hardware manufacturer, has the right and responsibility to secure its system and protect the investment of its first- and third-party developers, but of course, there's only so much it can do now -- getting something off the internet is like trying to take pee out of a pool. Cease-and-desist letters will fly, fan sites will remove links, but the spread will still continue. We'll continue to keep an eye on this situation as the inevitable approaches.

Source (http://psp.ign.com/articles/631/631006p1.html)

07-05-2005, 04:57 AM
this won't bold well with developers and publishers

07-05-2005, 05:43 AM
It'll also hurt game sales that are already bad enough due to the small selection

07-05-2005, 06:18 AM
Hackers/Pirates > Everything. Hell, even Gamecube has been getting a lot of modchips and casemods that let you use full size DVDs lately.

07-05-2005, 08:23 AM
Do you hear that Sony? That is the sound of Inevitability :evilsmile

07-05-2005, 10:48 AM
It is now official the PSP has gotten the least amount of love of any hand held system to date. Someone went out of there way just to do somthing like that. :clap:

07-05-2005, 11:06 AM
Same with everything else. :lol:

07-05-2005, 11:38 AM
Sony have had it good for so long, they got complacent and that's what happens...

PS. Piracy is wrong. :thumbdn:

07-05-2005, 12:38 PM
When nintendo made the 64 with cartriges, they said they did becuase people didnt want long load times. Lets pretend they also did it to stop piracy. No hacking on GBA/DS that i know of!

07-05-2005, 12:45 PM
They hacked the N64 in time. Even made hardware to rip and burn N64 games on CDs. But they have tons of hacks for the GBA. You can use it as a small screen for GCN games, or have emulator inside blanks GBA carts to play SNES games ect.

07-05-2005, 01:24 PM
When nintendo made the 64 with cartriges, they said they did becuase people didnt want long load times. Lets pretend they also did it to stop piracy. No hacking on GBA/DS that i know of!
Your post really confuses me. I dont know wether you are just being sarcastic, or totally clueless. :D

07-05-2005, 02:18 PM
When nintendo made the 64 with cartriges, they said they did becuase people didnt want long load times. Lets pretend they also did it to stop piracy. No hacking on GBA/DS that i know of!

Are you serious man? GBA has been hacked pretty hard im sure.
Anywasey heres a image found on another site, could be a fake but who knows..Seems there is a multi iso launcher on the horizon.. Poor developers, poor poor developers.

Joe Redifer
07-05-2005, 06:38 PM
Can we keep all the pirate talk in one thread instead of starting bunches, please?