View Full Version : PS2 HDD & FFXI doomed?

THX 1138
08-26-2002, 05:50 PM
Will The Hard Disc Drive Really Come to the US?
There are several good arguments on both sides as to whether or not Sony Computer Entertainment America will bring its HDD (Hard Disc Drive) to North American shores. Reports have surfaced from Japan that the online campaign there is working OK, but that support for the HDD is not where is should be. Square supports it with its wholly online RPG Final Fantasy XI, but even there, consumers have had problems, technical and also in terms of showing interest, and it's not like US fans are pulling out their hair for Final Fantasy XI, either.

That's point 1. Perhaps it's just coincidence, but we also learned that, surprisingly, a certain Sony online franchise won't use the HDD either. The thing is that this particular Sony franchise (one of the most popular PC series online ever) uses the PC's hard drive, but according to a source close to the development team, this ever-popular quest series is no longer using the HDD. Huh? Are our wires crossed?

That's two points. The third is that SCEA has pushed back its entire online plans at least a year, with the Network Adaptor finally arriving at the end of this very month, and the HDD being pushed back into 2003.

SCEA has said that the HDD, which was loosely scheduled this year, is loosely slated for a 2003 release. But what of it? Can SCEA deliver that kind of online network expertise next year? SCEA might be working out its Network Adaptor kinks for a year or more and it simply may not be ready for the HDD's arrival in 2003, which coincendentally, is just three-plus months away. Also, SCEA has huge plans for the PS2 to become the hub of its online network center, enabling people to download music, movies, and games to the PS2, using encrypted protection data on the 8 MB Memory Card for secure monetary transactions. That's not only major monetary investment, which SCEA no doubt has, but it's also got to be based on a technically solid infrastructure. Well, SCEA isn't even creating an online network with its Network Adaptor -- it's letting third-parties do that work.

Looking back on another hard drive that never made it out, Nintendo fudged around for years with its own HDD, and it was supposed to enable players, at one point in time, to play The Legend of Zelda using a hard drive. Not only did Nintendo's hard drive never come out in the US, it was for all intents and purposes a total failure in Japan, supporting only one game from a cast of many games, which were either canned or transferred to N64.

Still, SCEA has some time, and SCEA works differently than Nintendo, which is a good thing. But when you think about the Network Adaptor's projected numbers (500,000 units projected by fiscal year's end, March 31, 2003), is that really a primer for the HDD's arrival? That's not exactly a plush red carpet with champaign, caviar and fine yound ladies in waiting. We're willing to bet that Sony won't bring the HDD out in the US until 2004, or perhaps not even at all. The whole HDD thing won't really happen until the PS3 becomes a reality, say in 2005.

There is one big if -- Sony won't bring the HDD out here unless Microsoft strikes a popular nerve with its "Xbox Live" online campaign, which then (theoretically) becomes wildly successful enough to push Sony into an inferior position (a position that SCEA dearly hates), forcing SCEA to go through with its HDD plans (which is never publicly admitted was going awry in the first place). It's a pretty bad plot, to be honest, and that's a lot of "ifs" to boot. But still, it's nearly 2003 and the HDD is so far off it hurts.

While the Network Adaptor is finally becoming a reality in August 2002 (at least one year off track), is the even larger prospect of the HDD really going to happen in 2003? Hm... We're still waiting for far more humble hardware from SCEA, like the PS2 keyboard and mouse.


08-26-2002, 06:03 PM
This is the PS2.ign.com rumor thing right? Off the record. Well, it's a little hard to tell at this point, but you never know. It was never officially announced that it will make over here. But it was never announced that it will be canceled. And I don't know what the deal with EverQuest is. Let's just wait and see.

Necro ??
08-26-2002, 08:03 PM
With sony you never know. Remember E3?

"we refuse to lower our price,we are on top and we really don't need to."

Microsoft got at ease and lowered there price for x-box then BAM! sony does it out of no where.

FF11 could just use a regular memory card to store importanbt files(like patchs and stuff) where the cd will store backgrounds sprites ect. they could do it with PSO(via vmu) im pretty sure square could with FF11.
The fact that you have to pay doesnt make FF11 all to great here.If square of america was smart(i have faith they will be) they'll offer like a free trial for a month giveing you the chance to pick if you want to pay or not.If you choose not to you can get a refund.

08-26-2002, 09:07 PM
You remember it that way? I remember the PS/2 price coming down first.

Anyway as I understand it, in Japan the HDD is coming out in small quantities of 10,000 units, selling out super-fast, and there's simply not enough to go around for everyone who wants one.

I also understand that Sony delayed the US release of the HDD to modify it to be more resistant to things like files from P2P's and emulators. Don't know if it's true though.

Necro ??
08-27-2002, 01:43 AM
I guess they were first.I couldnt remember who was,i was to hyped over E3 i was glued to the PC and game spy. :D

Well i can understand why it selling so fast,its cuzz of FF11. Personaly if they are selling so well and high in demand sony should rise the production rate from 100,000 to 200,00.Then again Sony has proved that rushing is bad.Poor falty ps2 users.

Yeah sony could block people off from stuff like kaaza and WinMX but sooner or later someone will just make a port or make one that connets to the servers(trillan anyway?)
As for emulators they are to late,i've seen two so far and im pretty sure that linux kit wont help matters. ;)

08-27-2002, 01:38 PM
Yeah, that's the way the price drop happened, almost.

Sony made the comment that they don't lower prices because of the competition during the early spring when Cube and MS lowered prices in Euro. Less than two months later, prior to E3 and in response to retailers getting ready to lower the price of Xbox, PS2 did lower in price but did it as a surprise to counter GC and Xbox. If anyone remembers, there was a week where every print add had the PS2 at 299 because the drop was not orchestrated with retailers prior to the price drop, unlike Xbox which was planned in advance. PS2 clearly changed price because of GC and XBox both dropping.