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Paper exe
11-10-2004, 04:33 PM
All of my reviews are free spoiler, so read them with out fear!
Games reviewd
Dreamcast
Game Boy
Kirby's Block Ball (http://www.the-magicbox.com/forums/showthread.php?p=240684#post240684)
Game Boy Color
Game Boy Advance
Classic NES Series: Castlevania (http://www.the-magicbox.com/forums/showthread.php?t=10242&page=1&pp=15)
Classic NES Series: Super Mario Bros (http://www.the-magicbox.com/forums/showthread.php?p=215288#post215288)
Golden Sun the Lost Age (http://www.the-magicbox.com/forums/showthread.php?t=10242&page=3&pp=15)
Hamtaro Ham-Ham Games (http://www.the-magicbox.com/forums/showthread.php?t=10242&page=7&pp=15)
Lunar Legend (http://www.the-magicbox.com/forums/showthread.php?p=220397#post220397)
Mario Pinball Land (http://www.the-magicbox.com/forums/showthread.php?t=10242&page=2&pp=15)
Mario Vs Donkey Kong (http://www.the-magicbox.com/forums/showthread.php?t=10242&page=1&pp=15)
MegaMan Battle Network 3 White (http://www.the-magicbox.com/forums/showthread.php?t=10242&page=6&pp=15)
Sonic Advance (http://www.the-magicbox.com/forums/showthread.php?p=267798#post267798)
Super Mario Advance 3/Yoshi Island (http://www.the-magicbox.com/forums/showthread.php?t=10242&page=3&pp=15)
The Legend Of Zelda the Minish Cap (http://www.the-magicbox.com/forums/showthread.php?t=10242&page=4&pp=15)
Game Gear
Nintendo 64
Castlevania: Legacy of Darkness (http://www.the-magicbox.com/forums/showthread.php?p=246736#post246736)
Nintendo DS
Daigasso! Band Brothers (http://www.the-magicbox.com/forums/showthread.php?p=242424#post242424)
Feel The Magic: XY/XX (http://www.the-magicbox.com/forums/showthread.php?t=10242&page=3&pp=15)
Kirby Canvas Curse (http://www.the-magicbox.com/forums/showthread.php?t=10242&page=7&pp=15)
Wario Ware Touched (http://www.the-magicbox.com/forums/showthread.php?p=205101#post205101)
Yoshi Touch & Go (http://www.the-magicbox.com/forums/showthread.php?t=10242&page=5&pp=15)
Nintendo Game Cube
Mega Drive
Megaman the Wily Wars (http://www.the-magicbox.com/forums/showthread.php?t=10242&page=1&pp=15)
Play Station One
Play Station 2
Atelier Iris Eternal Mana (http://www.the-magicbox.com/forums/showthread.php?p=231084#post231084)
FullMetal Alchemist and the Broken Angel (http://www.the-magicbox.com/forums/showthread.php?t=10242&page=4&pp=15)
Good of Wars (http://www.the-magicbox.com/forums/showthread.php?p=213503#post213503)
Haunting Ground (http://www.the-magicbox.com/forums/showthread.php?p=212288#post212288)
Zone of the Enders (http://www.the-magicbox.com/forums/showthread.php?p=201237#post201237)
PSP
Megaman Maverick Hunter X (http://www.the-magicbox.com/forums/showthread.php?p=278551#post278551)
Sega Saturn
Virtua Fighter CG Portrait Series (Shun DJ) (http://www.the-magicbox.com/forums/showthread.php?t=10242&page=6&pp=15)
Super Nintendo
Xbox

Paper exe
11-10-2004, 05:43 PM
First of all I would like to warn people that this game cost $20 in US and it is the same old version of the original game and it dose not even have one extra and to make it worst, Konami already remake it for PS1 and the PS1 version not only have better music and Graphics and higher quality sound, but you can choose between the original version and the improved version and to make it even more worst, Konami them self already made 3 new Castlevania games for GBA that released before this game and it have a lot better graphics.
Just see for your self
Old
http://pocketmedia.ign.com/pocket/image/castlevaniaaria_011603_10.jpg

New
http://media.ign.com/thumb/905/905178/castlevania-classic-nes-series-20040810082258046_thumb.jpg
the sound effects are just like this.
chshhhh and kinnn and grrrch and :crazy:
but at lest it dose have very good Soundtrack, but GBA can still make a lot better quality music then that, but to be honest I never thought that a game like this could ever have good soundtrack and that is a bad news for these horror games that have no music at all, I know that what it should be and I do agree that not all of them needs it, but they could at lest make a great title and the save screen musics and great end music as well, in that way, we can all be happy.
the gameplay is nothing special you play as a very slow man that have a whip (your main weapon) in a side-scrolling game, but slow is not your only problem because Simon (the hero) spend a little time to jump to avoid the vampire Dracula attacks so that the game can be realistic :annoyed:
But at lest you can power up your whip so it can be taller and stronger by getting the power up that can be found by hitting candles (the whip mix level is 3)
You can find candles every wear in the level and you can easily get power ups and the like, in short by hitting candles you will get hearts or power up etc.
And there is sup weapons in the game, but you needs hearts too use them (when I first played the game I thought that hearts are my HP :o)and you can only hold 1 sup weapon.
I would like to make another warning that this game is not for low timbred people, but don't worry, the music make it up for it, but that if you liked the music in that level, because you may not like it.
But at lest you can save every time you finish a stage (finish two short levels then kill the boss to finish one stage)

Gameplay: (4/10)
Graphics: (3/10)
Sound: (4/10)
Longevity: (5/10)
Classic NES Series: Castlevania: (16/40)

if you are asking why I bought the game even thought I already own the PS1 version
then that because I am a Castlevania fan, so I bought it for the different boss and one different level and one different music, but I still think that the PS1 remake is better by boss and music (yes that music is my favorite and I think it called blood line or something you can find it in VGmusic.com, I know it is not the original, but it is still good) about the different level I think both are as good.

Messanic
11-10-2004, 06:12 PM
This is what you call a 'fair' reviews thread? What the hell is wrong with you? This is an old CV game, it's older than the three games on the gba, which are nothing but ports too(in a sense). FF:O has redone music and fmv's that werent in the wsc ports of FF1 and FF2, but those were still ports either way you look at it. I took you off my ignore list because I thought that you might actually show me some credibility in this thread, I was wrong.

Paper exe
11-11-2004, 01:38 AM
This is what you call a 'fair' reviews thread? What the hell is wrong with you? This is an old CV game, it's older than the three games on the gba, which are nothing but ports too(in a sense). FF:O has redone music and fmv's that werent in the wsc ports of FF1 and FF2, but those were still ports either way you look at it. I took you off my ignore list because I thought that you might actually show me some credibility in this thread, I was wrong.
I know that but konami should know that now it is 2000 not 1980 so they should make it alot better like better graphics and alot of extras and better sound etc
and I reviewed the GBA version not the NES and I give most games low so don't be made :cool guy: only a great game will get high but there is not a lot of them

I am sorry if I made you angry but if it going to let you feel any better I don't hate you ;)
PS:I am working on mario vs donkey kong review

Sinful Sam
11-11-2004, 01:51 AM
Well they purposely left the game they way it was. It was no intention to remake it with better graphics and update the game play. It wouldn?t be called a, "Classic NES Series" if they changed it. Of course I wouldn?t buy it for $20 dollars. They should have put a whole series of 3 to 5 NES game into one cartridge and sell it for $20. :cool guy:

Magnus
11-11-2004, 01:57 AM
Unfortunantly, Paper, I feel you have missed the point of the Classic NES series. The classic NES series is designed to give the buyer the experience of NES games. The graphics, sounds, gameplay etc are all meant to be exactly the same as they were on the NES. Heck, the games are simply roms running off of an emulator.

By slamming what is poor about them without understanding what they are supposed to be, your review unfortunantly lacks credibility. I hope you fix this later on though and start producing good solid reviews, since I like to read the review threads here.

Paper exe
11-11-2004, 01:58 AM
Well they purposely left the game they way it was. It was no intention to remake it with better graphics and update the game play. It wouldn?t be called a, "Classic NES Series" if they changed it. Of course I wouldn?t buy it for $20 dollars. They should have put a whole series of 3 to 5 NES game into one cartridge and sell it for $20. :cool guy:
yes they should made 5 NES games in one cartridge and sell it for $20

and about the Classic NES Series Castlevania
konami have remaked the first Castlevania game for other consoles and it is alot better and older then the GBA version

Classic NES series. The classic NES series is designed to give the buyer the experience of NES games. The graphics, sounds, gameplay etc are all meant to be exactly the same as they were on the NES. Heck, the games are simply roms running off of an emulator.

You are right but they should let you select between the original and the improved version not only the original

Magnus
11-11-2004, 02:23 AM
Probably not, but we'll see. PaperEXE has had his moments here and there and I'm sure his reviews will improve in time if he continues them.

Messanic
11-11-2004, 02:42 AM
Probably not, but we'll see. PaperEXE has had his moments here and there and I'm sure his reviews will improve in time if he continues them.


You read that 'Peper exe,' your given the benefit of the doubt, use it wisely this time, oh wait, you even spelled your own name wrong in the thread title. Seriously, the next review has to actually have substance cause the your CV review was crap, and you talk about baised reviews on your favorite Nintendo games. :lol:

Drunken Savior
11-11-2004, 02:54 AM
You read that 'Peper exe,' your given the benefit of the doubt, use it wisely this time, oh wait, you even spelled your own name wrong in the thread title. Seriously, the next review has to actually have substance cause the your CV review was crap, and you talk about baised reviews on your favorite Nintendo games. :lol:

I don't think he'll mind me fixing it.... :)

Paper exe
11-11-2004, 03:30 AM
This game is a mix with Puzzle and platform, but there is more platforming then puzzle therefore the genre is platform.
In this game you play as Mario, he can perform a lot of moves, you have to use them to finish the levels, but some of the moves are rarely used so they are mostly useless.
The levels are very small and in every level there are two parts, if you cleared them you cleared one level, some of the levels, you need to get the key to finish them and some levels needs you to guide the toys to the toy box and some levels you just have to get the toy that is trapped in a bubble.
If you finished 7 levels you will fight Donkey Kong (boss) if you beat him you will go to the next world.
Note that this game plays like the original Donkey Kong games meaning that this game is not a traditional side scrolling platform.
In every level, you can finish it with every gift and break the highest score, so that you finish it %100 and in this game there is about 100 levels, but they are very small and the game Mario advance 2 have about 70 or 80 a lot bigger levels and it is an older GBA game and from the same company so that dose not help them, but at lest, a lot of them is unlockable, which give you a reason to play some more.

let just not forget that this game have great graphics and the characters have a lot of details and very good animated, but the background is not good, which just don't feel right, with every thing is great except the background is just wrong, the developers are either lazy or forget about it, because all what they have to do is only draw about 100 good pictures. (Really it is not much)
The sound effect are the usually Mario sound effects, but this game is the first game that Mario talks (when I say talk I don't mean these short voice like yahoooooo or hohooo like any other new Mario game)
This game also have very few music and I only liked the title screen music, which is just a remix the others are new music , but are not as good as the older Donkey Kong or Mario games.


Gameplay: (7/10)
Graphics: (9/10)
Sound: (6/10)
Longevity: (5/10)
Mario Vs Donkey Kong: (27/40)
I think they should have called it Donkey Kong 5, because it is the perfect name for it, there is no need to over use Mario name.

Paper exe
11-11-2004, 03:41 AM
You read that 'Peper exe,' your given the benefit of the doubt, use it wisely this time, oh wait, you even spelled your own name wrong in the thread title. Seriously, the next review has to actually have substance cause the your CV review was crap, and you talk about baised reviews on your favorite Nintendo games. :lol:
I reviewed Mario vs Donkey before seeing your post so don't get any bad idea
and my CV review is fair because the game cost $20 only $10 cheaper then GBA games so it should have been alot better or sell it for $5 then I will think of giveing it higher score

:yikes: I spelled my name wrong

thanks DS :cool guy:

Paper exe
11-11-2004, 05:34 AM
This game is the best Megaman remake ever made and it is by far better then the crap that released for PS2 and Xbox and NGC and that crap was developed by another developer, but this one is by Capcom them self and it is a lot better, because Capcom have improved the graphics and make it Mega Drive quality and they even made an all new background for the levels and this game also have Mega Drive Sound effect quality and remix music and on top of all that there is Sound test, but the music are slower then the original this is not a bad thing but I just wanted to point it out. :D

The gameplay is very simple, you play as Megaman (blue robot kid) that one of his arms is a gun, so you can use it to shoot at enemies in a side-scrolling game.
When you start the game, you can choose any stage you want and in the end of every stage you will fight a boss and if you beat him you will get a new weapon, but these weapons have limit, so they are mostly useless and you can finish every level with out the need of using them, I only use one for the boss, because every boss has a weakness, in short it work just like the game rock and paper and scissor. :spinface:
ohh keep in mind that this game have more holes then enemies so you will be jumping most of the time.

Now I will explain all the games that are available.

Megaman
It is the first one and the hardest, when you start the game, you will have to choose between 6 stages, the stages are all really different from each other and good designed, but what make them great is the music and in this version they improved the music, the original music are still good but the system that was originally made for and the time did not help it.

Megaman 2
Now that one great game why you ask, because of the music and this game also proves that great soundtrack can make the game better and they are as important as graphics, so to me a game that have bad soundtrack is just like a game that have bad graphics.

Because it is a sequel, Capcom let you choose between 8 stages and they add items that are used to help you go throw obstacles not to kill enemies. (You will get one after killing a boss (yes some boss will give you a weapon and an item))
And in this game you can get another kind of item and it is hidden in levels and can be used to restore your health fully.

This one is my favorite in my opinion and the level design are pretty good as well and it have high replay value I for one finished it at lest 10 times. :cool:

Megaman 3
The last one is Megaman 3 and there are a lot of people that like this one more then the second, but it is still a great game that in the level of the second one and yes it dose have great soundtrack too.

In this game Megaman now can slide, also it is bigger then the two older once because duh it have more levels.
Also in this game you will get Rush instead of items and Rush is a lot more useful, but you will steal not use it just like the weapons I only use one if I have too or if I want to go to high to reach areas.


and that?s it, but keep in mind that the second one have all what the first one have and more and the third one have all what the second one have and more(off course I said the difference and what they edit)

The last thing that I am going to say is that, this game is worth owning even if you have every signal Megaman game expect this one. ;)

Gameplay: (6/10)
Graphics: (8/10)
Sound: (10/10)
Longevity: (9/10)
Megaman the Wily Wars: (33/40)

Icarus4578
11-15-2004, 02:07 AM
Wow, so do you really think that Mega Man ~ The Wily Wars (33/40) is that much better than Metroid Zero Mission (25/40)?

Reivenlocke
11-16-2004, 01:29 AM
Wow, so do you really think that Mega Man ~ The Wily Wars (33/40) is that much better than Metroid Zero Mission (25/40)?

Wily Wars was so much drek. If I had to equate a movie to this Genesis port of Megaman 1,2, and 3, it would be "Lost in Translation".

Metroid Zero Mission was good up until Chozodia. Chozodia was a needless level with faux MGS style stealth play that was totally disjointed from the rest of the game and it definitely brought the game down a few points, IMO. They should have further expanded on Tourian and Crateria then made Mecha-Ridley the last boss you had to fight in order to escape the countdown on Zebes. That would have been more tense and difficult than the Chozodia fight.

Icarus4578
11-16-2004, 02:12 AM
I'm in agreement with your view on Metroid Zero Mission, Reivenlocke. That last area was a turd. And PaperEXE, if that's the way you feel, so be it. I confer that Wily Wars does indeed have some great tuneage, but then again so does Zero Mission. And those Mega Man remakes, while exceptional, do have flaws, such as the jumping issues I brought up in my review for the game.

Joe Redifer
11-18-2004, 07:48 PM
The AGS cannot make those graphics because the AGS does not have the screen resolution to do so. Also the sound does not sound like the AGS either. I think it sounds like the Neo Geo, but maybe that's just me.

Messanic
11-19-2004, 01:41 AM
1. MS3 isn't xbox exclusive.
2. It uses the xbox's power, not much but the xbox is used.
3. It's a perfect port in terms of graphics and sound.
4. MS3 is the best game since the first.
5. Comparing the gba version which has no blood and less frames of animation than MSX for ps1, to the arcade perfect version of MS3 is an insult to SNK.

Paper exe
11-19-2004, 08:15 AM
I know it have better graphics and sound then GBA but they are still similer :)

Icarus4578
11-19-2004, 09:55 AM
That wasn't much of a review PaperEXE. You need to talk a little more about the game on a personal level instead of just saying "Only 5 stages and 2 minigames"; this is very misleading. You're not talking about how varied each of the stages are, nor how incredibly long the final stage is. Remember, perhaps the most important quality of a review is that you share some of your personality while staying true to the facts as far as possible.

Paper exe
11-19-2004, 11:58 AM
That wasn't much of a review PaperEXE. You need to talk a little more about the game on a personal level instead of just saying "Only 5 stages and 2 minigames"; this is very misleading. You're not talking about how varied each of the stages are, nor how incredibly long the final stage is. Remember, perhaps the most important quality of a review is that you share some of your personality while staying true to the facts as far as possible.
You know what,you are right

PS:I will try to make it up next time :D

Paper exe
11-24-2004, 04:44 PM
Oops I forgot to review games :sweat:

This game is developed by Fuse, I remember playing a game that fuse developed other then MPL but I cannot remember what it was, but I do remember seeing this logo before.
In this game the flippers is the only thing that can be controlled the others need luck, but Mario is big, so it is not easy to fall and they even putt a pipe to block your fall every time Mario go to a new room, but the pipe will go after some seconds.
There is stars to collect (I think they should put shines instead of stars because starts have another use) the problem is that the way to get stars are very similar, most of the times you need to kill all the enemies in the screen, but some times it may be different like killing all the snakes before any snake get in to the hole. :spinface:
And there is power up items in the game, so that the game can be even easier. (you can buy stuff by coins that can be found when killing enemies)
The game is very short there are only 5 small stages in every stage there is 5 or 8 small rooms and there is one boss in it.
There is only one mini game and it is Yoshi Egg (played it only one second :sweat: ).
About the graphics, in my eyes this game looks like Mario 64, but truth is, the graphics is a lot worst. The music is similar to BK music (this is a good thing because I love BK musics) the sound effects they are really high quality.

There is no multiplayer mode, they did not even bother to make option mode, but they did have the time to make a secret mode!
I hate how the game saves, I was battling the last boss then he bet me then I turn off my GBA SP with out saving then all of my hard work is lost :(
In the end this game prove 1 point
Great graphics cannot make a great game.


Gameplay: - (5/10)
Graphics: - (10/10)
Sound: - (7/10)
Longevity: - (4/10)
Mario Pinball Land: - (26/40)

Icarus4578
11-25-2004, 01:08 AM
While I'm sure this particular game sucks, I love pinball, 'specially real pinball. :cool guy: Anybody up for some Fish Tails?

Joe Redifer
11-25-2004, 02:11 AM
Real pinball sucks, well it's OK. But nothing beats Devil's Crash MD!

Sk8_or_DIE
11-25-2004, 07:00 PM
Mario Pinball Land:- (22/20)
remember that this game get a little high because of the graphics.this game will not last a weak.

hmmm 22 on 20 eh... that sounds about right.

Paper exe
11-26-2004, 03:57 AM
hmmm 22 on 20 eh... that sounds about right.
I meant (27/40) :sweat:

Paper exe
12-01-2004, 09:28 AM
SUPER MARIO ADVANCE 3


You play as Yoshi, he is faster then toad and he can jump as high as Luigi and he can hover and he can use it as much as he wants, but he have to fall a little bit, so that he can use it again and he is as strong as Wario and he can use his tongue to grab enemies in his mouth, he can threw the enemy or eat enemies or things(like bubbles and fire balls etc ) when he eat an enemy, he can turn him in to an egg (you can only hold mix of 6 eggs)you can use the eggs to do a lot of different things, but some enemies you cannot turn them in to eggs, but when you threw any one of them, you threw special things.
The only thing that can kill Yoshi is holes or magma or spikes and most levels only have few of them, there is no time limit. If any enemy hit Yoshi million times Yoshi will not lose a life, but every time enemy hit Yoshi, Baby Mario will fall from Yoshi's back (yes Yoshi is holding baby Mario) and then Baby Mario will turn in said a bubble, then your stars will start decreasing one by one, you have to save baby Mario before all your stars is gone (If the stars finished you will lose a life). You start with only 10 stars (you cannot get more then 30 stars) in every level there is at lest 25 stars, but some levels have about 40 stars.


Off course, there are coins. Every time you get 100 coins, you get 1 extra life, sometimes when get a coin it turns in to a red coin, there are 20 in every level and they can be in every wear. There also flowers. If you get 5 flowers in a level you will get 1 extra life and in the end of the level you will find a ring with 10 circles, five of them are just circles the other 5 are sad flowers, every time you get a flower, one of the sad flowers will be happy(in level x-4 or x-8 there are no ring but there are flowers) the more you get, the more chances you will get to play the luck mini games (I love these games :D ) there are sex luck mini games, in the mini games, you can get extra lifes or items or nothing or everything. Every time you finish a world (8 levels), you will also unlock one luck mini game (the worst part about this, is that it makes the game very easy, you can get as much lifes as you want and you can get a total of 999 lifes :irked: ) there is also items, which makes the game even more easier, but they are not useful (I bet the game with out using them, it happens to me all the time not just in this game, I am just afraid of using them then regret it :sweat: )if you want to bet the game %100 you have to get 30 stars and you have to get all the 20 red coins and all the 5 flowers in every level (there are secret levels and they are harder then the main levels, which makes the game a little pit more challenging)
The levels size are perfect, not too small, but a little big, if the levels are too big, it would be annoying for some one to complete the game %100 because if he did some mistakes he will be forced to play the big level all over again.

the levels design are great and fun, the best part about them, is that all of the levels are in forest and/or caves and they also have great backgrounds (it is just art :love:)
The boss battles are one of the best things about this game. Every boss has his own way.
In some levels, there is a key, sometimes it opens a door to finish the level, sometimes it opens a door to play a mini game (the mini games are different from the luck mini games because they don't need luck) they are great too, but there is only 4 or 6 mini games.


The musics are few and a lot of levels have the same music, but they are still pretty good and fit the game. The sound effects are just like any other GBA Mario game. Note that this is the first game that any one heard Yoshi original voice(I love Yoshi cute voice, specially when he say Nintendo :cool: )

This game just looks like a piece of art, which I for one, like these kinds of looks.

Gameplay:- (9/10)
Graphics:- (7/10)
sound:- (7/10)
Longetivity:- (10/10)
Super Mario advance 3/Yoshi?s Island (33/40)

Mr.Fantastic
12-02-2004, 11:46 PM
paperexe, can you review golden sun 2, because i don't know whether to buy it or not.

cheers,

Paper exe
12-03-2004, 05:07 AM
paperexe, can you review golden sun 2, because i don't know whether to buy it or not.

cheers,
ok :bigsmile:

Paper exe
12-03-2004, 08:45 AM
It is RPG so it have towns and dungeon and of course there is world map
towns-there is alot of event and you can get alot of information
dungeons-there is alot of puzzles(the puzzles are great)and in most dungeon there is a boss(they are fun but very easy :( )
world map-here you can go in most dungeon and towns
in this game there is something called psynergy you can use it to do alot of things like restore HP and to do things like mind reading and left and move very light objects etc,in battles they are just like magic you have to level up to learn more psynergy(magic).
and there is djinns there is 4 types wind and earth and water and fire,you can use them to summon or to use there special move(every djinn have one special move),the more you get the stronger you will be,you can give every one in your team djinns so that he/she can learn different psynergy(magic) and djinns are the only collectable things in the game,they are every wear.
The battle system is very simple you can play with 4 characters in the battle you can attack or defend your self or summon or use any djinn special move(every djinn have different move) or use psynergy(magic) or use items.
about the sound,the sound effects are very clear but somethings don't have any sound effects :irked: and the music is very clear too and there is alot of them and they are good and about the graphics,this game look like a PS1 game with out polygons and there is cut scene when you summon.
The story is very good but you have to play the first Golden Sun game because Golden Sun the lost age is more like disk 2 then a sequel,if you have Golden Sun you can link with Golden Sun the lost age .

Sorry about the short reviews,my reviews are short because I don't talk about the story or what insaide the game etc because I think that it is spoiler I just say the main things about the game

Gameplay:- (8/10)
Graphics:- (9/10)
sound:- (8/10)
Longetivity:- (6/10)
Golden Sun the lost age:- (31/40)
one of the best RPG for GBA

gearhound
12-03-2004, 03:54 PM
GOLDEN SUN is a great RPG series.

Icarus4578
12-04-2004, 12:07 AM
I own the first one but not the second, even though I heard it was better. I just haven't been in much of an 'RPG mood' these days.

Paper exe
12-11-2004, 02:08 PM
Sorry I cannot review games now because I reviewed alot of games but then my PC shut down by it self :crying:

Icarus4578
12-11-2004, 02:51 PM
So you wrote up some stuff and your PC shut off? That sucks. What you should do is type out your reviews in Notepad/Wordpad or something similar. Then, save it just in case something happens.

Paper exe
12-12-2004, 07:31 AM
So you wrote up some stuff and your PC shut off? That sucks. What you should do is type out your reviews in Notepad/Wordpad or something similar. Then, save it just in case something happens.
never thought of that!

Paper exe
01-19-2005, 02:17 PM
Another day with another fair score.

In this game there are two modes, story and memory.
The story mode is the originally game, which you need to finish the mini games, some times, they let you select the mini games that you want to play, meaning you can beat the game with out playing all of the mini games and off course most of the mini games use the touch screen but some of them use the NDS built-in microphone.
The strange thing about this game is that how the difficulty changes, for an example. First you play an easy mini game the next mini game is very hard then the next one is very easy etc

There are three types of mini games, the first type is the normal one, which is just a small mini game, the second type is the love mini games, there are only few of them, but they are bigger then the normal mini games and needs the love gage to be full to finish it and the third type and the last one is my favorite and it is the boss fight, they are bigger mini games then the normal once, but unlike the love mini games you need to bet the boss and every boss has his own different way.

In the Memory mode you can play all the games the you finished in the Story mode, but this time you only have one chance and you have to finish all 8 difficulty with out loosing a life, unlike the story mode, which only needs you to finish five of them and with three chances, but if you did do it you may items, so that you can customize the Girl, you can give here a different hear style and a cloths.
and you can get some more in the story mode, because in every stage, a picture will appear in the touch and top screen, in the touch screen you have to touch an area in the picture to get a rabbit, if you got a lot of them you will get some items it all deepened on how many you finished, but the problem is that if you touch the wrong area you have to start all over again and that will take some time and really annoys me.

Note that if you own any Sonic team game for your GBA, just put it in the GBA slot then you will unlock some special items. Every Sonic team game have 1 item.

The few music dose not help it much, the available musics fit just right in the game, but they are still not good enough. the sound effect fit the game just right too and the same goes to the graphics, which all in all, make the game a strange and a wired one and that is good in my book.

The graphics are not detailed, all what you can see is hare and the cloths that the hero and the Girl wears, the other things are all black, I also think that NDS can do much more and thankfully, it did. :)

Gameplay: (7/10)
Graphics: (6/10)
Sound: (5/10)
Longetivity: (5/10)
Feel the Magic: XY/XX:- (23/40)
Yes it is not so great, but it is the only real NDS game now (Launch) the others are worst or ports or remakes.
Please people, don't forgot that this game could have been a lot better, but SEGA rushed it, so that they can release it in time, that why it have few mini games.

blueskied
01-19-2005, 11:07 PM
Wow. You really need to use more punctuation Paper. For example, in your last paragraph in the above review, there is NO punctuation at all! I'm assuming your native language is written (but if it isn't, such as one of the Austronesian languages in the Pacific, some of the languages in Siberia (such as the Samoyed languages), or some of the languages scattered across South America and Africa, then I'll understand), and virtually all modern written languages have punctuation analogous to the periods, commas, colons and other symbols used in the Latin orthography. It would make the already difficult-to-read reviews a bit less difficult. Just a piece of advice from a professional linguist. :)

Icarus4578
01-20-2005, 01:58 AM
Never mind what a half-wit who blatantly insults you has to say, PaperEXE. blueskied has nothing more important to do with his life besides come into here and act like a bigshot a**hole and insult anybody he feels like; a clear sign of low self-esteem. It's a small wonder he can even breathe. For English being your THIRD language, I'd say you're doing a terrific job. I wonder what else Sega has in the pipeline for the DS. Feel the Magic XY/XX isn't enough to make me purchase Nintendo's portable. Recently, I've been playing through Zelda ~ The Minish Cap, and later on I'll begin work on Resident Evil 4. Have you tried either of those titles yet?

Joe Redifer
01-20-2005, 02:01 AM
Icuarus you are a Capcom whore! All you play is Capcom games! Minish Cap and Residential Evil 4! You hate Nintendo!

Icarus4578
01-20-2005, 02:18 AM
Hey man! If Capcom can make 'em better than Nintendo has recently been able to, I'm so totally there! :cool:

Paper exe
01-20-2005, 03:39 AM
Never mind what a half-wit who blatantly insults you has to say, PaperEXE. blueskied has nothing more important to do with his life besides come into here and act like a bigshot a**hole and insult anybody he feels like; a clear sign of low self-esteem. It's a small wonder he can even breathe. For English being your THIRD language, I'd say you're doing a terrific job. I wonder what else Sega has in the pipeline for the DS. Feel the Magic XY/XX isn't enough to make me purchase Nintendo's portable. Recently, I've been playing through Zelda ~ The Minish Cap, and later on I'll begin work on Resident Evil 4. Have you tried either of those titles yet?
Now I am playing Zelda The Minish Cap
I only have 2 Elements (Note that in my country the games arrive after 1 or more weaks after it released in US).
I don't know what people complaing about
because 4 good dungeons are better then 10 bad dungeons
and beside capcom have wasted alot of there good ideas in the 2 GBC Zelda games meaning that they only have little left that why ZTMC is a little short
but if I compare it to the GBC Zeldas ZTMC will still have more good ideas.

about RE4 I will buy the PS2 version because I am trying to get all Capcom games for PS2
yes I love to collect games just like NES forever :sweat:
I don't have a big collection like him but I do have alot of games

about SEGA games for NDS
the next game will be another Sonic team game and it is a port of Puyo Pop Fever and the next one is another Sonic team game and it is Sonic DS
Note-Sonic DS may not play like the older platform Sonic games
speaking of DS games did you see Yoshi Touch & Go video?
go to http://www.nintendo.co.jp/ds/ayij/index.html
there is something that IGN and Gamespot did not write about because they are too busy previewing PSP games

Icarus4578
01-20-2005, 04:14 AM
Yoshi's Touch & Go! and that Kirby title look to use the DS' features well, but I'll wait it out before I decide to purchase one. Thus far, I've gotten three elements in Minish Cap and I just powered up my sword (again). I take it I'm pretty far into it and that it will be over soon, but it was worth it while it lasted. It's the best Zelda to come along in awhile, but I wish there were more dungeons like in Link to the Past or Link's Awakening.

Paper exe
02-19-2005, 04:50 PM
Ok then here my review for the Minish Cap.

You play as a little boy that wears green in a third person view his main weapon is Sword which is what you will use mostly because the other items are not very useful to kill enemies but some enemies can only be killed by some kind of an item.
Items are also used to solve puzzles. (You have to find them first they are hidden in a lot of different areas in the game)
Most items in this game have more then 1 use and there are a lot of new items in this game that never have been seen in any older Zelda game.
You can hold 2 items one can be used by pressing A and the other by pressing B (off course you can choose in any button you want to use that item) and R button is an action button, you can use it to talk, or roll, or hold/threw something etc
but L button, is used to fuse Kinstones with people(just go in front of someone then press L) every time you fuse a stone with some one something happen in the world map(Note that this is a side quest meaning you don't need to fuse stone to every one to finish the game)
You can find Kinstones every wear, in shops, or by buying breads, or in grass etc
There are 8 kind of Kinstones every person need one of the 8 stones so that you can fuse with him
This is not all there are other side quests and it is to collect figurine (it is just toys of all the characters in the game)
you can get them by giving a person in the game Mysterious Shells(you can find it every wear) the more you give him/her the more the chance you get to have a new figurine also there is Tiger Scrolls you have to talk to the masters to learn a new sword techniques(they are hidden in Hyrule)and off course you can collect hart pieces, every 4 pieces = 1 full hart (the hart are your life( again they are hidden in Hyrule)).

The world map (Hyrule) is small but very good design and there are not a lot of dungeons in this game but they are very good designed too.
the game graphics is colorful and very good animated and the sound effect are high quality but there is one that is not good I will not say what it is from because I have no right to spoil a game for any one if it good or bad all what I can say is that it have something to do with the sword.
About the music I only liked 2 of them and one of them is the file select screen but the music are not bad at all they are good but not my test that all
But the problem with it is that some of the music are remix from older Zelda games (I am not saying it is a bad thing but they should make new music).


Gameplay: (7/10)
Graphics: (9/10)
Sound: (7/10)
Longevity: (7/10)
The Legend of Zelda the Minish Cap: (30/40)
Yes it is another good Zelda game

Paper exe
03-10-2005, 01:08 PM
This game is based on one of the greatest anime of all time.
The heroes are 2 brothers (Edo and Aro) you play as the older brother (Edo) but Aro in the other hand is controlled by com, but you can call him (Aro) if he is far away by pressing R1, if (Aro) is near you and you pressed R1, Aro will tackle all the enemies that are in front of him and if you hold R1 Aro will guard you from enemies attacks, but movement will be limited (note that Aro state is higher then Edo)
off course, Edo can attack enemies by transmute his right arms in to a short sword (just press square button) you can perform 3 combos at the end of every combo Edo will spend 1 second then he can attack again, in that time, the enemy cannot do anything, the enemy can only move if another enemy hits Edo or if you spend 2 seconds with out hitting him, that makes the game very easy one. If you press square at the end of a combo on certain timing, Edo will create a powerful attack. (Please note that I get this from the game instruction manual, meaning. I finished the game with no gameovers with out knowing this)


Edo can jump, but before he jumps, he take a few seconds then he do it, I don't know why the developer did this, if it about making this game realistic, then how come his jump is very high that no normal human can do it? So they should have let him jump in a normal way just like Mario. Here is a good advice for everyone. Don't attack in mid air, because it will more likely to miss, it is very annoying and not useful, because again, I beat the game with only doing it a few times, mostly in thin air, because Edo is very slow and it dose take time to go to an area to another area, because how slow Edo are, but you can roll to move a little faster (that what I do. I roll all the time just to move faster)
The developer let Edo roll not to move faster, but to dodge enemies attacks, you can dodge in any directions you want, just title the direction that you want to go then press R2, which is very useful, because by it, you don?t need to jump to dodge enemies attacks.


the gameplay is very simple, you just go to an area to the other to finish the stages, most areas have some enemies, sometimes you have to kill all the enemies to go to the next area, but the enemies have a very high HP you cannot kill any one of them by just 6 or 7 hits, so you need to use your alchemy to transmute stuff, there is three types of transmutation items. The first one is weapons, you can hold the weapon that you transmute, and off course it damages the enemies more then the normal attacks. The second one is large weapons like cannons and tanks (Note that Edo looks stupid when he rides one) these type of transmutation are the best type, because they can kill a lot of enemies very easily and very fast. The last type is special, they are other kind off stuff, but most of them are useless.

there are not a lot of different kinds of transmutation items (I called them transmutation items, because there are 2 kinds of items in the game, if I called them both items, maybe someone will be confused) also keep in mind that some stuff cannot be transmute.
Note that before transmuting anything, sometimes you can choose 2 transmutation and some of them have different colors on them. Red once means only Edo can use it. The blue once means only Aro can use them. The green once means, both can use them (just go in front of transmutation items then press R1 to let Aro use it) you can also transmute some stuff more then once.

You can also use alchemy with out needing to go in front of anything, just press circle button then Edo will make a block that you can use it to reach high to reach areas and mainly, to use it as a shield, but again, I beat the game with no gameovers without using it, I only use it very few times and mostly by mistakes or to get the these secret chests.
If you charged your alchemy gage fully, Edo will attack enemies instead of making the block, but it takes some time to charge it and it only do one hit and not very strong either, so again, it is mostly useless.

If there is a lot of enemies and Aro is near you, you can use a special attack that will attack all the enemies that in the screen, there is also fighting frenzy, it is stronger then the special attack, but you have to charge the blue gauge. (You need to hit enemies to increase the blue gauge a little bit)
You can level up in the game, but don?t make my mistake, because Aro don't have to kill an enemy to gain EXP the same goes to Edo, so no need to let Aro bet all the enemies in the game.
If any one of them killed an enemy both of them will get EXP. after every level up, you will get some bonus points, which you can use them to higher Edo or Aro state.

The last thing is the normal items, believe it or not they are very useful, you not only use some them to cure Edo or Aro, but for a lot of other things.
There is two ways to get items, either by kill an enemy (they are more likely to drop items) or opening chests.
Edo and Aro can equipped accessories, you can get some of them by killing a boss, the higher the alchemist rank the better thing you will get. (The alchemist rank is just the score of how well you did to kill the boss, the better you do the higher ranking you will get)


There is gallery mode, which you can unlock stuff in it, like art works and all the cut scenes.
The graphics are decent, the only thing special is the fact that Aro and Edo are more colorful and they are shining. There is also some high quality cut scenes that looks like the anime graphics.
The musics are not good at all, they are not memorable and the worst kind, when I say the worst kind I mean these types of musics that no normal smart human can like them, I am also not used to the English voices.
The Japan version has 3 songs, but the US version only have two, they removed the opening music, because it was very good, instead they putt that piece of crap, I may forgive them if they putt a cool music, but the music that they putt is very bad and uncool. At lest I did not had any problems with sound effect.

Gameplay: (4/10)
Graphics: (6/10)
Sound: (5/10)
Longevity: (6/10)
FullMetal Alchemist and the Broken Angel: (21/40)
I don't get it! This game is based on anime, so they most make it good, not the other way around. To tell the truth I only played it to now the story, what can I say, I loved the anime. :cool:

Paper exe
03-10-2005, 01:51 PM
who is the idiot that vote for my thread 1 star
I know that sandland is the first one and I don't care about what he thinks anyway but then some one ealse have voted 1 star
here is something to say about him
he you did your mother ever teach you if you don't have nothing good to do then don't do it.

I requast a 5 stars from another member so that I can be eaqule with the other review threads because these people did it not because they did not like the reviews it is because they are idiot that hate me because of a stupid reason.

manicdvln
03-10-2005, 03:14 PM
Your reviews suck. :thumb-dn:

Joe Redifer
03-10-2005, 03:34 PM
So does your post. If you're gonna tell him that his reviews suck, at least tell him why. And don't turn in to a whiny punk when you do it.

manicdvln
03-10-2005, 03:44 PM
So does your post. If you're gonna tell him that his reviews suck, at least tell him why. And don't turn in to a whiny punk when you do it.

Your reviews suck too, mine is the best.

Paper exe
03-10-2005, 03:54 PM
please if you don't have anything to say then don't say it
and please don't ruin my review thread.
I am not even sure if he knows what the word review means :irked:

manicdvln
03-10-2005, 04:00 PM
please if you don't have anything to say then don't say it
and please don't ruin my review thread.
I am not even sure if he knows what the word review means :irked:

You have poor choice in games and wasting your time to mask your opinion as a hard truth that would coerce people into believing that you are making general objective observations as well as criticism on these games are a blashphemy to the dignity of this thread as well as the general guest audience that may pass throught this website. Everyone here is now dumber just by reading it. I award you no points, and may God have mercy on your soul.

Paper exe
03-10-2005, 04:07 PM
ok then next time I will not be fair I will give all Nintendo games 40/40 and all Sony and microsoft games 1/40 so that you can be happy :annoyed:

what ever you want to believe it or not my scores are somewhat fair and you denying it because I did not give all Nintendo games 40/40 and this is not my problem

manicdvln
03-10-2005, 04:13 PM
ok then next time I will not be fair I will give all Nintendo games 40/40 and all Sony and microsoft games 1/40 so that you can be happy :annoyed:

what ever you want to believe it or not my scores are somewhat fair and you denying it because I did not give all Nintendo games 40/40 and this is not my problem

It really doesn't matter what score you give, there is nothing you can do that can stop personal bias by tampering with your critcisms or review score. Not to mention, present peer pressure that may influence your decisions in the way you would normally purchase a game. On top of that, the least you can do is review every little game that has been released since the 70s, in that way at least you can have the perspective, credentiels and personal experience to maturily claim a semi coherent judgement.

Messanic
03-11-2005, 01:42 AM
Well they are his reviews, and he is entitled to his opininion Manicdvln, you really gotta stop with all this stuff, his opinion is his and his alone, stop being an *******.

Icarus4578
03-11-2005, 07:56 AM
Wow. Somebody's got a bug up his ass. manicdvln, what's up with the insults?

Icarus4578
03-12-2005, 09:31 AM
Paper exe ~ "Magnus and Icarus what do you think about this review I think that I did all what you said except the part that I did not say alot of things about the graphics and sound effects and that because if I did the review may be biger and I have nothing more to say and because the scores can give the reader an idea of how the graphics and sound effects are good or bad.Please note that you can only say that this review is good or ok."

Sorry, I didn't even notice this review before. While the review is fine, I know nothing about that particular anime series. Therefore, I'm afraid I cannot make any relevant comment.

Paper, I've had to go through my fair share of criticism from people, in some circumstances just because of who I am rather than the quality of my work. Interestingly, they never tried to show me up with better reviews, probably because they know that they are no match for my writing skill. (Take that as a slap, I really could care less. After all, some of you didn't mind directly insulting me in my thread.) No, it's not an ego; it's called confidence in my abilities. I'm satisfied with my work and that's all that's important. The same should be the case with you, Paper exe.

Paper exe
03-12-2005, 09:46 AM
thanks Icarus4578. :thumb-up:
you are right I will not let liers ruin my reviews thread because I proved them wrong
my reivews are in fact high quality and somewhat fair so I will continue reviewing games.

gearhound
03-16-2005, 08:08 PM
that's the spirt, paper. :lol:

Finalizer
03-29-2005, 02:45 PM
Well, not for nothing, but, while I'm trying to keep this in a friendly sort of manner, you really do need to work on the whole punctuation and grammar. It's quite the eyesore to try to decipher what you're trying to say sometimes...

As for the reviews' fairness... No comment. :D

Paper exe
04-09-2005, 10:00 AM
First of all, this game is all about gameplay and nothing more, the Sound are NDS quality and the music are few and some of them are remix music from Yoshi Island, the new music fit just in the game so I have no problem with it and again they are NDS quality and the game have more details then Yoshi Island but not in the level that you can notice a big difference and the game is very colorful, they really made a good use of the colors and the background are just a beautiful colorful picture that changes the farther you go, they are not just one picture that keep repeating and again this game is better animated then Yoshi Island but it dose not make a notable difference.
Note that this game, relay on replay value.


There is a two player mode that only needs 1 cart to play it, but I did not try it because I have no one to play with
I just wish that I have 9 brothers and sisters not only 2 and they are twins, therefore I count them as one and off course they want to play good games but they cannot, because they want to copy cat all the other sheep, therefore they only play Winning Eleven and GT. :irked:

Yoshi Touch & Go have 2 modes and some modes that you have to unlock, they are pretty good and different then these other two modes and they are more challenging.
In this game, there are two parts, the first one is the sky part which is short and mostly only %30 of the game mode.


Sky Part
The Top screen shows Baby Mario and the Touch screen is where you control the game. The gameplay is very simple.
Baby Mario falls in the sky, then all what you have to do is drew clouds to guide him to the ground, but off course if you drew a lot of clouds the older once will disappear, so don't drew them with out any reason and you have to draw clouds to avoid enemies. Get as much coins as you can and if you get 5 or more coins in a raw you will get some extra points (Note that points and coins are the same thing) and you need to get a lot of coins to change Yoshi color, because the more coins you get the faster and more eggs Yoshi will have after finishing the sky part. If you drew some clouds by mistake and you want to remove them, just blow on NDS and they will all go and if you drew a lot of clouds then blow on them then Baby Mario will go up to the top of the top screen. Note that in the option screen, you can choose how high the mic sense will be, but what strange is that you can put the mic off, what good will that do!
You can go to the option screen in any time you want and there is even an option that called PictoChat Search. (I think the name speaks for it self ;) )
The last thing that I have to say about the sky part is that, you can make bubbles by drawing circles, but you should drew a real circle and in the right size not a big, or not right, or small, or half a circle and don't drew a lot of circles, just drew a circle then after it untouch the screen, then you can drew another bubble.
People it is not as hard or bad as it sound, because you can make them very easily, they just put this, so that the game can be more challenging and so that you not just beat it, in the first or second try, so you need to drew a right bubble in other words, you have to master drawing a circle and if you drew a circle on any enemy, they will turn in to coins, either yellow or blue or red
Yellow=1
Blue=2
Red=3
You can even draw circle on coins, so that you can turn them in to bubbles then threw them to Baby Mario.
And that?s it for the sky part.




Ground Part
Now Baby Mario will be on top of Yoshi and the game take place mostly in the Touch screen in the Top screen there is coins (threw eggs on them to get them)and enemies will appear, the enemies are all from Yoshi Island I never remembering seeing any not familiar faces and every one of them have his own thing to do, for an example, one of them is just flying in the Top screen, doing nothing he is just there, so that you kill him and get coins and some fly in Touch or Top screen from left to right or up to down, you got the picture. In the ground part, you can do all what you can do in the sky part and more, because you can jump by just touching Yoshi, the more you touch him the higher he will jump and if you touch him when he is in the air he will flute, you can do it a million time, he will never get tired, but it dose need timing, because if you keep doing it one after the other, Yoshi will go to the top screen and then you cannot touch him and if you wait he will quickly fall, so be careful if you are trying to cross a big hole.
Yoshi can threw eggs (the weakest Yoshi can get mix of 20 eggs) by just touching the screen (just touch it and then quickly untouch the screen)Yoshi will threw an egg, you can kill enemies by it and you can even do combos, by hitting a lot of enemies and/or coins, the more enemy and/or coins you hit the more extra points you will get. You have to eat fruits to get eggs, you can eat it, just by letting Yoshi be close to the fruits, then he will eat it by him self, but note that you cannot eat enemies so either use eggs to kill them or avoid them. Now, Yoshi dies by just one hit, so that the game can be a little more challenging.



Finally I will explain the two modes that you get from the start.
The first on is Score Attack, your goal is to get the highest score, note that the level dose not change, so you can easily know what will happen and what enemy will appear, in that way, you have to master the level to get the highest score, but believe me, it will not be something easy that you will do it in your first or third tries, I for one only got about 8 points higher then what I should get and I should get 300 points. The second mode is Marathon and in this mode you should go as far as you can (to finish it, you should walk at lest 3000 yds(off course you can go farther))and the day changes and such and if you died you can choose either continue from the first part or the second one, if you choose the second one your Yoshi that you get is the one that you will play with, but after you close the game you have to start all over the only thing that the game saves is the ranking and the unlockable modes and that is a good thing off course and there cannot be found any problem with that. Like all Nintendo games, this game saves every time you do or get something and there is only one file and again it is not a bad thing, because in that way you can compete with others who have the higher score. You can select a picture to put it as your sign that you get the score (for me I put the classic Toad picture :cool: )
If you die in this mode everything changes, but still, I think it is easier then the Score Attack mode, but if you died you have to start from 0 or 500yds (Note that goes to all the modes you will start from the score that you get in the first part) but still, I cannot take it as a bad thing because if so, then the game would have been an easy and boring game. In this mode (Marathon) the points are used to get a star, every time you get 100 points/coins a star will appear, if you get it you will play as Baby Mario and he can threw unlimited stars (they are just like eggs) and he can only die if he fall in a hole other then that, nothing can kill him, but this will not stay forever so when the star time finish every thing go back to normal. Note that the Star is not on every mode and in every mode the point have something to do either score like Score Attack mode or points to get a star like in Marathon the other modes, I cannot talk about them, because my reviews are better then these other sites reviews and that because I don't spoil the game. I want to help people, not to get money from a hardware company.

PS-In case you are wondering, Yoshi walks in a straight line by him self.


Gameplay: (9/10)
Graphics: (5/10)
sound: (6/10)
Longevity: (6/10)
Yoshi Touch & Go: (26/40)
it is a good game and all, but I cannot give it high if it only concentrate on one thing.
This game is not for every one and surely not for kids either, so if you know someone that have it try it, if you like it buy it, but if you don't know anyone that have it, then just rant it and if you liked the game buy it.

Paper exe
04-09-2005, 03:41 PM
Note that I am starting to add my reivews and improve them and I am going to put some more stuff but I will not say it now. :cool:

Vicviper
04-09-2005, 08:57 PM
Good review Paper. I am really enjoying Yoshi Touch & Go. It gets your mind moving trying to think where you need to draw clouds and when and where to throw Yoshi eggs.
Once the DS goes online we should meet up and play the elusive 2 player mode. I am in the same boat as you as I have no friends that would want to play this game.

Icarus4578
04-10-2005, 12:00 AM
Personally, I'd be more interested in how that new Kirby game turns out. It certainly looks nice.

Joe Redifer
04-10-2005, 12:15 AM
Just the thought of Kirby existing is enough for me to want to choose PSP over DS. That is one character I seriously hate! Definitely very childish, even more so than Mario/Luigi/Yoshi/Pokemon/etc.

Freeman
04-10-2005, 05:52 AM
Nice reviews man!
Say why not review the KoF collection for X-Box after you've played it enough? :)

Nindalf
04-10-2005, 06:02 AM
Just the thought of Kirby existing is enough for me to want to choose PSP over DS. That is one character I seriously hate! Definitely very childish, even more so than Mario/Luigi/Yoshi/Pokemon/etc.

What's wrong with you? Kirby is one of the most awesomest characters ever created, not to mention it has one of the greatest villains of all time!

http://www.con-trast.com/art/art_metaknight.jpg

Paper exe
04-10-2005, 09:00 AM
Nice reviews man!
Say why not review the KoF collection for X-Box after you've played it enough? :)
.....This game already released. :yikes:
Good review Paper. I am really enjoying Yoshi Touch & Go. It gets your mind moving trying to think where you need to draw clouds and when and where to throw Yoshi eggs.
Once the DS goes online we should meet up and play the exclusive 2 player mode. I am in the same boat as you as I have no friends that would want to play this game.
Thank you both. :D

let just hope that we can play it when NDS gose online instead of Nintendo releaseing another new version that the same game but with online mode. :irked:

Personally, I'd be more interested in how that new Kirby game turns out. It certainly looks nice.
well you will find out in June.

What's wrong with you? Kirby is one of the most awesomest characters ever created, not to mention it has one of the greatest villains of all time!
cannot agree more. :cool guy:

Freeman
04-11-2005, 04:27 AM
Woops did I say X-Box? :P I meant the PS2 if you've played it, I don't think the X-Box version's been released yet, I think in Summer it'll be released.

Paper exe
04-11-2005, 04:56 AM
No I will buy the Xbox version. :cool:

Note that I realy cannot play Xbox Live I want the Xbox version because of a lot of other reasons.

gearhound
04-11-2005, 04:45 PM
there... now it has a 4-star rating. way to go, paper.

Paper exe
04-12-2005, 03:22 PM
Get that as a leason to all of you.
whineing is the best and proper way to force some one to do what you want him to do.
anyway thank you gearhound. :cool guy:

Paper exe
04-20-2005, 06:34 PM
Sorry every one I don't have enough time to finish this review today but I will give you a hint it is a game that have a bigger side quest then the main quest. ;)

Nem
04-20-2005, 07:56 PM
ES3:Morrowind? Anyways, it falls in that category. I'd say the main quest is actually a minor thing in the game. I doubt its the one you're reviewing though.

Sinful Sam
04-20-2005, 11:33 PM
I'm guessing Tales of Symphonia since Paper been asking a few questions about it. ;)

Paper exe
04-21-2005, 01:53 AM
Both are wrong. :P
About Tales of Symphonia I am yet to beat the game so I cannot review it.
any way I think I can finish my review in time. :D

Paper exe
04-21-2005, 04:29 AM
I would like to say that I doubt any one here own it or like it, because it sound to me that I am the only fan here or even in the world, because this series dose not sell, but because Capcom loves there fans they did not only released two versions but they keep making sequels, even thought it have few fans, if you don't believe me just look at the sells, because they speak for there self. About Battle Network 4, it only sold a million in Japan because of the anime not the game it sells, because before it, the third one with both versions sold about only half a million in Japan, which is a weak number because it is two games and only fans bought them, so these fans wants more so they are more likely to buy both versions, but don't worry, because Capcom are not Nintendo they love there fans because the Blue and White versions have bigger difference then Pokemon Ruby and Sapphire, both have one exclusive boss and 5 exclusive GignChips (I am going to explain it in my review) and one exclusive style (again I am going to explain it in my review) and different stuff, for an example, in the white version in May room you will find Tron Bonne toy, but in the Blue version you will find Roll toy(from Legend series off course).
I remember seeing Battle Network sells in the US and the sells are very bad, you should be happy that Capcom forgive us all and still release them, so you people batter buy them or they will stop releasing it in English and you all will regret it and I will be crying all day long, it is enough that they cancelled the third spin off, because of the very low sells, so canceling this series is not something strange and I am even shucked that they will release Battle Network 5 in US.
But enough of this, I will start reviewing this wonderful game that I played it about 100 hours in both versions. :sweat:


You play as a kid called Lan in the fifth grade, he controls Megaman, you can go in both cyber and real world, in real world, you play as Lan, you can talk to people to get information and you can battle with some people and you can also buy Battle chips and solve mistress and you can send Megaman in side the cyber world or in side stuff, to get programs or battle chips or Zennys(money) or even for short cut or to finish a chapter, but in cyber world you control Megaman and it is like a big maze, but in the second sequel(this game) the internet is smaller then the first Battle network and easier to memorize and in the Cyber world you will fight random battles, which will make you forget the way and then confuse you and waste a lot of time battling because there is no level up and you will get mostly few Zennys (money) which is annoying.
The battle is different then other RPG, because the battle map is 3 square long and 6 squares wide, in your side you have 3 square wide and three square long and the same in the enemy said, but some enemies or boss can go to your side to attack or even steal a square and you can do the same by using battle chips that you can use it in every turn, but you have to press R or L if the gage is full. the gage increases slowly by time, if it get full, you can choose new battle chips, but if you do that, all the battle chip that you did not use in that turn will be goon, so you better be careful and think before doing any stupid thing (don?t worry, if the battle ends, all your battle chips will be back)
Using battle chip works like this, at first you can choose between 5 battle chips you can either choose a chip or choose add, but you will not use any battle chip in that turn, you have to wait until the next turn, you can use two or more battle chips either by choosing the same type of battle chips or by codes, because every battle chip have a code, there is S and Z and Y and C etc you can choose the battle chip of the same code, for an example you have Hi cannon H and Wide Sword H and Guard S and Guard Z and Guard H in that case you can either choose Guard S and Guard Z and Guard H or Hi cannon H and Wide Sword H or Guard H, so you have the choice either by the same kind of battle chip or the same kind of codes. You can get battle chips by defeating boss or enemies with a high busting level (just kill them fast and with out getting hit etc) you can also get some by trading with your family or by simply buy them in shops. You can get all kind of battle chips by using the Chip Trader Special, but you have to throw 3 or 10 battle chips to get one, the more you throw the more likely you will get a rear battle chips, but be careful, because if you used it in that machine, you will never get it back and you may get a bad battle chip, so it needs luck. When a battle starts, you can choice from 5 random Battle chips, you can either use them or choose add, but if you choose add you have to wait to the next turn without using any battle chips, but in the next turn you can choose more battle chips, it depend on how many you put (the mix number is 10).


There are three types of battle chips. They are Stander chips and there is 200 of them and there is Mega Chips, which they are stronger chips and boss chips (you can get boss chips by killing them with a high busting level and every boss have 4 versions, the higher version number the stronger the chip is and the harder that you can get it) the last type is GignChips which they are the strongest and there is only five in the game and in every version, there are five different once.

you can only choose a total of 30 battle chips and few Mega chips and one Gign chip in a folder, so you have to make a great folder with good strategy and good chips in it, unlike Pokemon this game is actually challenging and need thinking and needs a good strategy and you have to learn the enemy/boss attacks pattern and avoid there attacks by using the D-pad, you can move from a square to the other, like what I said you can move from 9 squares 3 squares wide and 3 squares long, you can use your mega buster and you can use it as much as you want, but it is very weak, but you can charge your shot to make it a little pit stronger, but it takes time to do that. You can customize your Navi (Megaman) by finding hidden programs, there is a lot of different kinds of programs that can be found or that can be customized. At first, you only have few free blocks, but as you go farther in to the game, it will be bigger. The limit of free blocks is 4 free blocks wide and five free blocks long. the programs have different shapes and colors, the better the program the more space it takes, you can go to GameFAQ to use a way to decrease one block, which is strange that there is no way in the game that you can know how to do it or is it. :???:
anyway, all what you have to do is don't put two of the same color blocks together and you have to put the normal programs on the line that in the middle and don't put the power ups programs in the line, so that no bugs happens, because bugs will annoy you and make the Mega buster in level 1 or let you only choose from 1 battle chip etc so try not to make any mistakes, putting programs is like a puzzle game and you can also spin the program by getting a key items that are hidden in the game or put the secret number in the Number trader. Just put as much programs as you can.


If you think that?s all then you are mistaking, because there is still style change. There is a lot of different kind of styles in the game and every one of them have an element, either water or electricity or fire or wood, every element have weakness like Fire is stronger the wood but weaker then water etc even some enemies and boss have elements, but mostly they have no element and the style give Megaman special powers, for example, the team style will let Megaman put more then five Mega Chips and if you finished a lot of battles, you will get a new program, every style will give you three new programs and will let you use different colors of programs like red or blue etc if you want to change style you have to win 50 or 500 battles(I forgot which one(I know they are completely different numbers. :sweat: ))
every time you win these battles you will get new style, you will have the choice to change it or not, you will get a style depend on what you do, for an example, if you use a lot of Mega chips you will get team style, but the element are random, so it is you with your luck there, but what ruined it, is that the electric element is the weakest, because every one of them have different charge shot, but this one is the weakest, not only it charges slower then others, but it is weaker then most of them too, which Capcom should have fixed it.

there is still more, there is Program advance, you have to combine three to five kind of battle chips in order to do it, so you have to discover them by your self, with out any hints, but it is obvious which one to put and keep in mind that the codes should be in order, if it the same kind of battle chip then the code should be from the first latter to the last and that means from A to Z, but that depend on the battle chip and in it codes order, for an example, there is a program advance that needs three of the same kind of battle chips, so you have to put these battle chip in order either R then S then T or C then D then E etc and yes it dose need luck, because in battles, they will put randomly 5 chips in every turn from the folder, so you have to save the battle chip to use it, but at lest you can press select on a chip in your folder, so that you can start the battle with it, but you need MB to do that, you can find them hidden or in shops, the highest number that you can get is 50 MB, some battle chips do need higher MB then that (the stronger the battle chip the higher MB it will need) so you either put weaker battle chip or use programs that increases your MB, note that you can only put one battle chip in the beginning of the battle, so again that will still not change the fact that program advance needs luck.
The last thing that I will say about the gameplay is that there is something called sup chips, they can be used to recover Megaman HP or unlock locked crystal etc (Note that Crystals are just like chest in any other RPG, but some are locked and some aren't).

Before playing the game, you should know that in this game, you need to play the first two to know the story, but mostly the first one, because they don?t talk or there is not a lot of event that is about the second one, which means it is not much of problem if you only played the first one, the story is good and all, but nothing special, the thing that I love the most is the boss battles not only they are fun and challenging, but they are also from the original Megaman, but Capcom remodel them and improved there look, which is why I love the game, because I just love surprises and this game is full with it (don?t worry, the maker of the original Megaman series is the same one that makes the Battle network series :cool guy: )

The worst part about this game is that, it has no life.
the only thing that moves are humans and if this is not bad enough then with also bad animation and let just not forget about the fact that there is no sound effect in the real world I can understand the cyber world, because they made it up, but the real world is something that should have been fixed, but Capcom yet to fix it, instead they keep doing this big mistake over and over again and if this is not enough then let just not forgot about the crappy back ground in the cyber world or the battle or even the levels. Thankfully the game has a lot of details to make it up with the few and lame animation.
The music is good and all, but not in the original Megaman level that also released every year, so they have no excuse for not making it as good, but for me I loved the last stage music, it is great. :cool: They just put the short part that I like. :D :P

What makes this game lives is the fact that it has a huge side quest (compare to the main quest that is)
Every time you finish a quest, you get a star meaning that the first star is the main quest star, then after it, you have to get the other starts the farther the star, the more challenging the game is and what even better is that the first Battle network was the easiest, then it gets harder and harder which is a great news for the fans of the game.
What I hate about Battle Network series is that you need to go to the big net that full of random battles to finish some requests or chapters, which makes them annoying, because not only you may forgot the way after the battle ends, but you will also keep battling one after the other, at lest in this game, you are not forced to finish all the requests, in fact, you only need to finish few of them, which I think the requests are more of a chore then fun.

Finally, the two player mode, which you can battle and trade battle chips with a member of your family, I played it with my cousin and it was extremely fun, but in the way that you don't want to play it again, I think that because of my cousin laziness of powering up and forcing me for not using battle chips that he don't get and he is yet to even try getting it or even play the game. :annoyed:

Gameplay: (8/10)
Graphics: (6/10)
Sound: (6/10)
Longevity: (7/10)
Megaman Battle Network 3 white: (27/40)

Paper exe
04-25-2005, 01:58 PM
This game have no story or gameplay and only have three modes.
The main mode just shows few pictures that looks like a Saturn Quality CG (I think) but let me assure you that SEGA Saturn did make a lot better pictures then this and not only that, but when the random pictures appear they put a song, which in my opinion suck, even if I loved the music that will only give it at most 1 point and it will still be unfair, because a lot of other games have had more then one great music, but at lest there is a Karaoke mode, which they only put the music with words on the bottom of the screen, so that you can memorize it.
In the last mode, they will keep repeating these pictures and that song after it finished.

I know it is wrong, but I am forced to do it
Gameplay: (0/10) well, you cannot blame me, there is not any to begin with
Graphics: (3/10)I know, I am too easy on the game
Sound: (1/10)
Longevity: (1/10)
Virtua Fighter CG Portrait Series (Shun DJ): (5/40)
Top that Joe, that one unknown game I reviewed. :P

welshfreak
05-07-2005, 02:08 PM
It's good to see you doing reviews now Paper, congrats. But you would'nt mind some constructive critasim??
I may be a hypocrite but when you are doing yor reviews- I sometimes find it hard to read, because the text is not strucuted very well in some areas- paragraphs would help me read it, thanks alot. I'm not putting you down- it's just a suggestion to help impove your thread. :)
As I said- keep up the excellent work- it's pleasure to read, but somtimes hard to read! :thumb-up:

Paper exe
05-07-2005, 02:33 PM
Thank you it was very kind of you to say this.
about me I will learn sooner or later and if you did read my review when I just made my review thread you will know that I did improved some of my first reviews but there are some that I will improve later like Matroid and Kirby Super Star ect review and I hope that they become easer to read. :)


PS-if any one have a any complain just say it I don't mind but don't act like an idiot kid like some one here that his user name start in M and he put a frog that look just like him in his avatar. :P


Note-Finally some one made a post for the Other Consoles Discussion.


Edit-I improved my CV and Mario Vs Donkey Kong and Megaman the Wily Wars and Zelda TMC review I hope they are easier to understand I also add some extra stuff and change the score a little pit and I made my points clearer I even used clearer pictures. :)

welshfreak
05-08-2005, 09:47 AM
Thanks- i look forward to more reviews in the future..

Paper exe
06-07-2005, 03:11 PM
I only played three Robots games in this Gun and this one is my favorite, because of the fast and good control, unlike the others.
I hate the characters design they are not good like One Piece, they are just unoriginal. The story is predictable, I knew what will happen on most of the events, which there are a lot of them and toke about a quarter of the game. I don't have any problem with that, but I do have a problem with the boy (hero) manners, he should be polite to be a good example for kids, the only character that I liked is the Robot, because it was the only polite one, I did also like the way the robot talked and the fact that it admits that it has no feelings.

I just beat it and in normal difficulty. this game is very short and needs some more work, even the difficulty did not reach the satisfying level, it feels like the developer went half way threw the game then stopped. I want to fight more boss and different kinds of enemies, this game just feels incomplete.

The CG (I am not sure if that what they call these cut scenes, but I am sure that it has a G in it. :D ) Is not good and we all know that PS2 can do a lot better then that and it did, but then again I don't really care for them, nether do they effect my score. It is a 2001 game and I most say the main game graphics is pretty good and I did not have any problems with it, in fact I liked it. The robots are shiny and there are a lot of special effects and they did care on some of the details.
But I do have a big problem with the sucky music, why do they choose this kind of music? They know well that it mostly end up being bad and easy to make, which I also think that they are meanless and uncool and they know it. They are just too lazy. If you are asking what kind of music it is, then ...I don't really know what they call it on any languages, it is these music that most Americans games have. I apologias if you still did not know that crappy type that should not be used from the first place, which some geeks and nerds thinks that it is cool. :thumbdn:
At lest the Sound affects doesn?t suck, it is actually clear and good.


All what you have to do is mostly kill all the enemies in the screen. some times they make you do some other stuff. The battle zone is pretty big and some times, it is full of building, make sure you don't crash them and especially the hospitals, to get a cool A like what all cool people get in school. :cool: (Note that not all missions have ranking)
Some times you have to go back to some battle zones to open new once.
This game boss battles are very fun. I just wish there are more then that, seriously I was shocked when the game ended so soon and with this few boss battles. I even thought that I was just on the beginning, but at lest this give the game higher replay value. If you had a problem with the difficulty, don't worry, there are harder difficulty to make it up for it. I for one should have choosed hard from the beginning, because of how easily I avoid enemies and boss attacks.


What makes this game good is the easy and fast control, which also makes your Robot insanely strong and makes killing enemies a piece of cake.
You are flying and move quickly. You can go lower to the ground by pressing X and higher by pressing Triangle. The Square button is the main attack, which you can use it as much as you want. The attack changes depend on how you are close to the enemy, if you are far away the Robot will shot long rank attack, if you are close to the enemy, your Robot will do a close rank attack, it can also change if you attacked and dashed in close rank or also on long rank. If you pressed the dash button when you are standing, you can charge shot, again it changes depends on how far and close you are with the enemy. you can also guard your self and use Sup Weapons, and hold and threw enemies, but I did not need to use it in the normal difficulty and the game still was easy, but then again, I am just like this, I am just scared of using any items then regret it later, so I don't use them. :sweat:

You can avoid battles, by going far away from a group of enemies. You can also escape and level up like a RPG game.
There is versus mode, which you can play as any enemy and battle with a Cup or another player. I cannot tell you how I get it. :P
As if it not obvious, but I still have no right to spoil a game. :cool:
I have an issue with the Robots designer, because of where the human raid and control the Robot and how long it is. :irked:
They should have done something to this joke.


Gameplay: (7/10)
Graphics: (7/10)
Sound: (5/10)
Longevity: (6/10)
Zone of the Enders (25/40)
Note that this is a high score and 5 points higher then mediocre, and it flaws can be forgotten like the Music issue, but games most have a great soundtrack, because we all know the fact that games are better then music and movies. This game done it job on the movie part, but failed badly on the music part, which affects the score a lot and the real necessary part on most games.

Paper exe
06-07-2005, 03:29 PM
People, I am not lazy! When I don't have a debate with some one in these forums, I make a review or improve an old one, now I have improved most of them and the big once like the FullMetal and Battle Network reviews and a lot of others, just reread them, they are a lot more understandable and make more sense. As right now there are only few left, so except more new reviews in the future.

Icarus4578
06-07-2005, 04:33 PM
Nice review. I've never played ZOTE but I've heard it's not so great. Some people have praised the sequel, however, as being in a league of its own.

SavedFromSin
06-07-2005, 06:13 PM
the sequel is a lot better. the first was cool just because it came with a MGS2 demo.

Paper exe
06-08-2005, 01:36 AM
I bought the PAL version, which means no MGS2 demo.

About the second on, actually my plan was to buy both of them in the same time, but I could not find ZOTE 2 in any games shop here, but I did find ZOTE 1 in Toys are us, so I bought it, even thought I hate buying stuff there, because they mostly ruin the box by locking it as if there are thiefs here. :annoyed:

Nice review.
Thank you. :)

SavedFromSin
06-08-2005, 02:35 PM
your gonna have a lot of trouble finding ZOE2 paper. i hear its a very rare game seeing as Konami did not make that much. or so i hear.

Nem
06-08-2005, 02:36 PM
I bought the PAL version, which means no MGS2 demo.

About the second on, actually my plan was to buy both of them in the same time, but I could not find ZOTE 2 in any games shop here, but I did find ZOTE 1 in Toys are us, so I bought it, even thought I hate buying stuff there, because they mostly ruin the box by locking it as if there are thiefs here. :annoyed:


Thank you. :)

Ah, you were ripped off Paper. The PAL version of ZOE did come packed with the MGS2 demo.

Anyways, allow me to say the appearence of your reviews is now much better. Good Work :cool guy:

DJweez
06-08-2005, 04:52 PM
Nice review Paper. Now hurry up and get a copy of Zone of the Enders 2. It shouldn't be that expensive on ebay.

Paper exe
06-10-2005, 12:41 PM
your gonna have a lot of trouble finding ZOE2 paper. i hear its a very rare game seeing as Konami did not make that much. or so i hear.
The air port have a completely different rule, because what rear in every wear is not rear there!
Ah, you were ripped off Paper. The PAL version of ZOE did come packed with the MGS2 demo.
These thifes, what would they do with an old game demo!?!
I found 20 or so copy of it in the air port, but not one of them has a demo with it! I also found 10 or so copies of Raz, which is a rear game, but I already own it.

Anyways, allow me to say the appearence of your reviews is now much better. Good Work
Thank you. :)
Nice review Paper. Now hurry up and get a copy of Zone of the Enders 2. It shouldn't be that expensive on ebay.
Thanks. About Zone of the Enders 2, I already bought it after I review the game. It was in my summer vacation, which is all about shopping. :D
Did any one of you notice that I was not here yesterday? Because I was in my vacation and I have just returned today.
I sure wasted all of my money there.
I bought
-Sonic Mega Collection 2 (Xbox)
-Otogi 2
-Jade Cocoon 2
-Jak 2
-La Pucelle (Nippon Ichi second strategy game for PS2)
-Zone of the Enders 2
-Shadow Hart 2
-Gun Bird 1 and 2
-12 Stages
-Resident Evil Survivor 2

I was going to buy Donkey Konga 2 and OutRun 2, but I did not have enough money. :(

I swear I did not do it on purpose, they are all sequels and in a lot cheaper price then in my country. they want to throw most of them, but because of my kindness, I bought them cheaply. :cool:

I also bought.
-Virtua Fighters 4
-Wild Arms 3
-Silpheed (it is a shooter with a very cheap price and it was also rear, which means you know wear I get it)
-Mr Moskeeto!!!! (I love the Air port. :D )



Joe, I also bought Virtua Fighters Mini for Kids gear! :P
To be honest, I did not know that, I only saw SEGA logo, so I bought it. :cool:


I also bought The Pinball of the Dead and Metal Slug Advance and Boulder Dash DX all for GBA and two new puzzle NDS games.
They tried to trick me to buy PSP, but I bought another Xbox instead. :P
It has five free games and it was the Crystal one and only for about at most $340! The only game was worth owning, was SEAG ST Online the others were crap, but at lest they are new to me.

Because I am so smart I bought Mario Tennis for Virtual Boy, even thought I don't own the console, even if I did, I will never play it, because I don?t want to lose my eyes.


I repeat. These games that I bought are cheaper then there originally price and some of them where very, very cheap.

Nem
06-12-2005, 12:10 AM
These thifes, what would they do with an old game demo!?!
I found 20 or so copy of it in the air port, but not one of them has a demo with it! I also found 10 or so copies of Raz, which is a rear game, but I already own it.


Thats really odd. Did konami produce more copies of the game after MGS2 released?
I must confess my guilt here. I still have my MGS2 demo that came with ZOE, but i sold the game. Yep, i kept the demo to myself :P I just didnt think everyone would have the same idea :sweat:

Nephlabobo
06-12-2005, 04:26 AM
Have you played Shadow Hearts 1 Paper? I liked it alot. It's worth getting if you can find it, you can probably get it cheap before you play Shadow Hearts 2.

Give Mr. Mosquito a try sometime - I'm curious to see what you think.

Paper exe
06-12-2005, 06:51 AM
Have you played Shadow Hearts 1 Paper? I liked it alot. It's worth getting if you can find it, you can probably get it cheap before you play Shadow Hearts 2.
.
No, I only bought the second one, but I may find the first one here, the only problem is that I have wasted all of my money and I am afraid that I find it here, but when I wait until next month, some one else buy it, so I don't want to feel this bad feeling again, I rather wait tell next month.

Paper exe
06-13-2005, 02:01 PM
I am back with reviewing GBA games.
Don't blame me, it has the best games in this gun, unlike it big sister. :annoyed:

Because I am cool, I most buy all cool games in the world, so it is no wonder that I will end up owning Hamtaro. This one is a spin off not a sequel, but you can still move freely in an area, don't forget hamha all of your friends. You can go to an area by just choosing it. Duh
The Music is not clear, which made me think that my GBA dose not work anymore, but it turned out that the game music is just not clear enough, maybe it was a mistake that the developers was too lazy to fix, thankfully this problem is only for the music, the sound effect is clear and good, but they still did not care for some details, meaning some stuff don't have sound effect at all! The game do have a great soundtrack, it has music that I actually want to here and was made, so that you can listen to, in fact you can choose a limited selection of music and DJ-Ham will jamout it in the next day, but you can only do that once every day and if it finished, he will play another music randomly like what he always do.


When you start the game, you can choose when is your birth day and write your name and choose your gender, male or female, you can even choose gay/Lisbine (or what ever these devils sisters called) you can even make up a signature. Mine turned out to be a cute gray and white hamster. :cool:
The worst part about this game is that you most link with 50 friends to unlock something. Now goodgo finding 50 people that owns this rear game. What were the developers thinking!?!
Also, why is there no 2 player mode instead of this crap?



In the Tournament mode (main mode) events happens in every day. The Tournament is only in a week (game time) there is no time limit. Every time you finish a game the game time go further. In every day, there are three sports events and in between them you can see a different show on TV and that about all of the exciting events in the game. After all the events finished in the day, all what you have to do is go to bed and like what I said you choose one of the areas then you can play freely in them and talk to hamsters and get money to buy cloths from TV, so that you can let your hamster (the one that was made after you write personal things about your self) be fashioned. The best part about this game is that before you play a game you can train or play the match and choose the difficulty, the harder the more money you will get, but if you lose or turned off your GBA, you cannot go back and it counted that you retreated in the match. The game counts how many medals you get. If you get first place, you get a gold one, second silver, third bronze and last, nothing. For no reason the animal team is mostly last, even thought they are the coolest around.


There is some side quests to make this little game bigger and last longer and some of them also higher the game replay value, that's all what I can say. :P
Hamtaro is good animated all the other hams has a lot of details. Hamataro word is colorful, but the world is just plain.
I will review some of the first sports, but not all of them, because I don't want to spoil the game, in that way I will hit two birds in one stone.


Hurdles
When the signal starts, press A, then you and all of the other hamsters will run in the same speed. You most jump over all the hurdles until you reach the finish line. Press B to jump, the jump take longer depends on how long you holed the B button. Try shortening your jump as short as possible to go over the hurdles, because you get slower by jumping. Every time you jump over a hurdle your speed will increase and if you press A just when you land, your speed will increase even more then just a normal jump.


Pole Vault
You most know that all sports in this game dose not need you to hurt your hand and head with pressing the button rapidly, which is one very good thing about this game. Press A to start running, when you are at a circle that has A button, press A to increase your speed, time it right to move even faster. When the character automatically put the pole on the colored square, a gauge will appear then a mark will go to the top of it, press A when it reaches the top, the higher the mark was, when you pressed A the better. Finally another gauge will appear and you have to do the same thing, the higher the better. Before you start, you have three chances and you can set height, but think before doing it, because you can only make it higher, so don?t be an idiot and make it too high that you cannot reach it and get a Pooie zero.


Triple Jump
Yes, there are two games that plays similar to the other and this is one of them, it is not just like Pole Vault, but it is similar. It has the same start, only that he get faster every time you press A in time and he can even run faster then the Pole Vault hamster. Press B to jump, when you reach the white line and before the red line. You can jump earlier, but you will not go as far as you can if you press it in the white line. When you land, hold B button then release it before the gauge reach the top, you most do that twice, so time your landing right.



Hammer Throw
Again you have to press A to start and you have three chances. He will spin the hammer 7 times automatically. In the top half of the circle that he will spin the hammer in, is a green gauge, when the hammer go through it, hold A button until it get out of the gauge area, the more you hold it and release it in time, the better result you will get. In the seventh turn, press B to threw the hammer, because if you did not, he will fall and you will get nothing and lose one of the three turns. If you throw it when it in the middle of the green gauge, it will go farther then any other area.



Tennis
It is tennis I don?t need to explain the rules.
If you press A, she will hit the ball a normal hit. If you press B, she will hit the ball high, which makes it slower, but harder to hit. When you press A or B and the ball is close, you can change the direction of the ball. Everything is very slow and you can easily miss the ball, which is very irritating and why I nopookie this game.


I reviewed enough Sports, but at lest you get the idea that this game is all about timing not unoriginal and stupid button mashing like Amazing Island games. I did not review the first sport that you play, because simply, I don?t count it as one of them, because it is just a starter game to give the player an idea of most of the sports and that it is needs timing. a gauge will appear then when the marker reach the end of it, press A to move faster and you will do that until you reach the gofor. There are only a total of 14 sports in this game, which is very few if you asked me.

Gameplay: (7/10)
Graphics: (6/10)
Sound: (7/10)
Longevity: (6/10)
Hamtaro Ham-Ham Games: (26/40)

Ohh, if you don?t know, I used some words from Ham-Ham Dictionary. :cool:
Ham-Chat/Meaning
Hamha/Greeting
Jamout/Play Music
Goodgo/Good Luck
Pooie/Uncool
Nopookie/Dislike
Gofor/Goal

SavedFromSin
06-20-2005, 02:48 AM
so paper, in your unbiased opinion, do you think the DS is worth buying. i want to get it, but i want to get the new Fire Emblem GBA at the same time. Since i dont own a SP i thought i would put up the extra $70 to get the DS. what do you think?

Paper exe
06-20-2005, 04:16 AM
Wait for the red NDS (My favorite color!)


Seriously, as right know, NDS don't have any real good game, all what it has are remakes or incomplete games, the only one that worth owning that I tried is Kirby, which I will review it soon, other then that it has nothing. I don't know about Metos, because it did not release yet.

About the GBA, I will be honest with you there. GBA is dieing. only few games are coming and in E3 Nintendo only announced very few games, which means GBA future is not as bright as NDS.

It is kind of hard to tell you something and I don't know you, but I will tell you what I would do. :D

I would buy Fire Emblem, then wait until more then 5 games that interest me for NDS, then I would buy NDS with the five games and the color that I wanted it to be in.

SavedFromSin
06-20-2005, 02:54 PM
alright ill wait and go buy Fire Emblem today. im want a black NDS, but im not sure when it is coming out.

Paper exe
06-22-2005, 09:03 AM
Ok SFS, I will start reviewing them.

I will start with Kirby, which is one of the characters that I like. :D
You know me, I don't see more then the first pictures of the game and I don?t see any videos of a game that I am already interested on, so when I played the game it was a shock for me, because it only uses the Touch screen and the fact the Kirby is a ball again, but this time it is not a spin off.
I will like to warn people that the thieves Nintendo of America have removed the pink pin that came for free in the Japan version, but at lest it has a better box art!


The gameplay is very simple, you play as the magical brush that can draw a rainbow to make Kirby ride it, to go to high to reach areas or you can block enemies attacks and you can even draw walls to make Kirby change the direction that he is facing. If you draw a rainbow rood to make Kirby ride it, Kirby will go to the direction that you drew the rainbow line on, which is a very good thing and make the game easer to control. Keep in mind that the rainbow ink decreases if you drew a rainbow line, but it recovers by it self slowly if it in the air or on top of a rainbow line or quickly if it in the ground.
The rainbow line disappears quickly and if you draw another line it disappears immediately.
If you make Kirby ride a circle, he will dash by him self, but it will west a lot of ink. I for one beat the game with out using it, because I forgot that it excite.

You can effect the surrounding of the game by touching them, for example, some stuff like Yellow blocks, can be destroyed by touching them and you can paralyze enemies by touching them, which if they are parallelized and Kirby collided with them, they will die. You can even touch a machine to make it stop working or start working etc but keep in mind that there is a lot of stuff that touching them is useless.
Off course there is the famous copy ability, but this time you can get it by just killing the enemy and it is by parallelizing them and then make Kirby collide with them or by touching Kirby and that will make him dash, and it will make Kirby move faster and kill the enemy that in front of him when he is dashing.
There are a lot of different kinds of abilities Kirby can copy and Nintendo made a good job making them and with this gameplay. Well, some of them are old once, but they do feel different then what the original once was.

well, the game has a good control, but it really piss me off sometimes like when I draw a line, so that Kirby go to the higher area, then Kirby only go half threw it and then he bounce in the other side and sometimes I draw a line and Kirby stick and couldn?t move, because the area is too small then I draw another line, so that I save time, then both of them disappear in the same time and then Kirby falls (Don't ask me how, but it did happen to me) but then again it is all because of me drawing bad lines and in a hurry. :sweat:
I did not notice these in the main mode, only in the Rainbow Run mode which needs you to go to a part of a stage (every stage has three parts) and finish them in two challenges, each will let you be in a different one of the three parts. The first challenge will need you to finish the part as fast as you can, there are three medals. Getting third place will give you a medal and second another medal and first and the third and the last medal.
The second one will need you to finish the part with only using few rainbow lines. There will be a bucket full of ink the fewer you use the better. And again there is one of the three medals in every rank of the three.
I for one get the first two levels medals very easily, in fact I could do better then that and I did make a lot of mistakes, but yet I get first place, but keep in mind that from the forth and up level, it will not be an easy task!


The main mode is where you have to finish a level to unlock it in the Rainbow run mode. In every level there are 3 stages and in every stage, there are three very good designed parts and in every part there is a medal hidden. The second screen is used like Mario 64 DS and that is to ruin the game (a map!!!!!), by it, you can know where the hidden medals are hidden, which in that way they are not hidden anymore, it also tell you where you will go and remove all of the surprises and tell you that the area is a trap or not. What killing me is that, why make one (a trap) if you can easily know by seeing the second screen!?! :irked:
They did not even made one part of a stage that needs you to see the map to finish it!

After finishing all of the three stages in the level, you will have to choose to fight one of the three boss, if you beat him you will go to the next level and you will have to finish that level to fight one again, but the one that you already beat will be in level 2, if you beat him again, you can fight him again and in the last level, but on the sup games mode, because in the main mode you can only fight a boss twice. Every one of the three boss fights are just a mini game, which give you a very good use of the touch screen and a very bad one for the second screen, unfortunately not one of them is the famous tree boss.
Keep in mind that the boss fights are very, very easy, but very hard if you choose level three in the sup game mode trying to get an A.


What the medals is used for you ask?
It used to get stuff from the medal swap mode, which needs you to break a block using a medal (one medal per a hit) to get stuff, but they will not tell you what the thing that you will get. I hate it when I end up getting an extra life energy.
You can unlock all kind of stuff there, but "there are some blocks that cannot be broken until some certain conditions have met" (Don't read page 21 of the instruction booklet, because it will spoil something that you will only get far in to the game)
Ohh, if you are wondering there are 250 medals in the game!


The sound effect are good old Kirby once, even the music are just remix of older once, most of them that is, only few new once, which may be the reason why this game released that early in Japan. I loved the music anyway and there is sound test and you can also hear the original music in the sound test, but I cannot give any excuse for laziness or if they have no patience, especially if this game is made by a first party. The other problem is that, the music is in a very low volume, Mario 64 DS for an example is Nintendo's first game for NDS and the music is not in that low volume. It is a big problem in my case, because I liked the music.


The graphics is nothing special. And I did not note any good animation. The special effects are good, but NDS can do better. Why this game looks good then? Because simply of the background. a lot of games get lower because of the bad background, but this game is different. There are a lot of different backgrounds in the game and they are just art and beautiful, in fact I stop Kirby from moving just to look at the background!


There is no Multiplayer mode. Beating the game is only about 25% of the game and you will also have to go throw the game 4 times and get all the medals etc So the game have a high reply value and a decent length for a platform game.
Also, this one is not like most of Kirby games, because it actually a lot more challenging then them and it piss me off a lot of times. It may not be the best Kirby game, but it is still one of the best and the best real NDS game. (In it times that is)



Gameplay: (8/10)
Graphics: (5/10)
Sound: (7/10)
Longevity: (7/10)
Kirby Canvas Curse: (27/40)

Icarus4578
06-22-2005, 10:41 AM
I was looking forward to this game, but it doesn't seem all that special anymore. I don't like how the 'secrets' are given away on the second screen. :annoyed: Ok, now that we've had the obligatory Kirby title, will Nintendo please allow Hal to produce a sequel to Arcana or perhaps something different for a change?

Paper exe
06-22-2005, 11:17 AM
One Kirby game per a console is not enough for Hal it seems. Expect more Kirby games for NDS.

Icarus4578
06-22-2005, 11:22 AM
That's why the guy who created Kirby (as well as Super Smash Brothers), Masahiro Sakurai, quit. I'd be pissed, too, if I was only made to work on games about a pink blob. That just can't be good for these programmers'/designers' mental health.

http://www.ngeb.net/e303/kirbyair_kirby.jpg
AAAAAAAAAAAAAAAAAAAAAH!!!!!

SavedFromSin
06-22-2005, 01:15 PM
there is not really any secrets in the levels. in though they tell you on the second screen where the bronze coins are hidden, the problem arises on attempting to get up their to it. i was surprised to see that IGN gave Kirby Canvas Curse a 9.0.

Paper exe
06-22-2005, 03:04 PM
I will review another NDS game for SFS. :)

Wario was and always a great character, but if it was not, because of Mario Spin offs that he appeared at, it would have been a fact, too bad they ruined him, by making him kiddy and unfunny. (Just see the embarrassing and stupid and sucky and kiddy opening video on Mario Golf and Tennis for NGC and you will know what I mean. :too mad: )
Don't worry, in Wario Ware series, he is the same old Wario that we all loved. :cool guy:


Wario Ware series is all about playing tiny small mini games that only last few seconds and it called micro games. One will be played after the other quickly. You will also need to understand how the mini game plays and win it, before the time runs out or you will lose one of the 4 lifes. If you won a micro game, you will pass and go to the higher number, the same will happen also if you loose, but one of your 4 lifes will be removed.
You will play random amount of Micro games and it will get faster after playing some micro games (depend on the stage that you choosed), then you will fight a boss. the boss fights are just a bigger micro games then usually, after beating the boss, you will go to the next stage. If you played the stage all over again, you will not need to beat the boss, but if you won you will get a life, but if you lose you will lose a life and then the usual micro games will be in normal difficulty then hard, then the micro game will just go faster.

Every character (stage) has he is own style of micro games, for an example Jimmy T Micro games are all about rubbing the screen and Ashley Micro games are all about Dragging stuff and so on. This game is the most variety Wario Ware game, there are only few games that plays like the other 200 hundreds micro games, you heard right, only few of the micro games plays similar, if it wasn't of Mic this game would have countable amount of similar micro games.

All Micro games use the touch screen of course, with no use of the D-Pad and main buttons, but it dose use the mic for Mic's micro games, which most of them just needs you to blow on NDS, which I also think that it is stupid and needs more then just blowing. The second screen is used for an extra screen and it rarely used in a Micro game.
There are two new Wario Ware Characters here, and they fit just right in to the group.
But you will not play as all the old characters.


The main mode is where you just have to beat the boss of the character stage to go to the other one and each character has his/her own story.
There is Album mode, which is where you can play all the Micro games that you already played and if you get the score that they asked for in a micro game, you will get a flower in that Micro game. Try getting them all, to unlock everything in the game. (Note that when you choose a Micro game in the Album mode, you can only play that Micro game. First it is the Micro game, but on easy then normal then hard then easy again, but faster and so on)

You can also get stuff if you get high scores in every stage. They mostly end up being toys that are in the Toys mode, which where you can play them. They are just simply......toys, and very few if you asked me. It also shows you how video games are more fun then toys and how boring toys really are. The toys make good uses of the Touch screen and sometimes you get a mini game, a real one not these tiny Micro games.


When playing a Wario Ware game, you most guaranty that you will hear some good tunes. (My favorite is off course Mona song :D )
Unfortunately there is no sound test.
One big problem and it is that it looks and sounds more of a GBA game then NDS, but then again what did you expected from a launch title!?!
Well, it dose sound better and look better, but there aren't much of a notable difference, in fact Wario Ware Twisted has better animation!
But, there are some games that Touched look better and it dose use better colors.
The voices are the same as the first GBA once, I for one did not note any difference in quality that is.


In the end, this game has a high replay value and again, it makes a good use of the touch screen and a bad one for the second screen. The game is pretty short. You can even beat the game %100 in 3 days!!!!
........... I spanned an hour of my review playing Wario Ware Touched. :sweat:
Sorry, I just forgot that I am reviewing it. Better late then never.
Here the high score that I just get today, when I was reviewing the game.
Dr. Crygor: 75.
And here my unbreakable score.
Feeling Saucy: 202!!!!! (Yes I used my nails, but still don't try it on your NDS, so that you don't break my high record and your NDS screen)



Gameplay: (8/10)
Graphics: (4/10)
Sound: (5/10)
Longevity: (7/10)
Wario Ware Touched: (24/40)

Paper exe
06-22-2005, 03:18 PM
there is not really any secrets in the levels. in though they tell you on the second screen where the bronze coins are hidden, the problem arises on attempting to get up their to it. i was surprised to see that IGN gave Kirby Canvas Curse a 9.0.
I know what you mean, but still, it helps a lot and they even shows the hidden doors and passages that lead you to it, so it dose tell you how to get a lot of them, instead of you finding it by your self.



Anyway, SFS, now I have reviewed all the three games that you asked my opinion on.
Kirby and Yoshi and Wario. I also reviewed Feel the Magic and I was going to review Pac Pix. If any one wants, I will review it, but tomorrow. Today I will be playing Magic Quest 3. In the past the jerk Mickey used to have great games.

SavedFromSin
06-22-2005, 08:23 PM
thanks for reviewing them. ill probably get Wario Ware since i really liked it when i played it at Best Buy (plus your review kind of pushed me in that direction).

Nem
06-23-2005, 07:08 PM
Wario Ware was till this day the only DS game ive played. Its pretty funny. Anyways its just not my style to pay full price for such a type of game. Actually i just dont buy them at all. Anyways, my point is that the game seemed pretty good and showed the potencial of the DS touch screen for game interaction.

welshfreak
07-07-2005, 01:52 PM
There is definetly buckets loads of potential with the stylus, but the question remains, will it been exploited?

mxpx
07-08-2005, 04:56 AM
talking of the ds's potential when are these games comingout that respond to your voce alone, like if you said go forward it would!

The ds's needs these games to come out quick. :cool guy:

Paper exe
07-08-2005, 06:39 AM
I hope not, because it will be very embarrassing and it will not hear me correctly like Mario Party 6 and you cannot play the Japan version in that way etc. etc.
In short it will have a lot of problems.

Paper exe
07-21-2005, 06:03 PM
I own so many PS2 games, the last time I count them they were about 60 games, they are catching up with GBA, therefore I will review this game, which I beat it just now. :D
I did go to GameFAQ three times, but they all don't count. The first time was because I miss understood what the hint said, because English is not my first Language and I read it fast. The second time, I knew how, only that I thought the thing was already broken, so it was Capcom problem, because they did not give that thing enough details. The third time, I knew how and I did try it a lot of times, but it didn?t work, then when I read the guide, it turned out that I was right, so I tried it until it worked and beat the last boss, maybe it was some kind of bug, which again the developer get the blame, therefore I can say and it is true that I beat the game with out any help.


You play as a Girl with her dog in a huge castle, trying to escape from it by getting the key, which is hidden in the castle. Why not burn the wooden gate and run away, instead of getting the key? This just makes no sense, especially because of the fact that there are a lot of candles in the castle. why not use one?


You just have to search for hints and clues and solve puzzles to go further in to the game, but meanwhile there is some one chasing you and search for you, trying to kill you. When he/she finds you, you most ran away and hide from him/her, or He/she will kill you. Don't worry the enemy sometimes stand for no reason and do nothing, so that you have the chance to run away. The enemy will chase you until you hide from him/her, so you better hide in a hidden place, they can be found anywhere, like under the bed or in side of something etc. if you use it too much the enemy will find you. This will force you to hide in different places, which is a good thing and also means that I rarely use it. I mostly hide by going behind something and then crunch, in that way you can see what the enemy doing and where he/she went.

You can attack the enemy if you kicked him, which can also be used to open some door quickly and solve some puzzles and break weird jars to get items. I only start using items when I was fighting the final boss. Well, the only reason I used them was because it was the last boss and all of these will be gone after I beat him. To top it all, I only used recovery items. :sweat:
I forgot to use attacks items. They can be used to stun enemies.

In every stage there is only one enemy that chasing you and he/she don't die, just get stunned. In the end of every stage you will fight him/her. You most think of a way to kill him in that time. There are also some enemies that die just after touching Fiona, they just higher the Panic meter, so that the enemy can catch you easer and then kill you.
Note that kicking the enemy is a bad idea and kind of useless and mean less. You most hit the enemy a lot of times to stun him and if you did try to do that you will be long time died, even with the dog help, so hiding is the best way. The enemy will not die no mater how many hit you hit him, so why make a risk?


There is stamina and panic, both Stamina and Panic, aren't shown in the game screen. Meaning you cannot see any of these meters, you just know if Fiona is normal.
Stamina reduces slowly, if you run and/or kicked, and greatly if you back step (I never try it) and/or tackle (I did also never try it). When the stamina get very low, Fiona cannot do any thing that reduce stamina and she will get very slow, but if you stand stall, she will recover slowly and if you are hiding, she will recover quickly. Really, it doesn?t take too long, even if you are not in a hidden area.
Panic happened when the enemy made a loud voice and/or hit her, then Fiona get scared and the Panic meter will get higher, when this happen the view will not be clear enough, and if it reaches very high, she will get insane and run very fast by her self and she would be hard to control and if she hit the wall, she will fall down and become defenseless, you most press all the buttons to make her stand faster, if the enemy hit you when she is like that, she will die. Panic meter dose also recover slowly by time and quickly if you are hiding.



The movement is not bad like RE. She moves normally, you can use either the analog or D pad to move, but the analog stick is more comfortable in my opinion. (I pointed out this, because there is a weird member here that says, he only buy a PS2 game if it let you choose either D pad or analog stick for movement.)
You can run by holding X and move, but if the enemy is close to you, he will know your location.


Finally, the Dog control. You can praise and scold the Dog, depend on his actions, if he did something good praise him, if he refuses to obey you then scold him. You can let him site for some amount of time, but he will move after some seconds. You can also call him and let him search for items. This is not a good think, because if you want to get all the items in the game, you most let the dog search every area in the game, at lest two times in a small room and a lot of times in a big one. A lot of the area that items hidden in them that needs the dog to find them after commanding him are not suspicious, which make it harder for you to search for them and take a lot of time.
The Dog can also bit an enemy to stun him and give you a chance to run a way, but if the dog vitality is zero, he will faint (Never happened to me)
The Dog vitality decreases after every hit from an enemy. Duh
You can use an item to recover it (Never used any)
The dog does annoy me from time to time by not obeying me, or when he gets lost. At lest he is cute.
I think there is a bug in the game. When I order him to go in side a small hole, he search for items instead (same button) that really annoy me, because you cannot tell if the dog can really go in side it or it was just the bug. Sometimes you need to go in front of it and then crouch to make the dog go inside.
If you are in an area the Dog cannot reach you, he will start barking very loud and the enemy will know your place and find you, so don?t let him alone or the dog will get his revenge.
If you are wondering. You use the right Analog stick to make Dog commands.


There are a lot of rooms to explore, but you cannot examine everything, only few stuff and it is a shame. One of the good features about the game is that there are only loading when you start the game or when a cut scan happen and they are very short especially the cut scan one, meaning you can go from an area to the other with out any loading, if there is loading other then the once that I mentioned, then I did not notice it, so it is still a good thing.
The hints that they give you are very helpful and ruin a lot of puzzle, they should have make harder and better hints, at lest there are some good once that toke me time to figure it out.

There are a lot of unlockables and there are some cut scan that you can discover, which you can beat the game with out even seeing them, and there are some secret unlockable modes as will, and 4 types of ending, which give it a high reply value. I am now in the second walk through and it is still as scary as the first time if not more, because of that obvious unlockable mode that we all know what it is, and how to unlock it.

In my opinion it is scarier then RE, because of the fact that you can only run and the enemy cannot die, and he/she suddenly appear when you are not expecting it.

The music fit the game and gives the game a scary atmosphere, but they could have done better on some of the music like the ending and on the title screen and even when the enemy finds you. The musics are no way good and they are also unoriginal, most of them are taking from something with little changes. I know it is hard to believe, but it is from the same company that made the NES Rockman games.
I don?t have anything against the sound effect, in fact I think it is pretty good and done the job right.
The voices are good, I only hated any male that has Bill in his name voice, they just feel out of place.

The game look pretty good in my eyes, compare to other PS2 games. It dose have very good animation and a lot of details and you can even see the shadows of every object in the game. The game is dark and has realistic graphics.
You have no control over the camera, but it is still in a good and far place to hide the graphics problems. In some cut scan, they make the camera close to the object and boy the dog model dose have a lot of problems and the wall and floors are very ugly as well, but this is not notable during game play, because the camera have it distends to make them look good or at lest expectable.






Gameplay (6/10)
Graphices (7/10)
Sound (7/10)
Length (7/10)
Haunting Ground (27/40)


Here my score from the first time walk through.
Ending A: Fortes Fortuna Juvat
Time 12:59:28 (meaning, I beat it on only 12 hours :P )
Dog Level A
Panic 7
Item 68%
Critical Hewie (Dog name) Injuries 0
Enemies Defeated 2
Type Top Breeder (So much for a top breeder that has dozen of dog food, that he didn?t give his dog any one of them)

Icarus4578
07-24-2005, 05:09 AM
The enemy will chase you until you hide from him/her, so you better hide in a hiding place...

Can I use this as my sig? Thanks, babe. :cool:

Paper exe
07-24-2005, 08:13 AM
....................................OMG. :yikes:
"fixed"



Yes Icarus, use it as much as you want. :cool:

Paper exe
07-26-2005, 02:42 PM
I think you knew that I was going to review this game, right Sinful Sam?
The thing that I hated about this game was the naked woman and the insults to God, which somewhat ruin the game experience for me. Don?t worry, I call it good of wars, so no insult in my reviews or in any of my posts. :cool:
I kind of hate the idea that enemies are taking from other people ideas, but they did redesign them to be more original. They also used little kind of enemies; they just reuse the same kind of enemies but with a little difference, more powerful and with more moves.
This game do lack boss battles, thought, there are very few, which is a disappointment.
One thing was in my mind in the game and it was that they made Hedas (AKA devil) as something that sinful to say, really the one that told those Greeks this was obvious who.
What with the Olumpus thing? That was also meant to be something to get money from people of some sort. Thanks God this religion died.



It is an Adventure game, which let you make all kind of adventurers stuff, like swing from vines to another and climb and walk on a narrow areas and swimming and riding a ladder with out someone holding it etc.
This game has some exploring as well. You can find hidden Eyes and Fathers. Get six eyes and your health will increase by one meter and get six Fathers to increase the magic meter one level. Keep in mind that you cannot return to most areas that you visited, so if you missed something it is gone.
You can beat the game with out them, but they are still needed to make the game easier.
At the beginning, you will mostly find these eyes, but then you will get mostly fathers, which is a good thing, because at the beginning, health is needed a lot more then magic.


There are some few puzzles in the game, they didn't toke me time to finish them, but I still don?t think that they are that easy or bad.
And some platforming, well I didn?t face any real challenges in the platforming part.
Fighting enemies is what you will mostly do in the game. Like what I said there aren't any boss, just few of them, which makes the first level misleading and give the player a wrong idea about the game.
Unlike a lot of games (Dynasty Warriors) it is not all about pressing a button or two. Enemies, actually has some different moves and can hit you well you are hitting them (Depends on the situation and how many HP left etc) Also, when you knock an enemy out, he don't just stand and wait for you to hit him he actually counter attack, which force you to go away from the enemy and not repeatedly press the buttons until he dies.
Enemies get stronger and learn more moves and there design changes a little pit when you go further in to the game, which doesn?t make the player get board fighting the same enemies in the game over and over again. At first they are hard, but after you fight them a lot, they wouldn't be as hard and you will get shocked how those easy enemies could ever do so much damage to you back then.


The hero, has a lot of moves and can learn more by powering him up, using the red stuff (AKA Experience points), which you can get them by finding a hidden chest that has them and by killing enemies and by doing combos. Your weapon can hit a lot of enemies at once, which make the game pretty fun to play, but still isn't easy, because you have to use your moves and find, which move works the best to those enemies. There are only two weapons. The weak and long rang one and the strong, but close rank. Changing between both is very annoying, because you have to press both L1 and R1 and that means, you may do a different move instead.
The other thing that annoyed me about the game was that when I guard then I want to quickly attack and run, I do another slow move instead, which is very annoying, because I get attacked a lot if this happened. They could at lest let the guard and light attack button, make a quick light attack move or something, I don't want to be defenseless in the middle of a battle.

Most of the attacks need some time to be performed that means you will be defenseless in that time and cannot doge or guard against enemies attacks.
Dodging can be perfumed by the right analog stick. I think it is a very good idea and let you doge easer, but keep in mind that there are only left, right, down and up, you cannot doge on any different direction. (The hero just moves on that direction and goes far away from the enemy)
Note that you cannot control how far away he will go, he will just go very far and that's all. It is not like this is such a problem. Your attacks can reach very far and the hero is fast, so no problem there.


Magic, like most games is useless, I rarely use it. They also finish very quickly and you can hardly fight an enemy that drops blue stuff (Stuff that restores magic a little pit)
Changing magic is by pressing any direction of the D-pad, each direction has a magic. Yes that means there are only 4, but it is not like they would make such a difference or it is a bad thing.
Finally, the basic stuff like double jumping and holding and throwing enemies. You can only hold and throw some few enemies, but you wouldn't see any if you are far in the game. Those strong enemies can only be hold when there HP get low, but sometimes it needs you to press the buttons that will appear on the screen and sometimes you most make a half and full circles, using the left Analog stick (I know, it dose need time to get used to it) and some needs you to rapidly press Circle button. I think this one is lame and dose hurt my hand. If you did any of these stuff some type of enemies will give you green stuff (Stuff that recover HP a little pit) and some give blue stuff and some give you both.
You can make heavy and/or light attacks, no need to explain the difference, because it is just obvious.
The game is also fast.
overall, the battle system is pretty good and not repeative like a lot of other games.




There is a mode, which you can unlock awesome stuff like seeing deleted levels and tell you a lot of things about what Good of War supposed to be etc.
This game is kind of short, because I beat it in normal with level 100 in only 11 hours and half. At lest that add to the replay value. (Note that the max level is 20)
This game did piss me off from time to time, but I still think that I can beat very hard, but I may fail, so I better off not knowing. I am ok as long as I think that I can do it.


The sound effect and music are high quality. I noticed that there are somethings with no sound effects, thought.
I guess they forgot about them. It is not like they will make much a difference.
The music are clear and all, but unoriginal and aren?t good at all. But dose fit the game. The music fit more for a movie then a game.
The music just goes against gaming rules. I am still asking for good music now and for ever, even if most of them don?t care anymore.

This game done a great job with Graphics, pretty good animation and a lot of details and good effects and good looking 3D realistic game, what can you ask more then that?
in a far away area in the game, I saw a blue weird dot in the background, I think it was some kind of a mistake.

Oops, I forgot about the rage of good, which makes you very strong for some seconds (Never used it :sweat: )
It regain slowly if you hit enemies.




Gameplay (8/10)
Graphics (9/10)
Sound (7/10)
Length (7/10)
Good of Wars (31/40)

George Foreman
07-27-2005, 05:48 PM
Hay Paper, you should try Good Mode. I got my butt kicked so much I almost cried. In the Challenge of the Goods the Anubis's can kill you in a couple combos.

tpfkanep
07-28-2005, 05:03 AM
Good Good!

Freeman
07-28-2005, 12:52 PM
Paper it's God of War there's no need to suck it up & say 'Good of Wars'. Wars are NOT good!
...plus check ur grammer man I'm havin' a hard time readin' it X_X.
BTW refresh my memory what fighting games have u reviewed?

Paper exe
07-29-2005, 06:01 AM
Good of Wars is just a name. There are a lot of games that has mean less names like Good of Wars.
Freeman you should understand that you shouldn't say such a thing even if it was just a name. I may sound joking, but that doesn?t mean that I would ever name it in that name.

Fighting reviews are coming sooner or later.

plus check ur grammer man I'm havin' a hard time readin' it X_X.
Really?
Some say my grammars are a lot better then before.



Freeman, I think you are mad today or something, maybe because I didn't give it as high as you wanted. I do give a lot of games low. this game is the second highest game that I reviewed.
I am a huge Megaman fan, which affect my Wily Wars review a lot.
This game dose have problems and I can back up my score for it, but you should still keep in mind that my opinion dose effect my reviews and we all have different opinions.

Freeman
07-29-2005, 11:42 AM
Freeman, I think you are mad today or something, maybe because I didn't give it as high as you wanted. I do give a lot of games low. this game is the second highest game that I reviewed.
I am a huge Megaman fan, which affect my Wily Wars review a lot.
This game dose have problems and I can back up my score for it, but you should still keep in mind that my opinion dose effect my reviews and we all have different opinions.
No I wasn't mad it's just that I expect a good clear writing when I read reviews that's all :). The score ain't got nothin' to do with it, unless of course u were to be reviewing SNK games....

Mistatee
08-01-2005, 10:10 AM
Paper can u review Lunar 1 and 2, i am trying to decide if i should play them both agan for the 10th time... It would also put you in a good mood for new Lunar DS!!!!

Paper exe
08-01-2005, 12:52 PM
I don?t own Lunar 1 or 2.
I cannot believe that I missed these two great games. If they just release it in my country.:(
I blame all the shops in my country for refusing to release it even after the 100 times that I order it.


I know. you all feel sorry for little old me. :(

Nem
08-01-2005, 08:32 PM
Cant you just import copies from some US online shop? Theres also a less "legal" way to do it by downloading it from the internet and burning your own copy. Since the game wasnt released outside US and japan its not like it matters for the publishers. I have this terrible preconception that something bad happens to you in your country if someone discovers you did that though :sweat:
By the way Paper, fix the header of your "God of War" review you wrote "Good of Wars".


OMG! Mistatee your sig is soooo true :D

Paper exe
08-02-2005, 05:34 AM
Cant you just import copies from some US online shop? Theres also a less "legal" way to do it by downloading it from the internet and burning your own copy. Since the game wasnt released outside US and japan its not like it matters for the publishers.
Doing this have 50% of my money being stolen. That would be a huge risk. Overall I still cannot do it, maybe in the future but I cannot now. I did already explaned why in a lot of times.




By the way Paper, fix the header of your "God of War" review you wrote "Good of Wars".

No, no, no, the maker and everyone in the world actually made a typo and called it that name, it is actually Good of War.

tpfkanep
08-02-2005, 06:18 AM
There are lots of goods and goodesses. In Roman mythology the good of war = Mars. I personally love Isis, Thor, Athena and Hercules (=demi-good?).

Paper exe
08-02-2005, 06:53 PM
This one is a true classic and the best of the twelve. Who in his right mind would ever hate this masterpiece!?!
This is the first platform game ever and still one of the best. It is a shame that there are a lot of platform games that released after it, ends up being worst. If they cannot make something as good as it then no need to make one from the beginning. :annoyed:
It is the oldest, therefore any developer has no excuse for making there game worst.


It is just a port of this old game nothing more. No extras, same graphics, same old music and sound quality, same control.
The game dose look pretty bad compare to any GBA game, but the graphics still don't affect the game. The graphics are actually not bad to look at and fit just right in to the game. Just to show you being a weak system doesn?t mean it cannot make a game good to look at, but still, I will give the graphics low, because it is still low quality and Nintendo should have made some work on it, not just rehash it and then sell it in an expensive price.

Here an example of the graphics. The background is mostly plan black or blue with some clouds and sometimes there are some grasses. They only used 7 or 9 colors. The character and the enemies not only have few animation but they are made by just some few dots, hack I can draw them in Animal Crossing.

The sound effect dose gives the game its own charm, but still low quality. Nintendo should have at lest made a voice for all the enemies. Nintendo already made a voice for them; they just have to put it in the game. I do like there voices and I think it would work pretty well, no need to be cheap and use the lame excuse of being the perfect port. They already made one for GBC.

The music are true classics and one of the reasons why this game is so great. The music maybe low quality and some repeative, but they are still good.
The classic level music and the water music are the best in my opinion. I still wish they improve them, thought.


The game is in fact pretty short and you can finish it in an hour or two.
There are some unlock able stuff, but still few. The game just has a very high replay value. I beat it a lot of times and I still play it, hack I just beat the game right now. :cool:
A game that has that high replay value can never be not worth owning. It may cost you some money, but that hours and hours of endless fun. :D
The two player mode dose also give the game higher replay value then what it already has. Really, playing with your cousin for an example is in fact very fun. I laugh at my cousin when he makes a stupid thing then dies all the time. It just never gets old. It is very fun and a great idea. Developers should make more platform games that has a two player mode, which let you play the full game with some one else and compete who will beat it first.

Don't worry, using the Gameboy Player, you can play two players using one controller and you can also watch the other player play. You play from the first level to the last none stop, your turn ends when you die then the other player turn. The goal is to beat the game first. The game is in fact pretty short and has few short levels, but they are still balanced and challenging and fun to play, even on one player mode.
Both Mario and Luigi are the same, so unfortunately you cannot use the excuse that Luigi is better then Mario or the opposite, when you loss.


The game is very simple. You just move from left to right trying to reach the goal in the end of the level. You can jump and run (just stomp an enemy to kill him, but some of them don?t die and some like turtles hide in there shell. You can kick the shell (just touch it) and make it hit a lot of enemies, thought). Mario slips very easily, so you better get used to it. It is easy to get used to and dose makes the game better. Nintendo did not overdo it, so no problem in the slipping part. The control is good and easy to learn and dose work well.

There are 8 worlds and in each world there are 4 levels, the last of the 4 levels is the castle, which has pitfalls instead of enemies, in the end, you most fight King Koopa, you can either press the switch behind him or kill him using the fire flower.
You will lose a life if an enemy or a pitfall hit you or you fall on a hole or the time ran out. If all your life is used, you will return from the first level.
There are three different kinds of blocks in each level, some are hidden, which means you cannot see them and mostly has good stuff, some are question mark blocks, which surly has something in them and some are plan blocks, which most of them end up being empty.
The things that you could find after hitting a block are, coins (get 100 to get another life) some has a power up and some has 1up and some lead you to a secret passage and some has nothing.
To hit a block, just go under it then jump and make Mario hit it on his head.
If you get a mushroom (power up) you will get one extra hit and you can break these plan blocks and Mario can crouch now, but Mario will become larger and you will still die if the time ran out or you fall in a hole. If you already have a mushroom, instead of a mushroom a flower will appear which let you fire, fire balls at enemies that can kill most of them.
There are also pipes in some levels. You can go inside some of them which will lead you to a secret tunnel that has a lot of coins.




Gameplay (6/10)
Graphices (3/10)
Sound (4/10)
Length (6/10)
Classic NES Series: Super Mario Bros (19/40)

It is still a classic, but with this price and for a console that can do better quality then this and with no new features this game score decreased a lot. Blame Nintendo I say.

Mistatee
08-03-2005, 12:22 AM
OMG! Mistatee your sig is soooo true :D

I kniow this is off subject, but you think shool is a waste too?

And Paper, i feel real bad for you, those are, atleast to me, the 2 best games ever made.

Nem
08-03-2005, 10:31 AM
I kniow this is off subject, but you think shool is a waste too?

And Paper, i feel real bad for you, those are, atleast to me, the 2 best games ever made.

Most of it yes. Just thinking i had to study stuff like philosiphy, psicology, geography, literature, biology, geology, etc. Sure, it gave me some general knowledge, but it also wasted years of my precious time. None of these helped me nor will help in my present and future life.

Paper exe
08-20-2005, 03:47 PM
I cannot say no for a request. :cool:
People, I am reviewing the GBA version the one that actually released in my country and about time. I did not play the Mega CD or PS1 version, because I don't own the game, so this review is past on the GBA version and the only one that I played. As far as I know, the GBA version has different and bigger sprites and less impressive graphics then the PS1 version. Well, that's the only think that I could know about it, because pictures is all what I have.
Sam, you made me regret that I ever rejected your difference video. Now how can I see this video if I don't have the chance to even tell you that? If you are reading this Sam. can you please show me that video of yours, because I beat the game now, so I am allowed to see it, now. :o
I cannot wait to try the PS1 version and play this game again, my cousin in downloading it now. Yes, you heard right Games Arts, if you have any problems with this then sell the game to me and I am welling to pay full price for it, if you still refuse like what you are doing now then you get the blame and you are the once that are doing illegal acts and if I have the time like Jack Thompson I will sue you, Game Arts. :too mad:

The story isn?t much, but the events are what important and what makes you want to keep playing the game to see what will happen next. All of the characters have pretty good personality, which makes reading the text something enjoyable. Well, to be honest I thought the final boss and the end would be different and what I expected was a lot better then that, in fact I think they could have made a great ending, but they blow it. The game is not stupidly only about the hero and forgot about the others, it actually cares about every one of the characters.
Overall, the story is actually very good, because of the characters and the events and how they did not only focus on the hero, hack, the hero rarely speaks.


The game music is simply made by a genius. Well, some few of them are very short and stupid, but then again they are very few and just for some very short events like when an enemy shows before battling him and such. All the others either ends up being good or at lest listenable. All the music are made by using the ocarina as a main installment. I love Ocarina and flutes and such, they are actually my favorite kind of installments. The battle music is good, which is something that a lot of RPG developer should care about, because you will be battling most of the time, so good music is needed badly in battles.
To make it even better, this game can also be used as a portable Lunar soundtrack as well!
I for one liked music number 0, 1, 5*, 6*, 7, 8, 10, 13, 15, 22, 23, 24, 25**, 29*, 32, 33*, 36**, 37, 39, 42*, 52*, 58, 59*, 60, 64, 65. The music work great in the game and make the events more touching. Hack with out these musics the game would have been lifeless.
I am not sure, but I think both musics number 5 and 6 are intro songs on the Mega CD and or PS1 version, because they would work pretty well on a song and they sound more of an anime intro then a game music.
Unfortunately, I cannot say the same to the sound effects; they just simply did not work on it like the music. A lot of attacks have the same sound. The events could have been better if there were some actually sound effects in them. There is only about 30 sound effects more then the total music in the game! Kirby Adventure has had hundred of sound effects, which is just a platform and for an old console. Oh well, at lest the sound effects aren?t in a low quality.



The sprites are big and have a lot of details even better then the PS1 version, but that?s the only thing that they done right on the graphics. They removed some details from the battle background on the GBA version for no good reason. The background looks pretty much decent in NDS, but not that great in a Gameboy Player. The environments in the GBA version are more colorful and cheerful, but I still perform the PS1 version. The PS1 in my opinion has better effects and better colors and even better look then the GBA version.
Well, I cannot compare the animations, but as far as the GBA version goes, it is decent at best. Not only they did not make some animations in the events to make it more emotional, but the battle anime is very bad. When a character attacks for an example, he only have 3 to 4 movements, which makes them look kind of weird. The magic effects aren?t impressive as well; GBA can do a lot better then that. What killing me is that there are only very few magic spells, it wouldn?t take them that much time to make them from the beginning.



In this game, talking to people is useless. It is just like walking in a straight line, you mostly end up knowing what to do, so you wouldn?t get stuck from time to time like some other RPG. To go from an area to the other, just go to the world map and choose the area that you want to go in then you are there, so there is no random battles when you want to go from a town to the other, only if there is something blocking the way like forest for an example, but if you went there once, you can go back anytime you want using the Dragon Wings.
Off course there are caves, towers and such in the game, which you have to finish it.
I for one never needed to level up in the game, because the developer made all the Dungeness/towers in a perfect size, so when I reach the boss in the Dungeness/towers I end up being in the right level for it. The stages (Dungeness/towers) are a little pit in the small size, but I like that, because I don?t want to play a stage that I will encounter dozens of random battles in it until I get board of the game like the finale stage. At lest that can be considered leveling up I guess. Keep in mind that when I play, I try to open every signal chest in the stage and I search every signal inch of it, I just don?t feel good if I didn?t do that.
Some of the stages need you to play them in some kind of conditions, like no weapons, which force you to use magic against enemies or play only with three characters (You actually can play in total of 5 characters in battles) and such fun things.



You can use formation to put a character in the position you want him/her to be in, but it is very limited. There are only five areas (2 up and 2 down and one in the middle) I think it is kind of useless, because I rarely see an enemy that uses one rank or column attacks or magic. As right now, I only remember one enemy that uses one rank attack and one enemy that uses one column attack (They are attacks/magic that hit some characters passed on his/her area. You can also use these kinds of spells to hit multiple enemies at once)
We all know the basic of any RPG and it is to fight randomly encounter enemies by taking turns, kill them to get experience points and money. When you get enough experience points, your characters will level up (maximum level is 100) when you level up, your state become higher. There are HP, MP and ATC, DEF, AGL, MEN, RES the higher they are the stronger your characters will be, some make you start first and some make your attacks more effective on enemies etc. There is also NOA, which increase only one point after a lot of leveling up, the higher the number the more normal attacks your character will do in his/her turn. Two of the characters spend a little time when attacking and it dose get annoying, because they will do that 4 or 5 times in each turn and that dose make the battle longer. Finally there is LUC (Luck) the higher the more likely the enemy will miss his/her attacks. Keep in mind that the LUC state can only increase by using some kind of equipment items.

You can go to shops to buy items or find items in chest on stages. Some are used for healing and some and mostly are equipments items, which you can let any of your characters equip it to higher his/ her state and or give him a new skill like healing a little HP automatically after each turn. You can use Magic. Magic can do a lot of things like healing or attacking etc But you need MP to use them and when it reach zero, you can no longer use any magic skills unless you used an item or went to the magical state that heals everything and for every characters.
Hear this, in the GBA version, if you saved then turned off the GBA then turn it on again, your entire HP and MP will be full, which is a very bad thing and ruin the game and make it stupidly easy. Thankfully, I only knew that when I was in the end of the game. As far as I remember, I only used that twice and I completely forgot about it, but really I did not need to use it, the game is already easy. The reason that I forgot about it was, because I am having a hard time believing that the developer actually did this. I think it is a bug or only found on the GBA version.
Finally, there are Auto and Tact commands in the battle. Auto will let every character automatically attacks enemies randomly. Tact command in the other hand, you can choose commands like attack or use magic or use item or guard to each character before battle, then when you enter a battle, choose this command and all the characters will automatically do what you told them in every turn, you will need to press B to cancel it after choosing that command, so that you can manually choose a command to the character if you want. These two commands are used to make the battle faster. I for on, usually use Auto on most enemies and I never used Tact in the game.




Here when the problem comes. All the enemies are very weak and mostly end up with only one attack and it is just a physical attack. I rarely see an enemy that actually can do some different attacks then hit one of the playable characters.
The boss mostly ends up having only two moves. One, only hit one party member the other hit all party member, so much for originality. This is not all. Ever character has only very few spells and the fact that you will mostly end up fighting one boss and that changing states spells don?t effect them, makes the game even more limited. In that way all five characters will only have about 13 useable spells and most of these 13 are restoring HP spells, because for an example some needs more MP, but it dose restore HP fully.


For an RPG, this game ends fast, but with great music and with great characters (Great in every way) and with no wasting time with millions of random battles (Don?t get me wrong, I always love leveling up, but I do hate it if they overdo it like Disgaia for an example)
You cannot stop playing this game until you beat it. Even thought I beat it, I still want to play the PS1 version and go through the game all over again.
In the GBA version, you can collect and trade cards with your cousins. There is a card for each enemy and boss. You can get an enemy card by luck, thought. Because you will need to battle him until he/she drop it, but you will get boss cards just after beating him/her. There are also characters cards, which can be bought in a shop somewhere in the game.
There is also Gallery mode. GBA cannot do these cut scene, so it replace it with .................Pictures! :o



Gameplay (6/10)
Graphics (6/10)
Sound (8/10)
Length (7/10)
Lunar Legend (27/40)


I think the genius who made the music called Noriyuki Iwadare. If I am mistaken, then please PM Icarus and blame him, because I get that from him.

PS. The original or PS1 version may get more, but Legend is nothing more then a downgrade version.

Paper exe
09-22-2005, 05:29 AM
I played this game more then 70 hours and lost 25 hours on my life, because I thought that I missed something on the game, so I start all over again and then it turned out that I was wrong and I missed nothing. :irked:
The funny thing is that half of my play time on my original data was synthesizing items.

Again, this game has a very lame English voice actors like most other games, but they not only let you remove it, but there is also an option on the option screen that let you change it to Japanese. I know it sounds too good so NIS figured out a way to ruin it by making it return to English voice every time you turn off the game, which means you have to change that in the option each time you play this game and if you choose English voice and removed the voice, you will still hear them in battle, so you better off change it to Japanese each time you play the game and God knows how rarely I remember to do that and how I mistakenly hear there English voice that have nothing more to do other then higher your blood pressure.
Note that even enemies have different voices.
I have no problem in the sound effects part?.

The story isn't much. It is the saving the world kind of story.
All of the characters are anime like on design and characteristics, so nothing new here.
There are a lot of events that happen depends on your actions, but most of them are really stupid and mean less, but both the Baker and the Magic Shop owner has some good events that actually worth seeing.
NIS, blow it by changing some of the script and adding American jokes on it (OMG, OMG, OMG!!!111) that just unfunny in my opinion and when I buy a game I want to play it the way that the developer makes it. Publisher job is just to publish the game it is as simple as that, they have nothing to do with the game, if they want, they can add some extra contents on the package, but that?s all.

The game is simply a turn base RPG, you will encounter random battles then fight by choosing commands, from run, use Item, fight, magic, change, I think the name speaks for them self. In battle you will use all of these commands often unlike other RPGs, because some times, you will encounter very strong enemies that you cannot beat in that level and sometimes and far form the game you may encounter these very weak beginning enemies, in short the random battles are really random and you will encounter enemies in a lot of times from weak to strong it is not all about where you are in the game, in fact you may encounter one of the strongest enemies in the game in the beginning, so the run command is really needed,

Magic are really useful as well, one of the strong points about the game is that you shouldn?t underestimate any enemy. Dungeons/towers etc are very short even shorter then Lunar, but the enemies aren?t weak, they have a lot of moves and they also have Mana (MP) and one of these beginning enemies has an attack that decreases about 75% of your HP and if you are at level 25 they still do some damage to you even thought you are 20 levels more then when you first met that enemy. The problem here is that half of the monster Log (It is a list of all the enemies in the game (There are about 100 enemies)) 50% of them are boss and 30% of the others are enemies that are from the same species, but stronger. They do share some difference, thought and each on of them has his/her own difficulty of collecting his/her dropped item and the rare once are really rare.
The boss like always, trying to change there state (Poison, paralyze, sleep, charm, curse) isn?t a good strategy, because it either will mostly miss or they are unaffected on it or they will be cured automatically on there turn, but sometimes there are enemies with them and there are a lot of other moves to use against them so it is still ok.
You should kill each enemy using the hero attack as the final blow and use Noran ?Turn 2 Candy? skill and it most work on each enemy and get all both of there drop items (Common and rare) to complete the monster Log. Keep in mind that boss and some monsters will automatically counts that you complete them, so don?t start the game all over again if you think otherwise like what I did and waste all of these golden times of your life.

The battle are on 2D, the animation is decent, there movement are very fast in fact they really look abnormally fast, at lest the battle wouldn?t be boring and spends too long to make a move or have a long start like Pokemon. The environments on the battle mostly are plan and sometimes on some areas there are 4 layers of Background, but most areas end up having only one. The sprites are good and clear, just like what you expect from PS2, but I hate the special effects, it is very lame and feels out of place and when you or the enemy doge the attack it still happened, which make it look really weird.
There are two special types of attacks: One of them need you to charge on you turn then after some few turns you or the enemy that charged will unlash it, but keep in mind that you or the enemy can break the skill if it hit you in enough power when you or the enemy are charging and that you only need one turn to charge, you can hit the enemy with the charge attack and also play your second turn normally, you only have to wait a while to unlash the charge attack. The second one, which can only be used by the enemy, is calling for help, then after some turns if the battle isn?t over the attack will be activated.
I know, everything in the game is so traditional.

Here where the change comes and what make the game special and different from others. It is the fact that the Hero is an alchemist, he most collect elements and then let your Mana (Monsters) create the item using the elements that it needs. You can hold maximum of 9 items if it was alchemist or normal items. You most first search for these yellow treasures box and then open them to learn how to create an alchemist items. There are a lot of different kinds of alchemist items and each one of them has it own use, so it is all good. Keep in mind that the hero is the only one that can use it and it is needed in battle, so if the Hero died you are in trouble. The hero magic skills are all for the usage of these item and how to use it, so it is still not that bad, but they need Mana (MP), but you can use an alchemist item to restore it, and you can also create an alchemist item in the battle if you have enough elements, but you have to wait longer to come your turn and you cannot use any of these magic skills that for the alchemist items usage, so you are better off not doing that.
Why not no character can use these alchemist items that already been created is beyond me, I think it was lame from developer to make it only for the hero. I hate it when I have to relay on the Hero to win.

Outside of battle, the game is on 2D, because it is a 2D game. Duh
You can jump and examine stuff and you can also use these Action commands that you learn more the farther you go in to the game like throwing fire to break some blocks and something that help you reach higher to reach areas etc. In the beginning you will have Elemental Extraction, use it to extract the elements from objects on the field to use it to make alchemist items, but that doesn?t work on all objects.
At first the graphics was impressive, but then it gets old. When you reach far enough in the game the environments will be less impressive and more of a rushed work and there will only be few of these object that can be extracted and there ideas seems like it all ran out and these object no longer looks part of the environment, for an example, to get lighting element you most extract that weird and suspicious electricity machine.
How obvious is that? They just don?t look part of the environment anymore.
They could have at lest made more thought to what elements you will get after extract an object, for an example if you extract red flowers you will get wood and Fire element. :annoyed:
Not to mention these slow downs and freezes that happened from time to time. Saving the game recently is something needed! The loading on the game aren?t long, thought.

There are a lot of items that can be found dropped on towns/dungeons /forests etc. Instead of placing them right and make it part of the background they just randomly place most of them and made them look obvious, by using lighter colors for the background and to make them even more obvious they made them shiny. Note that these items are used as a gift for your Mana(Monsters) to make them like you and more healthy and used to synthesizes them in shops. each shop has it own evenings and synthesize items. At lest every character can use them, but they mostly end up having the same use and that to restore HP and/or MP. The shop owner will give you the main ingredient, but the item that he will make will be based on the items that you give him/her, for an example you selected milk instead of goat milk and that will change the quality of the item and the higher the more people will like it, they say something good will happen if you made the shop get 100% by making a lot of high quality items, but when I did that to the magic shop nothing happens other then it was full with people. Maybe I did not notice it or something.
Sometimes when you use different ingredients the shop owner may make a new item. The quality depends on the review that it get like sweet, burning hot etc each item can only have maximum of five reviews. The shop owner will tell you if the items you selected will have a new review or will come something different. Note that new reviews don?t mean a good one.
If you picked a lot of items to synthesis, slow down may occur. o_0
Another problem is that they did not made much thought of what items to use, for an example you can use wax to make food and use a fruit to make a machine and so on. More thought to it wouldn?t kill them. I still think this game needs more items to synthesis what they already put are very few and being misplaced make it even worst.

Finally, there are Mana, they can be used to create Alchemist items (every Alchemist items needs you to use elements that it needed to create them) and each one of them has an element and can use from two to three elements only, which means a Mana cannot be used to create all Alchemist items in the game. You can also transform Mana using an item that you will get later on the game. It changes Mana main elements.
There are items that called Red, blue. Glowing etc Mana stone, these items can be used to create your own weapons, which fixes the problem of the lack of equipments in the game. Each Mana can make these items in to a different use some Atk+1 and some turn it in to a poison resistant 1 and some Fire resistant 1 etc and then you fuse them together to get a crystal with both powers, but you can only let your crystal have a maximum of three, but you can fuse it with as much crystals as you want and then you can fuse it to your weapon and let your weapon have your own customized power, but keep in mind that these Mana stones cost a lot and the enemy can hardly drop one and that not all weapon can be enhanced.
You can also equip a Mana to a character to give him/her some new abilities and help them master some skills quickly by getting 100 Mana points. Each Mana power up different skills and give different Abilities

There is Bonus mode, which is a good add on. You can unlock stuff by completing series of items or getting a lot of items. Every time you see an item, just talk to the lesbian and she will unlock stuff each time you complete a series, but you have to show her the items first. Note that you don?t have to get the item to be counted there, for an example each shop has limited numbers of each of his items, if it finished it counted that it soled out, but when you come to him/her again you will find him/her own them again and with the limited numbers of the item. Sometimes they own item that just written sold out all the time when you go to him/her, but the Lesbian still count them and add them in her list. You can unlock all the movies in the game (there are only 4)
And you can unlock information of some few characters (not all of them are in there) and you can unlock some very few artworks and each of the six heroes has only one artwork. Again it is still too few.
The main and best one of them is the sound taste, you unlock one music each time you complete a series. The Music is simply the strongest point of the game and it is great and I actually liked most of the music and the others mostly end up being at lest listenable. The soundtrack is just that great. I do hate both songs on the game, thought. I always perform music over songs, so it is no wonder I rarely like a song.
The game has some secret enemies and boss that can be battled after beating the game, so there are still some things to do after beating the game other then completing the monster log and item list.
I don?t want to even talk about the world map, when you try to go to an area to the other you will see your self on an ugly 3D map and not to mention if you used the short cut they will first send you to the fairy shop then from there you can go to other places. I see no reason for making me wait for three loadings to use the short cut especially when they can just let the Fairy shop be one of the options when I step on the transformation circle instead of forcing me to go there.

Gameplay (6/10)
Graphices (5/10)
Sound (8/10)
Length (7/10)
Atelier Iris Eternal Mana (26/40)

Freeman
10-24-2005, 03:57 AM
I demand a Kirby review Paper! :kill: Mario

Paper exe
10-24-2005, 04:19 AM
I already made the NDS one. What Kirby game do you want me to review, but keep in mind that Kirby Dream Land was stolen from me in Karankoao, so I cannot review it! :irked: :(

Freeman
10-24-2005, 04:27 AM
I already made the NDS one. What Kirby game do you want me to review, but keep in mind that Kirby Dream Land was stolen from me in Karankoao, so I cannot review it! :irked: :(
The GameBoy, GBA & NES ones if possible.

Paper exe
10-24-2005, 09:34 AM
Ok, I will review one, but before that I want to ask every member and including you something.
What if I posted my own pictures of the games that I review? would that be acceptable? I am asking this, because the picture will not be in a high quality, it will look something like that or maybe a little better.




http://img398.imageshack.us/img398/9113/ff6ve.jpg

Icarus4578
10-24-2005, 09:42 AM
You might wanna resize it so that it fits within the screen's width because otherwise you'll have to keep scrolling back and forth across the screen in order to read the review, and the reading portion is the review, essentially.

Paper exe
10-24-2005, 10:57 AM
You are right that is a problem. Can anyone tell me how can I resize it and make it smaller?
Also, is this picture quality acceptable?

Nindalf
10-24-2005, 11:03 AM
Easiest way is probably copying the picture and making it smaller in Paint. Should be really simple.

http://img410.imageshack.us/img410/9003/paperpicture1vo.jpg

In actual reviews you might want to make them a little bit smaller than that, though. Joe's reviews have pretty good sizes.

Paper exe
10-24-2005, 11:17 AM
You mean like this?
http://img420.imageshack.us/img420/7530/yyygtg2vt.jpg

Thanks Nindalf, I did not know that I could resize pictures using Paint. :D:thumb-up:

Nindalf
10-24-2005, 11:21 AM
I live to serve. That's a pretty good size. Shouldn't make reviews hard to read or anything.

Paper exe
10-24-2005, 05:44 PM
Here's your Kirby review freeman. First of all I will like to say that this is my first review that has pictures I toke by my self in it! I will post 4 pictures in this review, so that the Mod Joe cannot say that I ripped off his idea! (Which I did not)
Knowing that each member either support it or said nothing shows that they think the pictures that I toke are fantastic and they don't mind it not being in a high quality one pit. (This is really the best I could do, thought)
Kirby have had a lot of games and this is one of the five Original GB games. It is a block ball game, but still one of the best.
Because of the fact that this genre already died or companies rarely make games in that genre, made this game value go sky rocket!

Unlike other games in the same genre, this game don't have very similar stages neither it is as hard as these other games. Thinking about it, games like this make me thankful that Kirby games are made to be applied to all people. I, like a lot of people don't like this genre and do think that most of the games are too repetitive and fast for us. This game fixes both problems: For one, Kirby (in other word the ball) is slow, so that you can keep track of it and be more applying to people. Second, each level is different. I cannot say that they are perfect, but done the job right. The game control is easy, the trampoline may be small, but you can still manipulate the ball easily.
Another good part about the game is that there are no time limits!

http://img216.imageshack.us/img216/3501/gdfdsg7bs.jpg
This picture may not be in good quality, but I still think that guy coolness made this picture deserves to be posted!


This game is simply about having to manipulate the ball using a platform to make the ball hit all blocks to destroy them all. It is kind of like pinball, but with more depth and more enjoyable and have more room for improvement and less famous!
This game replaces a silver ball or a fire ball to a pink guy and replaces an Air Ship or a platform to a trampoline!
The goal is to destroy all the blocks in the screen to go to the next level. There are some different kind of blocks like white, gray, metal, small, big, and wide to destroy, some need two hits and some get destroyed just after being hit!
This game unlike other has two trampolines, one is up and the other is down and on some levels there are two extra trampolines, one on the left and the other on the right. Pressing left and right controls the down and up trampolines and Up/down controls the side ways trampolines.
If you press A button all the trampolines will be a little bigger for a second. If you timed the landing right, Kirby will be bigger and faster and can destroy blocks by one hit and also destroy metal blocks. (Don't worry a 6 year old can easily time it right)
Off course there are copy abilities, they are very well though of, but there are only four of them. Just touch the enemy and he will die and you will get his ability. Some enemies don't have any abilities, instead they drop food (Score) or an item. Note that Food and items will disappear after a while if you did not take them fast.
There are hidden stars in parts of the stages, if you found them and then ride them you can chose to play one of the four mini games. They aren't easy that for sure. You can get from 0 to 3 lives there. Note that the lives are only useful in the stage where you got them, because after finishing it the extra lives will be like extra score, which means your lives will still be 4 in the next stage!

http://img350.imageshack.us/img350/885/smal21im.jpg
This is how Stage 4-3 originally looks! I think this picture that I toke is clear enough. I am very proud of my talent!


In the final part of the stage, you need to kill the enemy then he will drop a star then that star will send you to the boss of the stage. The Boss battle is very fun each one of them is unique and challenging. If your trampoline got hitting in the boss fight it will turn in to a tiny star!
There are 10 in good size stages and in the end of each one of them you have to beat the boss. The game get more challenging and more stuff get introduced in each level like a new item or new copy ability. That made the game has a lot of variety.
You can only see the complete ending after bricking the high score in each stage and that is the only side quest in the game. Being for the GB it is a bliss that it actually has something to do other then finishing the game or getting a high scores that has nothing to do other then having your name on the left!

http://img426.imageshack.us/img426/8306/uu4pn.jpg
It is strange when playing this game on GBC, GBA etc the colors looks somewhat right. Note Kirby and the background colors are perfectly right. Most games mostly end up with random colors.


The sprites like what you can see in the pictures looks great and with a lot of details. The animations are good for a GB game. The backgrounds in all stages are plan white, only boss fights have different background. Why not use the different Boss background in each stage? Anything is surly better then nothing.
The sound effect is the same old traditional Kirby sound effect, which is charming and nice. The quality is good.
The Soundtrack is like what expected from any Kirby game. Happy and cheerful music, it fit just right in the game and there are some nice tones and the other music isn?t bad either.
Just to clear something up. The game difficulty is Medium, it isn't easy or hard.

http://img359.imageshack.us/img359/3595/fru5mb.jpg
Each time you beat a boss, a start will send you to a dancing stage just so that Kirby and his brothers dances. After finishing dancing, a star will come back to return Kirby to the world map.o_0


Gameplay (7/10)
Graphics (7/10)
Sound (8/10)
Length (7/10)
Kirby's Block Ball (29/40)

Joe Redifer
10-24-2005, 06:51 PM
Alright Paper, good review! I like the pics, too. How are you taking those pics?

Freeman
10-25-2005, 12:16 AM
Nice review Paper, HOWEVER! If you wish to use images for your reviews I would advice using Photoshop to reduce their size since they keep the try to keep the quality as good as they can, how do you think I resized some of my avs & they still managed to have at least 99% quality?
BTW Paper did you take those pics with a camera?

Joe Redifer
10-25-2005, 01:50 AM
The size of Paper's pics are perfectly fine. The file size is very small and they aren't so big in physical size as to be obtrusive.

Paper exe
10-25-2005, 02:06 AM
Freeman, if it not going to change the original look of the picture then I am better off using paint. It dose look clearer then the original picture.

I am not trying to be rude and I apologies if I did, but if I told anyone how I toke it, the charming will go and you will start noticing problems that you wouldn?t originally notice, so I have to keep that to my self.
I appreciate both complements.

Freeman
10-25-2005, 03:21 AM
Freeman, if it not going to change the original look of the picture then I am better off using paint. It dose look clearer then the original picture.

I am not trying to be rude and I apologies if I did, but if I told anyone how I toke it, the charming will go and you will start noticing problems that you wouldn?t originally notice, so I have to keep that to my self.
I appreciate both complements.
Suit you bro, cuz they look like you captured those images in a dark room.

Paper exe
10-25-2005, 08:54 AM
If I take a shot of it, the brighter it is the more unclear the picture be, but I will still try to find a way to make it clear and in the same time less dark.
Freeman, do you want me to review more Kirby games or that one was enough?
To anyone, if you have any requests just name it, but I will ignore it if you named dozen of random games like what some members did to an old reviewer and made him retire reviewing.

Vicviper
10-25-2005, 12:58 PM
Good review Paper! I love......LOVE that game. That was/is one of my favorite GB games. The music is really well done and has some good tunes that I find myself humming them after I've played the game for a while. Have you played Kirby's Pinball for GB? It's also very well done.

Yeah, your pictures look good. I think that will be the best you can do with them.

Paper exe
10-25-2005, 02:23 PM
I own all Kirby games except, Kirby's Pinball, Avalanche, Adventure (I do have the GBA remake, thought) and all three dream land games (One get stolen by a bunch of bully kids the other I missed the third did not release in my country)

Meshugana
10-25-2005, 02:30 PM
If I toke

.....stoner.....

Seraph
10-25-2005, 02:50 PM
The size of Paper's pics are perfectly fine. The file size is very small and they aren't so big in physical size as to be obtrusive.yeah dont be like me with my "PSP HUGE WIDESCREEN" images.

Good kirby review paper, i always wondered about those oblong kirby games i missed. I love kirby.

MarionetteKazuk
10-25-2005, 03:10 PM
.....stoner.....
:haha: :haha:

Paper exe
10-29-2005, 07:37 PM
This game was originally a GBA launch title, but it get canceled, I guess, because the lack of X and Y buttons. That game uses Midi music and also has weak graphics that GBA can handle. This game also uses the R and L button creatively. These shoulder buttons where one of GBA features back then.
Nintendo knew that replacing the original soundtrack with American music wouldn't be a good idea and the game will end up bad like Donkey Konga, but if they did not change it, the mainstream will reject it and see that feature as a disadvantage, so Nintendo did not bother releasing this game outside of Japan.
It seems that Nintendo are trying to make this game go on for ever as there main music game. Nintendo first made a downloadable music that can be downloaded by the play Yan and now they released an expansion pack in a GBA cart, instead of making a sequel!

http://img460.imageshack.us/img460/5362/hardmode8er.jpg
This picture dose really show the gameplay and describe it fully and simply.

Thing is. Both the sound effect and the music are.....one. I don't know what to call it to be honest.
Choose from 1-8 instruments (Depends on the music) then start playing the music that you picked and start making the music. Each button has a different note. It is a matter of timing pressing the buttons that they show on the screen to make the music. It depends on the notes if you have to hold it or not and how long you have to hold it. Yes, that means you really do make the music it is not like other music games, which lets you press buttons that has nothing to do with the song.
After reaching far enough in the game they will add a new element. Holding R or L or both or not holding any one of them then pressing any of the 8 notes buttons will make a different note, for an example if they made a note that has Left and on top of it R, you will have to hold R then press Left, so that it counts that you hit the note. In this way you can perfectly make the music just like the way it was by your self! It isn?t easy, thought and dose need a lot of getting used to and training to master it. Don?t worry, you can turn it on or off, but you have to finish it to unlock something!
The drums instruments plays differently then any other instruments. R and L are used as extra buttons and you don?t need to hold any button to play any notes unlike any other instruments.

http://img440.imageshack.us/img440/4395/darkdisc5po.jpg
No, it is not a map nor a menu or radar. The extra screen is now used for a decoration!!!1! w00t

In the signal player mode, you can choose between about more then 35 music. Each instrument on a song has different difficulty from very easy (1 star) to very hard (5 stars). In the end they will rate your play. The soundtrack is fantastic, there are a lot of great music like Seasons, Melissa, Ready steady go!, Kirby's star Medley etc. it may not be Perfect, but great not the less. There is another mode called record or something like that. In that mode they will choose 3 random music with random instruments and you will only have 100 chances, if you made 100 mistakes the bomb will explode and you will have to repeat it, but with different randomly choosing music and instrument. If you finish it you then can play the instruments that have more stars, keep doing that until you beat the game. Note that if you paused on the record mode you will be forced to quit the game, so be careful, but thankfully that is only on record mode.
The thing which I hate about the game is that when playing on any instrument, the instrument that you are playing will have the loudest sound and that really annoys me when I am playing a song that I like, because it makes it sound noisy.

You can play from 2-8 players with only one game and on top of that you don?t have the need to download the game dozen of times to play a different music. One time is enough. Playing multiplayer, each player chooses an instrument and you all should work as a band to make the music. Instead of the other instrument being played automatically your cousins will be the once that play it. In the end they will rate your play. It is in fact a good idea and very fun. You can also play with unlimited players, but each one of them should own there own Band Brother Game to play it. I couldn?t try that mode, because I am one of the very few people in the whole country that actually own the game!

http://img454.imageshack.us/img454/1629/touch0lw.jpg
Some times you need to touch the screen by your hand to make it play some notes automatically. You guess it, it adds nothing to the gameplay.


Finally there is edit mode. There are two ways to make your music, one is the simple and quick way, but being simple and quick is what made it unplayable and unusable. You can only make a song that last about a minute and all the note will be in random instruments and you can only choose 4 types of music like sad, happy, cheerful, angry.
The other is pro edit mode; it may not be the perfect tool, but still works great for making music. Keep in mind that you will have to understand music language to make music!
Some may do find it complicated, but I still could somewhat figure it out by my self with a little help. It still needs a lot of time and I still need to actually think of an original music or at lest think what music should I make from my favorites, so I had a great idea and that to not make one from the beginning and save my self the trouble. You can only save 8 songs anyway and that is very few if you ask me. I think 20 is the lest number and 8 is nothing.

About graphics, like what you saw on the first picture. A wooden/metal background with unclear pictures on both sides and in the middle is black with some white lines that notes are writing on it, each with different colors. The graphics is very weak, but still done the job right knowing that it is just a music game and they had to make it look like that. They still could have done better, but it would still not make that much of a different.

http://img464.imageshack.us/img464/2087/musicart9kv.jpg
Only a gifted person like me can make such a masterpiece like this! Note the long haired guy on the right! :cool:


Gameplay (7/10)
Graphics (5/10)
Sound (8/10)
Length (8/10)
Daigasso! Band Brothers (28/40)

Joe Redifer
10-29-2005, 07:54 PM
I cannot find the long haired guy on the left.

Vicviper
10-29-2005, 11:36 PM
It sucks that this game isn't going to ber released in the USA. I would love, LOVE to play this game with somebody(Joe Redifer) but he would never import it as he is a tight ass with his money.

Paper exe
10-30-2005, 02:31 AM
You only need one Band Brother game to play from 2-8 players, any more then that they all need to buy there own game.
I guess calling the game "Card" in my review was misleading. :sweat:


Off course you wouldn't find him Joe, because he is in the right.

Joe Redifer
10-30-2005, 02:32 AM
I'll spend the money if the product warrants purchasing, which Band Brothers most certainly does NOT!

Vicviper
10-30-2005, 10:33 AM
why doesn't it Joe? It looks very fun to me. We could create some great music together.

Paper, Would the game and its menus be hard to navigate for somebody who doesnt know any Japanese?

Paper exe
10-30-2005, 10:54 AM
Not at all.
Even a 6 year old girl could figure it out by her self. If you are still having problems, just go to this site.
Translation Guide (http://db.gamefaqs.com/portable/ds/file/daigasso_band_brothers_trans.txt)

Vicviper
10-30-2005, 03:19 PM
Sweet. I'm no 6 year old girl so I should be fine. But NiN and Alucard I don't know......

Paper exe
11-06-2005, 05:39 PM
My next game is truly a surprise and I doubt any member here ever play it or at lest still own it. Good of war Intro stage was mostly stolen from this game and people mostly avoided the game and members here either hate it or don't know that it actually exists.
I will try beating the game, but if I couldn't then I will review something else. :P

Sinful Sam
11-06-2005, 07:55 PM
Well if you don't end up reviewing it, could you at least let us know what game it is? You got me currious.

Paper exe
11-11-2005, 03:44 PM
First of all, when I said Good of War intro was "Stolen" it didn't mean that it was really stolen. When I first played Good of Wars it just reminded me of this game. The Boss and the idea of the ship getting sink etc are all really nothing original to begin with.
After Playing CV Down of Sorrow and Arrow of Sorrow I just wanted to play a CV game. Because I am so cool I played this game instead of the newly PS2 and Xbox CV. :cool:
This game is actually an improved version, which was released for the same console and realesed after a year of the original game, which was called just CV. The Pal version of the first PS2 CV was also called CV. I don?t see what the point of doing that. Making a name isn?t really hard or at lest not as hard as what Konami of America and Europe makes it seems to be. This version has what the original have and with two extra playable characters one is like a side quest the other is a newly character with his own path and story and events.

http://img340.imageshack.us/img340/4598/roasredshin3er.jpg
Wow, I am starting to be very good at this. You cannot even tell if it was taken by an artist or me.

They have done a very good job on sound effects, but I cannot say the same to the music. They made the music on low volume and it is also very bad, the worst on all CV games I have ever played. What made it even worst is that most music are a matter of few tones that keep repeating on every three seconds. It is really not a matter of different opinions, the music surly are unlikable by any normal human being, hack, they didn?t write the name of the person that made the music in the credit. all what they write was the sound effect makers name. It is really a shame to all CV fans. Konami sure screw it.

The Hero looks like a container not a living creature when he gets thrown. Everything is dark and has a creepy atmosphere. The effect aren?t impressive and the models doesn?t look good and most places are kind of plan. All these stuff was what most N64 games looks like. I will be honest the Graphics weren?t bad in the days it was above average. There is some neat stuff like when you hit a skullten it losses an arm or a leg.
This game is full with slow downs. When fighting a huge Boss there is slow downs, when there are more then 3 enemies on screen, slow downs happens. To make it worst, on Stage 10 there is a Lava Ball when it appears a slow down happens which made it very annoying to go through it. How can one ball be the reason of a slow down is beyond me.

http://img461.imageshack.us/img461/5062/bonesnake4rt.jpg
I went to all the effort to be humiliated to lose 1 HP in that Boss just to take a picture for you people.

You can hardly see a thing, because of the crappie camera. god knows how many times you will die, because of it. Dieing is not by enemies, but by that little hole that in front of you, which the camera refuses to turn to it and make you see it, so that you can see your way. What to do? Jump and wish you will land on a platform.
You can look on and also turn the camera to right to left and zoom out and zooming in.
You also have two kinds of viewing, normal and battle. Battle view let the camera only view what in front of you. Sometimes there is Auto view that happens on some areas. Even with all of this, the camera is very crappy and all these stuff didn?t help it much.

The control also has problems, especially jumping. About 75% is plat forming and avoiding all kind of obstacles, but here where the problem comes. First of all you have a very weak control on the length of your jump and you will also have to hold the A button so that the hero can hold the edge of the cliff. Not to mention the hero suicide if you are in the edge of a platform the hero will fall and if you get attacked and only about 10% of your HP is left then the 10% or less will go for no reason and the character will die. The only enjoyment is seeing that crappy character dies. Dieing, because of a crappy camera and bad movement and jumping is really frustrating. When playing, it feels that you have about 70% of the control. The only good thing they have done about jumping is that you don?t need to be directly in front of the cliff edge to grab the edge.

http://img277.imageshack.us/img277/3990/piano8pf.jpg
Back then, this scene used to look very impressive and I used to say to my brothers "Look! This is the proof that N64 is stronger and better then DC!!1!" :cool:

Combat is very weak and repetitive. Just go far away from the enemy and keep pressing the attack button until he/she dies. Your attack is a strong long rang beam. You need to wait for a second, so that the hero can do another attack, thought. All enemies die by 1-4 hits. Enemies battle are very few and the same with the enemies. All the enemies are familiar CV enemies, but on 3D with there same attacks. The enemies transfer pretty well from 2D to 3D, but they aren?t many and you will rarely fight any farther in the game. Enemies are very weak as will and you can easily kill them with the same and only attack (Go far away and Press B)
A trigger will be on the enemy and the hero will automatically attack him/her no matter if he is in the ground or in the sky. If you pressed A + any direction the Hero will make a quick jump on that direction. I only use it to dodge the attacks of that one kind of enemy that only appeared on one stage in the game.
There is a quick close rank and weak attack, but isn?t really usable when fighting enemies. It is there so that you can break the candles that hold items quickly.
They replaced hearts (AKA MP) with crystals; you can get maximum of 99. You need it to use weapons, but they are only 4 types of weapons and you can only hold one. They used the 2D CV weapons, but on 3D. the problem is they are all the same, because all enemies are trigged, so by using any attacks the hero will automatically hit the enemy. Only difference is that Knife is faster, but the Axe is stronger and the Cross is as strong and fast as both. This only limited the selection of items to two the Holy water and the cross others are the same, but slower or weaker. There are power up items that increase your attack level by one (Max is 3) and if you got more of the same type of weapon you will increase it level (Max is 3), but if you died or turned off the game you will return to normal.
There is also day and night element. The game time pass very quickly. Both are dark only that at Night it is stupidly dark, I sometimes cannot even tell if it was a door or a wall. Some doors can only be opened at Day and some at Night.
There are also stat effect, but only two, curse (cannot attack) and poison.
You can also find hidden items or buy items using money in the shop. There are only 7 kinds of items, which is very few.

http://img474.imageshack.us/img474/1835/supermariocronal2uv.jpg
I was originally planning to post the Lava Ball picture, but I was too lazy so I imagined that I toke a picture of it. Unfortunately I didn't, so you will have to view this crappy substitute picture instead.


Gameplay (4/10)
Graphics (6/10)
Sound (4/10)
Length (7/10)
Castlevania: Legacy of Darkness (21/40)
Those nerds at Gamespot actually gave this mediocre game a 8.2! :lol:

Freeman
11-12-2005, 05:14 AM
N64>DC o_O?!?!?
Paper stop smoking 10 sheeshas every night!

Hey Paper why not try reviewing an anime or a movie next?

Icarus4578
11-12-2005, 08:09 AM
Paper, don't you mean 'God of War'?

Paper exe
11-12-2005, 09:26 AM
N64>DC o_O?!?!?
Paper stop smoking 10 sheeshas every night!
You surly forgot about me when I was Redmask or when I just logged in as Paper EXE. I was a huge Nintendo fanboy back then. To be honest, DC is better.
Before I joined Magicbox I was even worst fanboy then Redmask him/her self.
I thought you would realize that when I said "Stronger". That was just one of my quotes back then. :D
Sam already know this, but I will say it anyway. If I didn?t join the MagicBox I might have been a fanboy for ever.




Hey Paper why not try reviewing an anime or a movie next?
I am only a gamer, so it is the only thing that I am qualified to review. :cool:

Sinful Sam
11-12-2005, 07:45 PM
Yeah I remember playing Castlevania 64 and I found it pretty frustrating. I never played the improved version though. I just remember it has a Werewolf on the cover.

Paper exe
11-13-2005, 02:21 AM
I also own the original. I bought this improved version thinking that it was the sequel, but then after finishing the first stage I found my self playing the same game all over again. I did have hard time believing this until I reached stage 3. :sweat:

Freeman
11-14-2005, 01:43 AM
Paper, don't you mean 'God of War'?
Please, you don't want to know :rolleyes:
So Paper-haji whatcha gonna be reviewing next?

Paper exe
11-14-2005, 01:59 AM
I don't know, but I am thinking of reviewing a N64 game.

Freeman
11-14-2005, 02:42 AM
Here's a hint! (http://www.nintelligent.net/gamemedia/242/051303_airride_kirbysword.jpg)
...and if you can't view that image:
KIRBY!

Paper exe
01-14-2006, 05:00 PM
A review is coming tomorrow morning.

Paper exe
01-15-2006, 04:50 AM
Here's my review and just in time (five minutes before morning ends. :D )
SEGA finally made a new side scrolling Sonic game after years of waiting, but in the end it turns out that we really don't need it.
The game has a really Multiplayer mode which is actually playable unlike Sonic 3 and now you can play with Amy and a whole new zones and new Bonus stages and Chao garden and new soundtrack and all four characters now can actually perform there own attack. All that sounds good, but in reality it aren't any good and suffers dozen of problems.


The characters models are nice and the main characters do have decent animation. The game now looks more cartoony and colorful. The Background is all kind of plain.
The soundtrack is no way good. Other then act 2 of the ice stage and some rearranged old sonic music, they are mostly decent or sometime a little lower. The music is also on low quality. I really don?t know how to explain this??.The music are just unclear. I think Wave Master (the music makers) needs a slap or two.

http://img361.imageshack.us/img361/9749/stratgey3xo.jpg
Look at me finishing the act using my strategy!


Nothing really new in the gameplay, in fact you will rarely see something new in the acts. They saved there self the trouble of thinking by reusing old Sonic pitfalls. It is just same old Sonic. Collecting coins, stamping enemies, fighting a boss in the end of each Zone (Act 2) jumping from a platform to another and each act has a lot of different roads. Only that this time they add a useless new attack move. Sonic kicks, Tails use his tail and Knuckles punches. Amy is a different thing. She is like an outsider. While playing with Amy it doesn?t play like a Sonic game. Amy most uses her hammer to defeat enemies, she cannot stamp on them and she cannot dash, she simply cannot do any of these main moves. They replace it all with some stupid moves, which made her the worst character and the weakest and the most boring one.


The game doesn?t have a lot of Zones (less then 10). Modes like Time attack are really boring like all time attack modes on most games. Serious, who in earth would think that trying to finish a stage quickly is fun? I think it is a waste of a golden time. Chao Garden is the crappiest thing and most stupid thing I ever saw on any Sonic game (Well, it is not as bad as Spinball, but that US game doesn?t count, because it is from US). For one you only have limited selection of mini games and the Garden is truly tiny like the name (Tiny Chao Garden) it is just a very small Garden with a small pond. All what you do is feed him or pet him (which dose nothing). It is just there so that you can easily power up your chao then link it back to NGC Sonic Adavanture 2 Battle.

http://img299.imageshack.us/img299/563/tinyblackchao3er.jpg
That picture explains just about everything in this lame mode.

For one, the game is mind mainly for Sonic. Tails can just fly and go through all the holes. Knuckles climbs and glide to go through holes (which is the only thing that you may actually lose a life because of it) Sonic don?t have any of this, he is just a little pit faster and jump a little higher. Enemies are very easy and you can easily avoid there attacks. If they hit you, you will only lose your rings, you can easily pick them up again. Well, they do decrease a lot, but still not a problem, because one ring is enough. Enemies also only have one easy to avoid attack and most of them are old once and stupidly they choose those easy once.


In each act there is one hidden trampoline, if you find it and stamp on it you will go to the Bonus Stage, but if you loosed you have to quit and return to that act all over again. If you thought that this was enough then you are wrong, because the acts design is simply uncreative, everything looks the same. That?s still not all. The Bonus Stages are simply the worst on any Sonic game. Sonic will be falling in a huge pip trying to collect enough rings and avoid spikes. You can hardly know where exactly the rings are, which made it very frustrating and boring to play. I beat the game with all the characters and made my Chao at the max level (everything 99), but I did not bother collecting Chaos Emeralds, I just get one and did not even bother searching for the others. I see no reason to harm my eyes.
You may squeeze some fun from the boss fights, thought. The game is easy and there is no continues. If gameover occur you have to repeat from the start of the act, if it was one or two.

http://img76.imageshack.us/img76/6334/fallbo8neyygdsiag0jt.jpg
Who ever made this idea is a moron.

Gameplay (5/10)
Graphics (5/10)
Sound (4/10)
Length (6/10)
Sonic Advance (20/40)
Wow, the score came just right! The game is simply and truly mediocre.

Sinful Sam
01-16-2006, 07:06 AM
:lol: I can't tell what is going on that last picture of Sonic Advance. Good review, Paper.

Alexander
01-16-2006, 11:12 AM
I think it is that ring collection minigame. Don't pause when you take a screenshot, Paper! Good review.

Seraph
01-16-2006, 12:33 PM
I agree with you paper, sonic advance is mediocre. It wasnt a bad game, but didnt live up to sonic days of old.

And i like those ring games >:3

Paper exe
01-16-2006, 12:52 PM
I think it is that ring collection minigame. Don't pause when you take a screenshot, Paper! Good review.
I will try not to do so, on my next review. If you want to know, there are nothing behind the Pause in these two pictures, that why I used them.

Thanks both of you for your compliments. It is good to see some people actually appreciate some true reviews (Reviews from gamers not just sell outs)

Paper exe
02-17-2006, 06:44 PM
I was going to give sell out like Gamespot a chance today, because a respective member here (Alucard) trust them and guess what, they simply loses that chance on reading the first review. They are idiots and there reviews are way too wrong.

I read there Megaman X PSP remake review and just look at what I found.
How X gets these upgrades is one of the few things that have actually been altered in the overall game design. You still gain these upgrades by visiting assorted capsules spread throughout the different boss levels, which have evidently been placed there by X's creator, Dr. Light. But which stages contain which upgrades has been shuffled. Because in some cases certain abilities are needed to defeat certain bosses (having the dash attack to beat Storm Eagle, for instance), this does radically change the order in which you tackle each stage.
Wrong, you don't need it to beat him. You can actually avoid his storm by jumping then when Megaman just touchs the ground you most time it right then jump again, so that you wouldn?t be pushed, to top it I beat the game without any power ups and beat all of those 8 boss using the X buster.
They (gamespot) simply suck and way too stupid to think.

The bosses themselves also are slightly different. It's very minor, but if you're intimately familiar with the original game, you might notice slight differences in the attack patterns of each boss. It's nothing game-changing, though, and for the most part you fight each boss exactly the same way. Beyond the boss fights and Light's capsule placements, the level designs are almost entirely the same throughout the game. Enemy placements, jump puzzles, and the like are all pretty much how you remember them, albeit with a fresh coat of paint on each one.
They did not even talk about Hard mode were the boss has an extra move or two. Some boss changed slightly, but some had been changed a lot more then the original like Launch Octopus they made him a lot easier and changed most of his moves like the missiles and fishes attacks and even his water pool attack isn't the same as the original. There are also boss like Stink Chameleon, which they made him stronger.
there is certainly a solid level of challenge to be found in this game
The game is way too easy. I beat it on normal without any power ups and on hard without getting any armored and I only used the tank only on the final part of the final boss, because I wanted to beat the game.

unlock Vile as a playable character. X historians will recognize Vile as X's archnemesis and a relentless Maverick Hunter. Vile plays similarly to X, although with a ridiculous amount of weaponry that can be fired from his arm, shoulder, and leg, respectively. Beating different bosses unlocks new combinations of weaponry with new abilities, and there's a pretty insane list of combinative weaponry to choose from as time goes on. On top of being able to play as Vile, there's
Thanks a lot Gamespot for spoiling the surprise. :clap:
If you had the time to spoil it why did you not even mentioned that very important part and that they actually changed sigma palaces completely (Final stages) The most famous parts of the stages are available, so nothing important had been removed.
Thinking about it how could they say that the game is entirely the same if they changed the final stages, don't you think that this part is very important to people whom love the game, but already own it and thinking of buying it!? Why did they give them the illusion of it being the exact same game with only slightly difference!?

Also what about Vaile, they did not talk much about him, they only spoiled the fun. ?Hay we heard that we can play with vile on Gamespot first!!1!? :rolleyes: Such moronic and childish act.
There are is a very important part about Vile, which made it boring and unplayable and it is the fact that all stages had the same music and that music is newly made and the worst of the soundtrack. The final stages has there original music, thought, but that still suck and the game was boring. There also more about Vile, but I will save it on my review tomorrow.
Hay, gamespot if you were going to spoil something you could at lest be helpful instead of just telling it.


there's also an unlockable 24-minute anime video
Thanks a lot I was looking forward tomorrow for seeing this thinking that it was a full length movie, thanks for spoiling, yet again. (You see why I hate there reviews, there tong eat them each and everyday.)
Thankfully I didn?t read what they said about the movie, I stopped just after reading what I quoted.

The addition of voice acting for the different interludes between boss fights is an interesting wrinkle. Some of the acting feels a little off in spots, but for the most part the game just seems to be going for the ultraexaggerated, anime-esque inflections, and it pulls it off. The remixed music tracks have mixed results. Some are just as catchy as the original tunes, and others are decidedly inferior. It's not that any of them are bad, exactly, but there are times where you'll pine for the ancient synth tracks of the 16-bit era.
No, the rearranged soundtrack is pretty good actually, yes some may have different opinion and like the old one more then the new once, but it is no way like what you junk said, some the same and some worst and some actually better it all relays on the person they simply did a good job on the rearranging part.
You should actually complain about the music that was removed like the masterpiece password music and ending part 1 and 3 even part 2 was good. I forgot you don't care about music.

Word of wisdom. Gamespot suck they are pieces of trash and should not be trusted and this is a good example.

Yes, Nindalf multiple quotes, because I am pissed off.

Icarus4578
02-18-2006, 09:39 AM
WOOOOOO!!!!! Paper exe, tell it like it is! Can I get a hallelujah? I SAID, CAN I GET A HALLELUJAH!?!?!

:cool guy: :cool guy: :cool guy:

http://www.uic.edu/orgs/kbc/hiphop/images/hip-hop-breakdancing-jm-photos-juillet-2004.jpg
Gamespot blows! WOOOOOOOOOOOOOOOOOOOOOOOOO!!!!

gearhound
02-18-2006, 05:11 PM
so gamespot's opinions are wrong because you don't agree with them? opinions are opinions; they are not facts.

Paper exe
02-18-2006, 05:46 PM
Did you actually read what I said!?
They are wrong, because of there mistakes and spoilers and not telling people some very important parts and give the person a false illusion of the game.
Please read what I said then complain, you simply cannot just read the first line and assume what you want.

Another thing I have heard that excuse far enough, it simply cannot be used, because of the overuse and having nothing to do with the subject it self.

gearhound
02-18-2006, 06:54 PM
it is one thing to point out mistakes, but it is another to say that their opinions are wrong.

opinions are never wrong.

storm eagle has two different attacks that can knock you off the edge. one can be jumped over, but when he blows wind at you, you simply cannot jump to evade it. you need the dash if you want to survive his blowing wind.

and sinse you get to pay as vile when you beat the game, it isn't a spoiler. had gamespot gave away some plot details or something like that, you could definately say they spoiled some things. my friend told me you can play as vile when you beat the game. i didn't think that was a spoiler.

Dracula
02-18-2006, 07:03 PM
Its been a while since I last played Megaman X, but I'm almost certain that storm eagle could be beaten without the dash ability/power up. I don't remember if you could jump to evade it, or if you had to time your movements so you were on the right part of the screen when he did that attack, so you wouldn't be knoced off the edge, but you could definitely evade that attack.

Of course without the dash, its harder.

gearhound
02-18-2006, 07:42 PM
Its been a while since I last played Megaman X, but I'm almost certain that storm eagle could be beaten without the dash ability/power up. I don't remember if you could jump to evade it, or if you had to time your movements so you were on the right part of the screen when he did that attack, so you wouldn't be knoced off the edge, but you could definitely evade that attack.

Of course without the dash, its harder.

yeah, i think you could jump over him right before he does his air blast.

Paper exe
02-19-2006, 03:51 AM
it is one thing to point out mistakes, but it is another to say that their opinions are wrong.

opinions are never wrong.

storm eagle has two different attacks that can knock you off the edge. one can be jumped over, but when he blows wind at you, you simply cannot jump to evade it. you need the dash if you want to survive his blowing wind.

and sinse you get to pay as vile when you beat the game, it isn't a spoiler. had gamespot gave away some plot details or something like that, you could definately say they spoiled some things. my friend told me you can play as vile when you beat the game. i didn't think that was a spoiler.
I did not say that there opinion are wrong, I said there reviews are wrong. :rolleyes:


About storm Eagle, no you can avoid it by simply pressing the opposite direction button. Storm Eagle, wouldn't use it too much, so you can avoid it, but the problem comes if he blow wind, then used his storm then it became hard to survive, because there would be no room for mistakes, but he can still be beaten and easily on normal.
Seriously, what kind of an idiot that didn't figure out that you can survive if you go to the opposite direction of the wind!?

Please, telling you what you would unlock and spoil the surprise isn't a spoiler!?
I do think that they did need to talk about Vile, but they didn't and missed a lot of importants part. They just said it for the sack of saying it.


Gearhound you did not replay to a lot of what I said, so how can you entitle to protecting them if you couldn't disprove anything I said.
Tell you what, no one told you to not trust them, but to me and others we don't want to trust such untrustworthy sell outs like Gamespot, which are full with huge mistakes like what we can see in that one review that I read.

Edit: Hay Gearhound I remember you saying that you liked gamespy the most and you trust them a lot if so then hear what they have to say about the secrets.
Although the game is relatively easy compared to other Mega Man titles, Capcom added some remarkably cool rewards for finishing the game. If you're looking to avoid spoilers, you might want to skip the next two paragraphs.

Icarus4578
02-19-2006, 08:19 AM
it is one thing to point out mistakes, but it is another to say that their opinions are wrong.

opinions are never wrong.

storm eagle has two different attacks that can knock you off the edge. one can be jumped over, but when he blows wind at you, you simply cannot jump to evade it. you need the dash if you want to survive his blowing wind.

and sinse you get to pay as vile when you beat the game, it isn't a spoiler. had gamespot gave away some plot details or something like that, you could definately say they spoiled some things. my friend told me you can play as vile when you beat the game. i didn't think that was a spoiler.

No, it's great that someone [Paper] can disagree with another's opinion and be so vocal about it, backing up his disagreements with sound, logical evaluation. Opinions aren't facts -- that's stating the obvious. However, let the man say whatever he wants.

Paper exe
02-19-2006, 05:55 PM
I apologies for the delay, my review is already finished, but I don?t have any pictures, so I will try to post it as fast as possible on tomorrow morning.

gearhound
02-19-2006, 06:45 PM
I did not say that there opinion are wrong, I said there reviews are wrong. :rolleyes:


About storm Eagle, no you can avoid it by simply pressing the opposite direction button. Storm Eagle, wouldn't use it too much, so you can avoid it, but the problem comes if he blow wind, then used his storm then it became hard to survive, because there would be no room for mistakes, but he can still be beaten and easily on normal.
Seriously, what kind of an idiot that didn't figure out that you can survive if you go to the opposite direction of the wind!?

Please, telling you what you would unlock and spoil the surprise isn't a spoiler!?
I do think that they did need to talk about Vile, but they didn't and missed a lot of importants part. They just said it for the sack of saying it.


Gearhound you did not replay to a lot of what I said, so how can you entitle to protecting them if you couldn't disprove anything I said.
Tell you what, no one told you to not trust them, but to me and others we don't want to trust such untrustworthy sell outs like Gamespot, which are full with huge mistakes like what we can see in that one review that I read.

Edit: Hay Gearhound I remember you saying that you liked gamespy the most and you trust them a lot if so then hear what they have to say about the secrets.

it isn't about disproving what they said. you said their opinions are way too wrong. sinse when is an opinion wrong? you did point out mistakes, but that hardly makes them a sell out.

No, it's great that someone [Paper] can disagree with another's opinion and be so vocal about it, backing up his disagreements with sound, logical evaluation. Opinions aren't facts -- that's stating the obvious. However, let the man say whatever he wants.

icarus, you have done the same thing to other opinion-based threads. i was only replying to paper because he said their opinions are wrong.

gamespot really aren't that bad, but gaming age is... they suck.

we'll be waiting for that review of megaman x maverick hunter, paper :thumb-up:

Paper exe
02-20-2006, 04:16 AM
Gearhound I really did not say that there opinion are wrong I just said that there review is wrong, look see for your self
I was going to give sell out like Gamespot a chance today, because a respective member here (Alucard) trust them and guess what, they simply loses that chance on reading the first review. They are idiots and there reviews are way too wrong.
Gearhound I think you need to understand that when I said there review is wrong I did not mean that there opinion I really meant that it is wrong, because of the mistakes that I mentioned.

Icarus4578
02-20-2006, 11:24 AM
icarus, you have done the same thing to other opinion-based threads. i was only replying to paper because he said their opinions are wrong.

gamespot really aren't that bad, but gaming age is... they suck.

Why should an opinion always be considered right? If we never disagree with anyone, what's the point in individuality?

gearhound
02-20-2006, 05:08 PM
Why should an opinion always be considered right? If we never disagree with anyone, what's the point in individuality?

i agree, but opinions are subjective expressions. i don't, however, think that all opinions are right.

paper, to say that someone's review is wrong is invalid. you can say their opinion is full of bias, mistakes and that it is nothing but a gripe fest (see gaming age's review of ninja gaiden and grandia 3), but some opinions can have factual errors. but when it comes to a subjective review, it is a different story. i won't say that gaming age's review of ninja gaiden is wrong... i will say that it is pathetic, poorly written and doesn't say anything really good about the game.

gamespot's review did have some spoiler issues and maybe they didn't take the time to figure out that you can beat storm eagle without dashing, but to call them sell outs because of that is too harsh in my book.

what if they said megaman x maverick hunter is just a sad rehash and that vile is a really crappy playable character? would you say their opinion is wrong?

Paper exe
02-21-2006, 03:28 PM
I am pawned Gearhound, Paper exe the weakest writer in the forums did not use the appropriate word!!11!
That just unbelievable, how dare I not using the perfect and most suitable word even thought the point was clear and every one understood me perfectly!

Paper exe
02-21-2006, 04:52 PM
The first Megaman X is my all time favorite of the X series and Capcom were kind enough to remake it for PSP. It came with no surprise that Capcom would stupidly release this game after the X collection, which included the original version of X 1 and 5 other X games, Capcom are talented on doing things like that, just like what they did when announcing the PS2 version of RE4 just before the release of the NGC version. Well, I still appreciate what they did and if they didn't warned me I would have bought the NGC version, so I still am happy on there decisions, which decreases there games sells, but I guess they really don't care about it.

http://img153.imageshack.us/img153/6461/tricky4sj.jpg

A side scrolling shooter with platforming element, but there isn?t a lot of platforming like the original series. Megaman jumps and can also shots his X buster to attack enemies and he can charge his shot to perform a stronger attack and that pretty much all what he dose. In the X series, now Megaman can wall kick, basically Megaman now can climb walls, and starts with few Hit points and collect power ups.
Choose a stage, then defeat the boss and get his weapon. Each weapon is strong against one of the eight boss and all of these weapons have limited ammos. In this game each weapon can be used in the same number of times. No, they are not well balanced, some weapons are stronger then others.

After getting all power ups the game become straight forward and you can easily avoid all holes and pitfall and can easily beat enemies and even boss by repeatedly pressing X button. I actually beat the game with out getting any power ups on normal. The game was made to be beaten without the need of getting any power up. I did enjoy the game more without the power ups and I actually start recognizing what they put on the stage other then continuing holding forward until I beat the game. Collecting power ups is fun, but makes Megaman way over power.
There is Hard mode and there, enemies and boss attacks serves more damage and enemies have higher defense and less likely to drop items or good once. They did not change the stages to make them harder and the platforming part still didn't change on difficulty. The boss now are tougher and with extra attacks.
To make it short, hard mode didn't add much other then boss performing one or two new attacks it is the same old not thoughtful hard mode that a lot of games has, which is a disappointment.
Playing in normal is way to easy even easier then the original game on normal. I think the game can only be fully enjoyed on hard mode.

http://img473.imageshack.us/img473/8110/nopowerups7ge.jpg
Note how I don't even have one power up.

In this remake you can view all the weapons without the need of pausing, which made it easier to scroll and change weapons using L and R and if you equipped a special weapon you can still use the X buster by pressing triangle. Each time you start a stage your life cannot be less then two, which is a very nice edition. No, it did not lower the difficulty level.
Unfortunately there are some disadvantages on the control. To unequipped a special weapon you have to press both L and R in the same time. In the original and even all X games it can easily be done, but not now, now you have to press them both right on time or it wouldn?t work.
In the original you can jump higher while on a wall by holding circle/A button then jump, but not anymore, now you have to time it right to do it. (Note that you can only perform this after getting a power up in the game and you can beat the game without it) I don?t know why they did this, it was uncomfortable enough that I used to hold both squire/Y and circle/A buttons then press B/X to do it while charging, other then that the game controls as good as the original or even better.

All stages are pretty well designed and on this remake they did made some few changes on some of the stages. They did also completely changed the last stages and have done a very good job on it, not to mention that the best and most famous parts of those final stages are available, so no one missed anything important. There have been some notable changes on boss, some ended up very similar and some have been changed a lot.

http://img238.imageshack.us/img238/5006/stormegaledeathnopu4ta.jpg
Nothing easier then beating Storm Eagle without having any power ups.

Half of the enjoyment of the game is from the soundtrack; most of the music available are pretty good. Megaman X1 is and has the best soundtrack of all X series, it is just sad seeing there talent decreases dramatically until we see them making mediocre soundtracks like what we can see on X5, X6, X7, X8. It can be shown obviously in this game because there are few and limited numbers of new music and they are simply no match for the old, original once. They did even fail to make one music as good as the old once.
One of the best editions on this game is the rearranged soundtrack and the music are on higher quality. They have done a pretty nice job on it. The problem is that about maybe 4 of the music have been removed and not even replaced, which made this remake have even less music then the original, not to mention that I actually loved 3 of those music and they are still on my top 5 (The password music for an example. Yes, I loved that music.)
The story and events had been changed and with full voice acting. They also made the sounds effects on today stander.

It is still a side scrolling game, but characters/enemies are now on 3D, they are nice animated. They did redesign the boss and made them look better and also more colorful. They also had done a good job on special effects. The background and environment looks good and all, thought some areas did need more work.
Warning; stop reading if you are avoiding spoilers (See how easy and simple putting a warning was.)
There is vile mode, which you can play with the evil character Vile. He plays differently then X or Zero and even Bass/Axl, and all the stages are completely different on enemies? placement and pitfalls and even platforming, it is more challenging then Megaman and they did make a great job on it. It actually doesn?t even feel that the stages design wasn?t originally made for Vile. They did even change the placement of the power ups (at lest for about half of it), all of that is great and all, but there is one huge and stupid mistake that they made, which ruined the mode completely or at lest half of it. All eight stages has that one new same crappy music on each one of them, so no great soundtrack to enjoy and that pretty much shows how much important music are and how much difference they can make on a game. I really am still having a hard time believing that they stupidly did this. All stages having the same music is bad even if the music isn?t crappy like the current one.

http://img359.imageshack.us/img359/5969/pinguaneffect9mm.jpg
I liked how clearing a stage could affect another stage.


Gameplay (7/10)
Graphices (7/10)
Sound (9/10)
Length (6/10)
Megaman Maverick Hunter X (29/40)
The game is very short and they did not add a lot of extras in this remake unlike what I expected. This remake sadly doesn?t have a sound test like the original.

gearhound
02-21-2006, 09:34 PM
that's a pretty fair score, paper. i also agree that some of the rearranged music is really good, but i would say the soundtrack to megaman x4 definately rivals that of megaman x.

paper, you are the god of 2d megaman...

...now you should review astro boy for the GBA!

Icarus4578
02-22-2006, 08:43 AM
http://img238.imageshack.us/img238/5006/stormegaledeathnopu4ta.jpg
Nothing easier then beating Storm Eagle without having any power ups.

There's just one thing missing from the picture: That's right, the Storm Eagle!

Paper exe
02-22-2006, 09:58 AM
Because he is already died! Just look at his life mater. It is empty.

Icarus4578
02-23-2006, 10:44 AM
Yeah, but it would've been better had you actually shown a boss in a screenshot rather than the aftermath.

Paper exe
02-23-2006, 12:44 PM
The problem is that when I try to take a picture the boss would hit me and I may even die, because the time I take to take the picture. I actually was trying to take a picture when he just dies, but the picture turn out to be unclear. If you want to I will post the picture here.

Seraph
02-23-2006, 06:37 PM
How does megaman control paper? although i enjoyed MMX8, the characters controlled way to sloppy and it was like X8 had super gravity.

The 3D on this one, looks alot like MMX8, so i wondered if it was the same engine.

gearhound
02-23-2006, 11:26 PM
not the same engine... nice backgrounds, good control.

Paper exe
02-24-2006, 06:08 AM
How does megaman control paper? although i enjoyed MMX8, the characters controlled way to sloppy and it was like X8 had super gravity.
Yah Meagman X8 control had problems. Don't worry this game control?s just like the original. It control?s perfectly fine other then what I mentioned in my review.
I also thought the same thing before playing the game.